Player Matchup

Hachiman
Hachiman
ItsAzazal
Hachiman
Level 128
God Stats
2W - 1L
1,490 SR
Queue Stats
30W - 22L
1,522 Elo+
Party 1
Horus
Horus
Little-54-
Horus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,585 Elo+
Party 1
Hel
Hel
simplyjunior
Hel
Level 25
God Stats
1W - 4L
1,403 SR
Queue Stats
9W - 14L
1,293 Elo+
Party 1
Team Averages
Level 100
1,465 SR
1,466 Elo+

VS

Team Averages
Level 87
1,574 SR
1,583 Elo+
Bakasura
Bakasura
Cdodge96
Bakasura
Level 7
God Stats
3W - 2L
1,705 SR
Queue Stats
6W - 3L
1,587 Elo+
Party 2
Ra
Ra
PePe-Tasty
Ra
Level 129
God Stats
6W - 8L
1,729 SR
Queue Stats
187W - 180L
1,550 Elo+
Party 2
Geb
Geb
UngaBunga_
Geb
Level 125
God Stats
0W - 2L
1,289 SR
Queue Stats
52W - 37L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ItsAzazal
Hachiman
14
5 / 0 / 8
9,598
738
10,706
6,992
2,502
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
12
3 / 0 / 8
8,816
678
5,300
11,306
7,492
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 2 / 8
9,658
743
7,692
9,820
3,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cdodge96
Bakasura
9
0 / 6 / 1
7,142
549
2,064
9,239
3,674
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 5 / 0
7,537
580
10,163
10,950
6,815
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 2 / 0
8,359
643
2,616
8,658
5,272
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
2
2
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Cdodge96
Bakasura
0
6
1
0.08
W
Hachiman
ItsAzazal
Hachiman
5
0
8
9
W
Horus
3
0
8
7
L
1
5
0
0.2
L
1
2
0
0.5
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,698
Damage
14,843
28,118
Taken
28,847
13,074
Mitigated
15,761
21,284
Healing
7,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Cdodge96
Bakasura
2,064
1,442
0
1,146
9,239
3,674
0
1,328
7,911
0
5,087
W
Hachiman
ItsAzazal
Hachiman
10,706
5,429
0
2,872
6,992
2,502
973
3,151
3,841
0
49,072
W
Horus
5,300
2,686
1,794
3,574
11,306
7,492
527
5,081
5,900
0
25,014
L
10,163
817
1,328
3,888
10,950
6,815
0
4,165
6,785
47,601
0
L
2,616
191
0
1,000
8,658
5,272
0
2,254
6,404
11,105
0
W
7,692
1,450
6,893
6,151
9,820
3,080
321
4,580
3,845
47,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,072
Gold Earned
23,038
176
Minions Killed
97
0
Camps Cleared
0
669,998
Distance Traveled
558,893
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,142
549
16
1
0
192,900
0
W
Hachiman
9,598
738
65
5
0
220,269
4
W
Horus
8,816
678
35
3
0
234,454
4
L
Ra
7,537
580
68
5
0
208,702
2
L
Geb
8,359
643
13
1
0
157,291
2
W
Hel
9,658
743
76
6
0
215,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role