Player Matchup

Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,166 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 121
God Stats
0W - 2L
1,291 SR
Queue Stats
158W - 155L
1,438 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 8
God Stats
0W - 2L
1,072 SR
Queue Stats
0W - 3L
1,166 Elo+
Party 1
Eset
Eset
 
Eset
Level 12
God Stats
0W - 3L
1,502 SR
Queue Stats
1W - 3L
1,166 Elo+
Party 1
Geb
Geb
Huevasoo
Geb
Level 13
God Stats
0W - 1L
1,495 SR
Queue Stats
382W - 367L
1,500 Elo+
Solo
Team Averages
Level 37
1,372 SR
1,287 Elo+

VS

Team Averages
Level 17
1,561 SR
1,295 Elo+
Ra
Ra
EnderlyPlanet
Ra
Level 8
God Stats
6W - 5L
1,881 SR
Queue Stats
354W - 385L
1,351 Elo+
Party 2
Skadi
Skadi
MeXiCaN KoNG
Skadi
Level 18
God Stats
18W - 16L
1,440 SR
Queue Stats
102W - 103L
1,295 Elo+
Solo
Bellona
Bellona
TTV Tokoyo
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 26L
1,271 Elo+
Solo
Neith
Neith
TheAsver
Neith
Level 25
God Stats
14W - 8L
1,550 SR
Queue Stats
25W - 26L
1,211 Elo+
Party 2
Ymir
Ymir
king805mack
Ymir
Level 15
God Stats
14W - 13L
1,431 SR
Queue Stats
179W - 196L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 6 / 1
6,195
413
4,969
8,165
2,621
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
 
Thanatos
10
5 / 4 / 1
7,083
472
6,610
10,327
3,423
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
 
Ymir
9
0 / 2 / 2
6,296
420
729
4,585
2,109
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Eset
 
Eset
11
0 / 6 / 1
6,477
432
2,361
8,191
2,323
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

6
0 / 6 / 0
5,047
336
2,501
7,125
2,200
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,935
529
3,763
5,670
1,530
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
9 / 0 / 4
8,954
597
9,100
4,319
1,347
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
TTV Tokoyo
Bellona
12
3 / 1 / 3
8,147
543
4,722
9,404
4,306
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
TheAsver
Neith
13
3 / 1 / 1
8,010
534
3,878
4,251
1,578
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
5 / 2 / 2
7,718
515
3,560
5,797
2,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
23
24
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
6
1
0.25
L
Thanatos
 
Thanatos
5
4
1
1.38
L
Ymir
 
Ymir
0
2
2
0.5
L
Eset
 
Eset
0
6
1
0.08
W
3
2
4
2.5
L
0
6
0
0
W
9
0
4
11
W
Bellona
TTV Tokoyo
Bellona
3
1
3
4.5
W
Neith
TheAsver
Neith
3
1
1
3.5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,170
Damage
25,023
38,393
Taken
29,441
12,676
Mitigated
11,299
6,498
Healing
7,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,969
1,622
0
500
8,165
2,621
1,729
2,037
6,128
0
33,776
L
Thanatos
 
Thanatos
6,610
1,125
0
5,783
10,327
3,423
377
1,463
8,864
0
24,018
L
Ymir
 
Ymir
729
0
0
30
4,585
2,109
101
413
4,172
2,501
0
L
Eset
 
Eset
2,361
613
185
0
8,191
2,323
1,325
2,046
6,145
36,151
0
W
3,763
594
38
420
5,670
1,530
448
531
5,139
30,867
0
L
2,501
570
0
0
7,125
2,200
0
1,364
5,761
12,094
0
W
9,100
5,033
0
1,250
4,319
1,347
6,460
266
4,053
0
42,686
W
Bellona
TTV Tokoyo
Bellona
4,722
1,603
0
4,301
9,404
4,306
0
2,478
6,926
0
39,063
W
Neith
TheAsver
Neith
3,878
1,360
0
1,039
4,251
1,578
2,590
1,384
2,867
0
39,051
W
3,560
624
0
0
5,797
2,538
337
932
4,865
21,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,098
Gold Earned
40,764
157
Minions Killed
280
0
Camps Cleared
0
1,242,661
Distance Traveled
1,271,641
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,195
413
49
3
0
227,055
0
L
Thanatos
7,083
472
37
2
0
278,198
0
L
Ymir
6,296
420
3
0
0
256,575
0
L
Eset
6,477
432
54
4
0
260,052
0
W
Ra
7,935
529
37
2
0
225,638
0
L
Geb
5,047
336
14
1
0
220,781
0
W
Skadi
8,954
597
73
5
0
231,888
4
W
Bellona
8,147
543
59
4
0
268,352
0
W
Neith
8,010
534
75
5
0
257,050
0
W
Ymir
7,718
515
36
2
0
288,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role