Player Matchup

Achilles
Achilles
JinEGui
Achilles
Level 22
God Stats
4W - 11L
1,366 SR
Queue Stats
30W - 45L
1,462 Elo+
Party 1
He Bo
He Bo
SupremeJudah
He Bo
Level 59
God Stats
2W - 7L
1,288 SR
Queue Stats
167W - 181L
1,437 Elo+
Solo
Ares
Ares
hier0phant
Ares
Level 124
God Stats
5W - 7L
1,613 SR
Queue Stats
362W - 412L
1,588 Elo+
Party 1
Hel
Hel
lilnymphxo
Hel
Level 64
God Stats
26W - 46L
1,378 SR
Queue Stats
240W - 287L
1,389 Elo+
Party 1
Ullr
Ullr
x_uglyjon_x
Ullr
Level 37
God Stats
19W - 24L
1,458 SR
Queue Stats
128W - 142L
1,497 Elo+
Party 1
Team Averages
Level 61
1,421 SR
1,475 Elo+

VS

Team Averages
Level 50
1,799 SR
1,757 Elo+
Xing Tian
Xing Tian
Ceronn
Xing Tian
Level 99
God Stats
6W - 2L
1,638 SR
Queue Stats
48W - 39L
1,704 Elo+
Party 2
Neith
Neith
HouDeanie
Neith
Level 15
God Stats
20W - 20L
1,685 SR
Queue Stats
32W - 30L
1,677 Elo+
Party 2
Thor
Thor
lBryan3838l
Thor
Level 28
God Stats
9W - 5L
2,007 SR
Queue Stats
48W - 17L
2,013 Elo+
Party 3
Mercury
Mercury
oEfras
Mercury
Level 41
God Stats
5W - 1L
2,088 SR
Queue Stats
45W - 28L
1,891 Elo+
Party 3
Persephone
Persephone
temp-684658
Persephone
Level 68
God Stats
1W - 0L
1,578 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JinEGui
Achilles
18
2 / 7 / 8
11,463
1,042
6,761
20,788
21,670
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
5 / 12 / 10
12,619
1,147
16,815
18,416
7,040
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 11 / 7
12,095
1,100
16,790
23,812
26,025
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 7 / 11
10,675
970
3,783
13,894
11,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 11 / 10
13,062
1,187
13,074
21,092
9,679
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Ceronn
Xing Tian
19
3 / 3 / 33
12,138
1,103
11,101
13,610
17,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
HouDeanie
Neith
19
5 / 2 / 23
12,126
1,102
12,003
9,720
4,583
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

20
14 / 2 / 22
14,070
1,279
24,297
13,294
6,099
Mace

Mace

+10
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
oEfras
Mercury
19
11 / 6 / 26
13,878
1,262
20,110
18,752
8,379
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
temp-684658
Persephone
19
15 / 5 / 21
14,413
1,310
23,742
8,716
4,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
173
18
Kills
48
48
Deaths
18
46
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Ceronn
Xing Tian
3
3
33
6.5
W
Neith
HouDeanie
Neith
5
2
23
8.25
L
Achilles
JinEGui
Achilles
2
7
8
0.86
L
5
12
10
0.83
L
5
11
7
0.77
W
14
2
22
12.5
L
0
7
11
0.79
W
Mercury
oEfras
Mercury
11
6
26
4
W
Persephone
temp-684658
Persephone
15
5
21
5.1
L
6
11
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,223
Damage
91,253
98,002
Taken
64,092
75,517
Mitigated
40,590
8,982
Healing
5,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Ceronn
Xing Tian
11,101
688
0
515
13,610
17,245
0
7,667
5,943
25,339
0
W
Neith
HouDeanie
Neith
12,003
5,390
0
3,069
9,720
4,583
0
6,604
3,116
0
41,594
L
Achilles
JinEGui
Achilles
6,761
1,843
0
1,514
20,788
21,670
0
8,024
12,764
0
24,890
L
16,815
484
0
1,152
18,416
7,040
0
7,129
11,287
34,940
0
L
16,790
342
0
0
23,812
26,025
0
10,064
13,748
28,459
0
W
24,297
5,427
0
380
13,294
6,099
0
8,018
5,276
0
41,541
L
3,783
308
2,606
2,844
13,894
11,103
0
2,216
11,678
24,885
0
W
Mercury
oEfras
Mercury
20,110
13,184
0
717
18,752
8,379
0
10,778
7,974
0
31,547
W
Persephone
temp-684658
Persephone
23,742
2,401
0
546
8,716
4,284
0
4,321
4,395
38,272
0
L
13,074
6,401
0
866
21,092
9,679
0
7,410
13,682
0
22,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,914
Gold Earned
66,625
152
Minions Killed
188
6
Camps Cleared
10
1,028,415
Distance Traveled
1,071,600
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,138
1,103
19
2
0
201,215
2
W
Neith
12,126
1,102
64
6
2
212,821
0
L
Achilles
11,463
1,042
33
3
1
234,324
0
L
He Bo
12,619
1,147
49
4
2
207,793
4
L
Ares
12,095
1,100
11
1
0
202,402
0
W
Thor
14,070
1,279
40
4
4
225,497
0
L
Hel
10,675
970
37
3
1
176,799
0
W
Mercury
13,878
1,262
26
2
3
241,462
0
W
Persephone
14,413
1,310
39
4
1
190,605
0
L
Ullr
13,062
1,187
22
2
2
207,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role