Player Matchup

Ullr
Ullr
BoToTheBo321
Ullr
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Athena
Athena
EminentRex71508
Athena
Level 26
God Stats
2W - 0L
1,670 SR
Queue Stats
17W - 4L
1,724 Elo+
Party 2
Ymir
Ymir
SnowiestTag484
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 8L
1,500 Elo+
Party 2
Team Averages
Level 12
1,557 SR
1,575 Elo+

VS

Team Averages
Level 43
1,564 SR
1,347 Elo+
Vulcan
Vulcan
LecheGrandeSr
Vulcan
Level 84
God Stats
2W - 2L
1,531 SR
Queue Stats
32W - 41L
1,356 Elo+
Party 1
Odin
Odin
LordDio2244
Odin
Level 38
God Stats
0W - 1L
1,661 SR
Queue Stats
30W - 45L
1,184 Elo+
Party 1
Loki
Loki
evildead2569
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 0 / 14
9,661
878
11,449
9,047
3,374
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
6 / 2 / 18
9,656
878
5,442
8,886
6,160
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
10 / 0 / 12
10,109
919
8,311
10,135
5,193
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,154
650
9,590
7,269
2,111
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 8 / 1
7,050
641
5,795
13,939
9,370
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 11 / 1
6,167
561
1,055
9,227
2,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
5
26
Kills
2
2
Deaths
26
44
Assists
3
Player
Kills
Deaths
Assists
KDA
W
10
0
14
17
W
6
2
18
7.5
L
1
7
1
0.21
L
1
8
1
0.19
W
10
0
12
16
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,202
Damage
16,440
28,068
Taken
30,435
14,727
Mitigated
14,064
6,487
Healing
1,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,449
5,607
0
1,443
9,047
3,374
1,746
3,299
5,748
0
35,330
W
5,442
1,675
747
1,179
8,886
6,160
751
2,338
6,548
21,763
0
L
9,590
2,466
0
0
7,269
2,111
0
3,847
3,422
30,311
0
L
5,795
627
135
1,133
13,939
9,370
0
4,998
8,941
0
15,373
W
8,311
1,226
1,173
1,945
10,135
5,193
322
3,995
6,140
28,868
0
L
1,055
738
0
27
9,227
2,583
0
4,932
4,295
0
6,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,426
Gold Earned
20,371
119
Minions Killed
59
0
Camps Cleared
0
649,215
Distance Traveled
492,443
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
9,661
878
41
4
0
205,156
0
W
Athena
9,656
878
25
2
0
235,579
1
L
Vulcan
7,154
650
37
3
0
178,562
3
L
Odin
7,050
641
14
1
0
197,284
0
W
Ymir
10,109
919
53
5
0
208,480
0
L
Loki
6,167
561
8
1
0
116,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role