Player Matchup

Neith
Neith
DATmunt
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,184 Elo+
Party 3
Thor
Thor
LocoCowboy
Thor
Level 66
God Stats
2W - 1L
1,925 SR
Queue Stats
26W - 33L
1,462 Elo+
Solo
Zeus
Zeus
RAiJHARDER
Zeus
Level 17
God Stats
24W - 33L
1,374 SR
Queue Stats
24W - 33L
1,319 Elo+
Party 1
Izanami
Izanami
SupremeTerpenes
Izanami
Level 79
God Stats
86W - 106L
1,234 SR
Queue Stats
446W - 528L
1,341 Elo+
Party 1
Chaac
Chaac
Ðreaming
Chaac
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,281 Elo+
Party 3
Team Averages
Level 38
1,507 SR
1,317 Elo+

VS

Team Averages
Level 32
1,447 SR
1,315 Elo+
Guan Yu
Guan Yu
MaliceAlice6942
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Nihilixt
Aphrodite
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
15W - 22L
1,211 Elo+
Party 2
Fenrir
Fenrir
Pjoij
Fenrir
Level 16
God Stats
3W - 5L
1,307 SR
Queue Stats
11W - 24L
1,249 Elo+
Party 4
Yemoja
Yemoja
SchweenMcP
Yemoja
Level 6
God Stats
6W - 8L
1,427 SR
Queue Stats
14W - 20L
1,404 Elo+
Party 4
Artio
Artio
Svalkren
Artio
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 18L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DATmunt
Neith
19
4 / 3 / 27
11,638
1,058
16,906
6,606
2,498
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

19
12 / 2 / 18
13,028
1,184
17,162
9,131
3,889
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
11 / 1 / 25
12,512
1,137
35,786
4,942
1,978
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
11 / 1 / 22
13,268
1,206
34,111
7,317
3,001
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Ðreaming
Chaac
19
7 / 5 / 26
12,133
1,103
22,920
14,821
6,980
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

274

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 6
11,903
1,082
10,344
31,364
22,582
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
Nihilixt
Aphrodite
17
3 / 11 / 6
11,370
1,034
10,519
22,983
11,656
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Pjoij
Fenrir
17
2 / 10 / 8
10,575
961
6,289
28,569
11,293
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Yemoja
SchweenMcP
Yemoja
15
1 / 9 / 2
9,630
875
4,301
21,839
9,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artio
Svalkren
Artio
17
2 / 9 / 7
10,805
982
6,737
34,721
37,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
41
45
Kills
12
12
Deaths
45
118
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
DATmunt
Neith
4
3
27
5.83
W
12
2
18
10.5
L
4
6
6
1.17
L
Aphrodite
Nihilixt
Aphrodite
3
11
6
0.55
L
Fenrir
Pjoij
Fenrir
2
10
8
0.6
W
11
1
25
23.5
L
Yemoja
SchweenMcP
Yemoja
1
9
2
0.22
W
11
1
22
22
L
Artio
Svalkren
Artio
2
9
7
0.61
W
Chaac
Ðreaming
Chaac
7
5
26
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,885
Damage
38,190
42,817
Taken
139,476
18,346
Mitigated
92,209
6,457
Healing
33,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DATmunt
Neith
16,906
10,363
0
870
6,606
2,498
0
4,654
1,952
0
26,335
W
17,162
2,276
0
0
9,131
3,889
0
4,589
4,542
0
46,900
L
10,344
2,314
3,583
3,948
31,364
22,582
0
5,547
25,817
3,614
28,162
L
Aphrodite
Nihilixt
Aphrodite
10,519
2,167
5,625
5,157
22,983
11,656
0
6,278
16,705
37,585
0
L
Fenrir
Pjoij
Fenrir
6,289
1,539
1,020
2,623
28,569
11,293
0
5,720
22,849
0
11,681
W
35,786
1,905
0
573
4,942
1,978
0
2,773
2,169
45,684
0
L
Yemoja
SchweenMcP
Yemoja
4,301
1,131
7,684
1,790
21,839
9,377
0
8,415
13,424
21,123
0
W
34,111
21,587
0
486
7,317
3,001
0
2,495
4,822
0
62,744
L
Artio
Svalkren
Artio
6,737
1,661
760
1,487
34,721
37,301
0
10,482
24,239
21,992
0
W
Chaac
Ðreaming
Chaac
22,920
5,271
0
4,528
14,821
6,980
0
7,850
6,971
656
41,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,579
Gold Earned
54,283
224
Minions Killed
168
12
Camps Cleared
3
936,409
Distance Traveled
876,006
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,638
1,058
23
2
1
174,130
1
W
Thor
13,028
1,184
65
6
6
190,241
0
L
Guan Yu
11,903
1,082
44
4
0
213,787
1
L
Aphrodite
11,370
1,034
68
6
1
148,724
0
L
Fenrir
10,575
961
4
0
1
167,208
0
W
Zeus
12,512
1,137
23
2
0
201,368
0
L
Yemoja
9,630
875
36
3
0
167,846
1
W
Izanami
13,268
1,206
66
6
4
194,415
0
L
Artio
10,805
982
16
1
1
178,441
0
W
Chaac
12,133
1,103
47
4
1
176,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role