Player Matchup

He Bo
He Bo
FrostyLeech
He Bo
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,537 Elo+
Party 2
Ymir
Ymir
riflepanther
Ymir
Level 8
God Stats
7W - 3L
1,643 SR
Queue Stats
7W - 3L
1,537 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
tufcred5
Ah Muzen Cab
Level 101
God Stats
1W - 1L
1,271 SR
Queue Stats
9W - 7L
1,537 Elo+
Party 2
Team Averages
Level 64
1,471 SR
1,537 Elo+

VS

Team Averages
Level 29
1,596 SR
1,582 Elo+
Fenrir
Fenrir
Drxub_
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 30L
1,601 Elo+
Party 1
Ares
Ares
MailManAustin
Ares
Level 44
God Stats
15W - 9L
1,771 SR
Queue Stats
94W - 57L
1,597 Elo+
Party 1
Merlin
Merlin
MostlyBrntToast
Merlin
Level 18
God Stats
11W - 16L
1,517 SR
Queue Stats
53W - 61L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 6 / 2
12,292
768
10,554
9,679
2,587
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 8
9,644
603
3,298
14,051
14,272
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
tufcred5
Ah Muzen Cab
14
3 / 6 / 8
11,212
701
14,599
10,259
3,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Drxub_
Fenrir
14
5 / 3 / 10
11,065
692
8,473
12,954
6,291
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
6 / 4 / 9
11,978
749
10,457
15,216
15,740
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
6 / 4 / 8
10,963
685
8,354
9,227
3,750
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
11
Kills
17
17
Deaths
11
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Drxub_
Fenrir
5
3
10
3.33
W
8
6
2
1.5
L
6
4
9
2.63
L
6
4
8
2.5
W
0
5
8
0.8
W
Ah Muzen Cab
tufcred5
Ah Muzen Cab
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,451
Damage
27,284
33,989
Taken
37,397
20,490
Mitigated
25,781
3,991
Healing
5,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Drxub_
Fenrir
8,473
1,128
0
4,209
12,954
6,291
99
5,644
7,310
0
39,580
W
10,554
236
0
1,855
9,679
2,587
904
3,271
6,408
53,955
0
L
10,457
488
462
748
15,216
15,740
23
4,721
10,495
24,657
0
L
8,354
226
0
500
9,227
3,750
125
3,580
5,647
40,976
0
W
3,298
488
0
520
14,051
14,272
0
8,725
5,326
20,725
0
W
Ah Muzen Cab
tufcred5
Ah Muzen Cab
14,599
6,337
0
1,616
10,259
3,631
2,197
6,855
3,404
0
62,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,148
Gold Earned
34,006
191
Minions Killed
152
0
Camps Cleared
0
765,811
Distance Traveled
871,877
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,065
692
54
3
0
310,325
2
W
He Bo
12,292
768
72
5
0
247,444
5
L
Ares
11,978
749
23
1
0
279,735
7
L
Merlin
10,963
685
75
5
0
281,817
1
W
Ymir
9,644
603
39
2
0
265,253
0
W
Ah Muzen Cab
11,212
701
80
5
0
253,114
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role