Player Matchup

Hel
Hel
DragonNova3
Hel
Level 41
God Stats
0W - 2L
1,308 SR
Queue Stats
20W - 25L
1,462 Elo+
Party 1
Khepri
Khepri
darkknight4424
Khepri
Level 99
God Stats
2W - 4L
1,719 SR
Queue Stats
368W - 358L
1,457 Elo+
Party 1
Nu Wa
Nu Wa
theoutcast8
Nu Wa
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,374 Elo+
Party 1
Team Averages
Level 66
1,509 SR
1,431 Elo+

VS

Team Averages
Level 68
1,605 SR
1,418 Elo+
Hades
Hades
Daedric_07
Hades
Level 76
God Stats
12W - 6L
1,655 SR
Queue Stats
83W - 66L
1,394 Elo+
Party 2
Chaac
Chaac
raulramirez3538
Chaac
Level 65
God Stats
10W - 3L
1,648 SR
Queue Stats
105W - 102L
1,409 Elo+
Party 2
Neith
Neith
raulramiz3
Neith
Level 62
God Stats
106W - 110L
1,511 SR
Queue Stats
348W - 373L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 3
10,727
631
8,745
15,133
7,763
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

3
0 / 0 / 0
7,932
467
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

15
3 / 0 / 3
10,547
620
9,229
13,015
6,217
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
1 / 2 / 0
10,594
623
7,515
10,401
4,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 1
9,852
580
8,971
10,751
8,272
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
13
0 / 2 / 1
10,145
597
6,355
8,736
2,493
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
1
1
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
1
2
0
0.5
L
4
1
3
5.5
L
0
0
0
0
W
0
3
1
0.17
W
Neith
0
2
1
0.25
L
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,974
Damage
22,841
28,148
Taken
29,888
13,980
Mitigated
15,338
18,271
Healing
13,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
7,515
143
332
3,649
10,401
4,573
153
6,418
3,983
52,550
0
L
8,745
502
5,965
9,580
15,133
7,763
367
4,312
10,821
49,567
0
L
0
0
0
0
0
0
0
0
0
0
0
W
8,971
519
770
4,697
10,751
8,272
166
6,163
4,588
0
46,537
W
Neith
6,355
1,957
0
3,908
8,736
2,493
1,958
5,411
3,325
0
65,878
L
9,229
2,532
200
2,526
13,015
6,217
452
3,251
9,764
42,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,206
Gold Earned
30,591
149
Minions Killed
231
0
Camps Cleared
0
603,646
Distance Traveled
845,550
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,594
623
84
5
0
274,448
2
L
Hel
10,727
631
86
5
0
334,005
0
L
Khepri
7,932
467
0
0
0
0
0
W
Chaac
9,852
580
45
3
0
300,370
1
W
Neith
10,145
597
102
6
0
270,732
0
L
Nu Wa
10,547
620
63
4
0
269,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role