Player Matchup

Fenrir
Fenrir
AtYaMomHouse205
Fenrir
Level 16
God Stats
2W - 1L
1,510 SR
Queue Stats
19W - 28L
1,100 Elo+
Solo
Pele
Pele
BlackPhantom617
Pele
Level 21
God Stats
2W - 0L
1,703 SR
Queue Stats
35W - 37L
1,177 Elo+
Solo
Artemis
Artemis
Bubbacheesedic
Artemis
Level 26
God Stats
163W - 138L
1,435 SR
Queue Stats
167W - 145L
1,314 Elo+
Solo
Neith
Neith
XxKiraxX1987
Neith
Level 20
God Stats
10W - 15L
1,359 SR
Queue Stats
16W - 19L
1,181 Elo+
Solo
Ymir
Ymir
kenedydamn
Ymir
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 56L
1,355 Elo+
Solo
Team Averages
Level 20
1,501 SR
1,225 Elo+

VS

Team Averages
Level 21
1,343 SR
1,170 Elo+
Jormungandr
Jormungandr
BtownSinCity
Jormungandr
Level 27
God Stats
1W - 4L
1,345 SR
Queue Stats
57W - 81L
1,229 Elo+
Party 2
Anubis
Anubis
BuRnInGXxRaGe
Anubis
Level 38
God Stats
3W - 2L
1,474 SR
Queue Stats
29W - 27L
1,482 Elo+
Party 1
Heimdallr
Heimdallr
FadedCarmineBro
Heimdallr
Level 22
God Stats
6W - 6L
1,508 SR
Queue Stats
23W - 34L
1,233 Elo+
Solo
Kukulkan
Kukulkan
XxZAmBiexBOsSxX
Kukulkan
Level 14
God Stats
8W - 8L
1,337 SR
Queue Stats
15W - 20L
1,184 Elo+
Party 1
Neith
Neith
sweetpea21113
Neith
Level 5
God Stats
0W - 4L
1,053 SR
Queue Stats
2W - 11L
719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 16
12,206
1,221
11,516
11,298
4,733
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
6 / 1 / 17
11,464
1,146
12,547
6,710
2,360
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
12 / 3 / 18
12,401
1,240
29,969
12,159
4,787
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 1 / 14
10,700
1,070
8,018
8,378
3,144
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
8 / 2 / 17
10,984
1,098
7,270
12,103
7,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

336

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BtownSinCity
Jormungandr
16
1 / 12 / 6
9,781
978
11,984
21,835
28,388
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 10 / 4
11,372
1,137
14,298
20,414
9,456
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
FadedCarmineBro
Heimdallr
12
0 / 0 / 0
7,880
788
0
0
0
Kukulkan
15
2 / 10 / 5
10,209
1,021
8,104
17,039
6,753
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

14
1 / 10 / 1
8,868
887
5,363
15,256
5,646
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
25
42
Kills
9
9
Deaths
42
82
Assists
16
Player
Kills
Deaths
Assists
KDA
W
11
2
16
9.5
W
6
1
17
14.5
L
Jormungandr
BtownSinCity
Jormungandr
1
12
6
0.33
L
5
10
4
0.7
W
12
3
18
7
L
Heimdallr
FadedCarmineBro
Heimdallr
0
0
0
0
W
5
1
14
12
L
Kukulkan
2
10
5
0.45
W
8
2
17
8.25
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,320
Damage
39,749
50,648
Taken
74,544
22,868
Mitigated
50,243
10,317
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,516
3,670
0
699
11,298
4,733
0
8,392
2,906
0
20,260
W
12,547
3,303
0
453
6,710
2,360
0
3,075
3,635
0
44,544
L
Jormungandr
BtownSinCity
Jormungandr
11,984
5,539
0
829
21,835
28,388
0
1,517
20,318
22,749
2,621
L
14,298
445
717
5,255
20,414
9,456
0
1,787
18,627
44,951
0
W
29,969
18,468
1,096
5,134
12,159
4,787
0
8,679
3,480
0
48,483
L
Heimdallr
FadedCarmineBro
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
8,018
5,552
0
973
8,378
3,144
0
4,842
3,536
0
20,821
L
Kukulkan
8,104
757
0
0
17,039
6,753
0
678
16,361
15,277
0
W
7,270
2,592
534
1,428
12,103
7,844
0
6,983
5,120
10,396
0
L
5,363
4,719
0
1,494
15,256
5,646
0
3,288
11,968
0
10,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,755
Gold Earned
48,110
173
Minions Killed
121
6
Camps Cleared
2
898,917
Distance Traveled
529,599
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,206
1,221
18
2
0
199,664
2
W
Pele
11,464
1,146
69
7
3
214,400
0
L
Jormungandr
9,781
978
24
2
0
127,508
0
L
Anubis
11,372
1,137
75
8
0
139,510
0
W
Artemis
12,401
1,240
52
5
0
143,907
0
L
Heimdallr
7,880
788
0
0
0
4,164
0
W
Neith
10,700
1,070
29
3
3
151,533
0
L
Kukulkan
10,209
1,021
17
2
2
156,758
2
W
Ymir
10,984
1,098
5
1
0
189,413
1
L
Neith
8,868
887
5
1
0
101,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role