Player Matchup

Hera
Hera
Platinum IV
 
Hera
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thor
Thor
Platinum IV
 
Thor
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum IV
AndromedaCloud
Ullr
Platinum IV
Level 159
God Stats
8W - 8L
1,849 SR
Queue Stats
114W - 114L
1,640 MMR
Solo
Jormungandr
Jormungandr
Gold I
MatiasdR
Jormungandr
Gold I
Level 129
God Stats
0W - 2L
1,391 SR
Queue Stats
131W - 108L
1,644 MMR
Party 2
Tyr
Tyr
Platinum III
ViibePositiva
Tyr
Platinum III
Level 157
God Stats
6W - 4L
2,002 SR
Queue Stats
125W - 112L
1,723 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,648 SR
1,601 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,554 SR
1,675 MMR
Rama
Rama
Platinum IV
AgusPredator
Rama
Platinum IV
Level 149
God Stats
25W - 24L
1,669 SR
Queue Stats
167W - 152L
1,724 MMR
Party 1
Serqet
Serqet
Gold III
Gúldann
Serqet
Gold III
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 57L
1,641 MMR
Party 3
Sobek
Sobek
Silver IV
JinkiSaladin
Sobek
Silver IV
Level 127
God Stats
1W - 6L
1,618 SR
Queue Stats
58W - 55L
1,723 MMR
Party 1
Janus
Janus
Platinum IV
N3towar
Janus
Platinum IV
Level 147
God Stats
12W - 16L
1,504 SR
Queue Stats
155W - 138L
1,664 MMR
Solo
Hades
Hades
Platinum IV
XPsychoChambaX
Hades
Platinum IV
Level 160
God Stats
3W - 5L
1,479 SR
Queue Stats
405W - 371L
1,624 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
6
0 / 0 / 0
3,229
646
1,082
1,331
240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
 
Thor
1
0 / 0 / 0
2,403
481
0
0
0
4
0 / 0 / 0
2,814
563
1,679
1,456
271
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
MatiasdR
Jormungandr
4
0 / 0 / 0
2,816
563
884
1,899
475
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 0 / 0
3,132
626
1,113
3,065
2,279
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
KukulkanSusanoYemojaOdin

VS

Bans
KumbhakarnaPersephoneIzanamiJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
2,933
587
1,909
1,737
401
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Serqet
Gúldann
Serqet
5
0 / 0 / 0
3,294
659
258
1,840
422
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

4
0 / 0 / 0
2,964
593
669
2,930
1,141
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Janus
N3towar
Janus
6
0 / 0 / 0
3,498
700
45
1,203
312
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 0 / 0
3,299
660
1,457
2,025
1,069
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
0
0
Kills
0
0
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
0
0
0
L
Thor
 
Thor
0
0
0
0
W
0
0
0
0
L
0
0
0
0
W
Serqet
Gúldann
Serqet
0
0
0
0
W
0
0
0
0
L
Jormungandr
MatiasdR
Jormungandr
0
0
0
0
W
Janus
N3towar
Janus
0
0
0
0
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,758
Damage
4,338
7,751
Taken
9,735
3,265
Mitigated
3,345
3,347
Healing
5,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
1,082
219
0
500
1,331
240
0
45
1,286
14,363
0
L
Thor
 
Thor
0
0
0
0
0
0
0
0
0
0
0
W
1,909
1,763
0
1,060
1,737
401
0
558
1,179
0
12,678
L
1,679
659
0
480
1,456
271
0
365
1,091
0
9,314
W
Serqet
Gúldann
Serqet
258
51
0
1,287
1,840
422
0
37
1,803
0
12,176
W
669
68
0
1,496
2,930
1,141
0
764
2,166
5,817
0
L
Jormungandr
MatiasdR
Jormungandr
884
197
0
475
1,899
475
0
304
1,595
5,391
0
W
Janus
N3towar
Janus
45
45
0
213
1,203
312
400
607
596
19,773
0
L
1,113
294
0
1,892
3,065
2,279
0
1,457
1,608
0
12,143
W
1,457
905
37
1,767
2,025
1,069
264
0
2,025
12,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,394
Gold Earned
15,988
79
Minions Killed
127
0
Camps Cleared
0
370,605
Distance Traveled
443,940
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
3,229
646
27
5
0
85,968
0
L
Thor
2,403
481
0
0
0
0
0
W
Rama
2,933
587
27
5
0
69,389
0
L
Ullr
2,814
563
19
4
0
97,219
2
W
Serqet
3,294
659
35
7
0
106,644
0
W
Sobek
2,964
593
11
2
0
97,008
2
L
Jormungandr
2,816
563
13
3
0
88,676
1
W
Janus
3,498
700
36
7
0
85,792
1
L
Tyr
3,132
626
20
4
0
98,742
2
W
Hades
3,299
660
18
4
0
85,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role