Player Matchup

Hercules
Hercules
 
Hercules
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Tarsen
Merlin
Level 41
God Stats
0W - 1L
1,510 SR
Queue Stats
4W - 2L
1,708 Elo+
Solo
Thoth
Thoth
acazuz
Thoth
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,574 Elo+
Solo
Team Averages
Level 79
1,503 SR
1,594 Elo+

VS

Team Averages
Level 117
1,660 SR
1,497 Elo+
He Bo
He Bo
 
He Bo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Scottishseany
Cernunnos
Level 103
God Stats
7W - 0L
1,500 SR
Queue Stats
105W - 97L
1,516 Elo+
Party 1
Sobek
Sobek
Torque86
Sobek
Level 103
God Stats
4W - 1L
1,981 SR
Queue Stats
18W - 14L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 2 / 2
8,207
631
6,737
12,525
12,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Tarsen
Merlin
10
1 / 7 / 2
8,119
625
9,950
8,300
3,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
acazuz
Thoth
10
1 / 6 / 1
7,738
595
6,823
7,071
2,321
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
10 / 2 / 2
10,572
813
8,296
10,949
4,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
Scottishseany
Cernunnos
13
4 / 2 / 8
9,311
716
10,317
7,849
3,381
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Torque86
Sobek
13
1 / 0 / 13
9,798
754
5,309
13,695
14,531
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
15
15
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
2
1.5
W
He Bo
 
He Bo
10
2
2
5.5
W
Cernunnos
Scottishseany
Cernunnos
4
2
8
4
L
Merlin
Tarsen
Merlin
1
7
2
0.29
W
Sobek
Torque86
Sobek
1
0
13
7.5
L
Thoth
acazuz
Thoth
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,510
Damage
23,922
27,896
Taken
32,493
17,689
Mitigated
21,932
4,043
Healing
8,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,737
2,188
0
2,835
12,525
12,251
0
4,480
8,045
0
16,722
W
He Bo
 
He Bo
8,296
34
0
2,918
10,949
4,020
253
6,647
4,302
36,109
0
W
Cernunnos
Scottishseany
Cernunnos
10,317
5,887
0
1,168
7,849
3,381
2,259
2,877
4,972
0
47,489
L
Merlin
Tarsen
Merlin
9,950
601
660
487
8,300
3,117
0
5,048
3,252
37,128
0
W
Sobek
Torque86
Sobek
5,309
384
0
4,906
13,695
14,531
31
7,269
6,426
14,349
0
L
Thoth
acazuz
Thoth
6,823
184
0
61
7,071
2,321
0
4,201
2,870
32,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,064
Gold Earned
29,681
122
Minions Killed
156
0
Camps Cleared
0
683,923
Distance Traveled
728,857
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,207
631
18
1
0
265,383
3
W
He Bo
10,572
813
61
5
0
252,003
0
W
Cernunnos
9,311
716
86
7
0
212,477
2
L
Merlin
8,119
625
57
4
0
213,903
0
W
Sobek
9,798
754
9
1
0
264,377
2
L
Thoth
7,738
595
47
4
0
204,637
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role