Player Matchup

Fenrir
Fenrir
Antonovka1988
Fenrir
Level 109
God Stats
11W - 17L
1,463 SR
Queue Stats
109W - 112L
1,467 Elo+
Party 1
Hachiman
Hachiman
Eysenhorn
Hachiman
Level 12
God Stats
5W - 2L
1,825 SR
Queue Stats
16W - 12L
1,543 Elo+
Party 1
Artio
Artio
Pastiluta25
Artio
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,379 Elo+
Solo
Artemis
Artemis
kihuag
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,889 Elo+
Solo
Discordia
Discordia
marjoleinmar
Discordia
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,726 Elo+
Solo
Team Averages
Level 31
1,558 SR
1,601 Elo+

VS

Team Averages
Level 20
1,550 SR
1,573 Elo+
Ymir
Ymir
Eatbulets
Ymir
Level 28
God Stats
6W - 5L
1,535 SR
Queue Stats
52W - 63L
1,499 Elo+
Solo
Raijin
Raijin
GUDERIIIAN
Raijin
Level 18
God Stats
7W - 2L
1,802 SR
Queue Stats
61W - 51L
1,527 Elo+
Solo
Artemis
Artemis
Lira191
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,691 Elo+
Solo
Ravana
Ravana
chhristian98
Ravana
Level 29
God Stats
20W - 17L
1,412 SR
Queue Stats
402W - 405L
1,505 Elo+
Solo
Sol
Sol
quentin brd02
Sol
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 16L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 4
9,991
500
13,548
16,479
6,048
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
Eysenhorn
Hachiman
12
2 / 8 / 5
8,054
403
6,918
12,217
3,439
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 9 / 6
8,833
442
2,750
16,416
14,486
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
kihuag
Artemis
12
1 / 7 / 1
7,035
352
4,057
14,917
11,300
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Discordia
marjoleinmar
Discordia
12
1 / 9 / 3
7,267
363
8,010
9,867
2,712
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
5 / 3 / 11
11,070
554
4,587
14,366
12,525
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
GUDERIIIAN
Raijin
20
21 / 0 / 8
13,932
697
22,003
10,741
4,414
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
Lira191
Artemis
15
2 / 3 / 9
10,401
520
9,454
12,428
4,231
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ravana
15
8 / 3 / 11
11,174
559
7,116
8,758
4,069
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 2 / 16
10,330
517
14,089
13,102
3,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
93
11
Kills
38
39
Deaths
11
19
Assists
55
Player
Kills
Deaths
Assists
KDA
L
7
6
4
1.5
W
Ymir
5
3
11
3.5
L
Hachiman
Eysenhorn
Hachiman
2
8
5
0.56
W
Raijin
GUDERIIIAN
Raijin
21
0
8
25
W
Artemis
Lira191
Artemis
2
3
9
2.17
L
0
9
6
0.33
W
Ravana
8
3
11
4.5
L
Artemis
kihuag
Artemis
1
7
1
0.21
L
Discordia
marjoleinmar
Discordia
1
9
3
0.28
W
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,283
Damage
57,249
69,896
Taken
59,395
37,985
Mitigated
28,598
8,260
Healing
22,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,548
2,126
477
5,682
16,479
6,048
236
6,776
9,703
0
52,591
W
Ymir
4,587
734
437
3,121
14,366
12,525
393
2,662
11,704
31,449
0
L
Hachiman
Eysenhorn
Hachiman
6,918
1,505
0
0
12,217
3,439
68
8,749
3,468
0
32,100
W
Raijin
GUDERIIIAN
Raijin
22,003
1,511
0
4,382
10,741
4,414
914
3,098
7,643
126,834
0
W
Artemis
Lira191
Artemis
9,454
7,021
0
5,174
12,428
4,231
5,220
2,741
9,687
0
44,219
L
2,750
685
161
1,940
16,416
14,486
33
7,354
9,062
30,137
0
W
Ravana
7,116
1,296
0
1,876
8,758
4,069
561
1,106
7,652
0
55,185
L
Artemis
kihuag
Artemis
4,057
1,297
0
0
14,917
11,300
640
10,358
4,559
0
15,900
L
Discordia
marjoleinmar
Discordia
8,010
781
0
0
9,867
2,712
0
7,442
2,425
32,183
0
W
14,089
3,388
255
6,960
13,102
3,359
3,299
1,153
11,949
49,849
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,180
Gold Earned
56,907
230
Minions Killed
489
0
Camps Cleared
0
1,485,522
Distance Traveled
1,743,832
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,991
500
82
4
0
352,121
0
W
Ymir
11,070
554
53
3
0
342,657
0
L
Hachiman
8,054
403
36
2
0
286,179
0
W
Raijin
13,932
697
219
11
0
355,993
0
W
Artemis
10,401
520
71
4
0
273,393
0
L
Artio
8,833
442
51
3
0
279,614
2
W
Ravana
11,174
559
82
4
0
404,519
3
L
Artemis
7,035
352
23
1
0
288,116
0
L
Discordia
7,267
363
38
2
0
279,492
1
W
Sol
10,330
517
64
3
0
367,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role