Player Matchup

Merlin
Merlin
BIGGDOGG72261
Merlin
Level 88
God Stats
7W - 8L
1,515 SR
Queue Stats
156W - 125L
1,401 Elo+
Party 1
Guan Yu
Guan Yu
Scorpian070707
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,410 Elo+
Party 1
Ares
Ares
Wetmore1478
Ares
Level 6
God Stats
4W - 1L
1,793 SR
Queue Stats
4W - 2L
1,725 Elo+
Party 1
Team Averages
Level 54
1,603 SR
1,512 Elo+

VS

Team Averages
Level 19
1,488 SR
1,262 Elo+
Zeus
Zeus
LegitTaco15
Zeus
Level 28
God Stats
6W - 11L
1,335 SR
Queue Stats
63W - 77L
1,284 Elo+
Solo
Set
Set
amarvin19
Set
Level 17
God Stats
0W - 1L
1,630 SR
Queue Stats
12W - 14L
1,254 Elo+
Party 2
Odin
Odin
bella_49ers
Odin
Level 13
God Stats
1W - 7L
1,500 SR
Queue Stats
4W - 12L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 2 / 10
10,949
782
15,952
5,669
1,844
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
10 / 1 / 10
11,216
801
7,110
10,738
9,144
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
5 / 2 / 14
10,531
752
7,709
12,462
11,346
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 1
9,622
687
6,180
12,480
3,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 8 / 2
7,774
555
3,692
12,336
4,311
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 9 / 3
8,136
581
2,512
15,543
7,822
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
25
Kills
3
5
Deaths
25
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
2
10
7.5
L
3
8
1
0.44
W
10
1
10
15
W
5
2
14
6
L
0
8
2
0.13
L
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,771
Damage
12,384
28,869
Taken
40,359
22,334
Mitigated
15,934
8,667
Healing
4,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,952
879
0
592
5,669
1,844
934
340
4,577
57,992
0
L
6,180
964
135
2,977
12,480
3,801
0
7,978
4,502
24,278
0
W
7,110
1,138
2,260
4,268
10,738
9,144
981
1,543
9,195
0
39,961
W
7,709
652
214
1,333
12,462
11,346
148
4,428
8,034
17,351
0
L
3,692
2,036
0
247
12,336
4,311
0
6,512
5,824
0
26,798
L
2,512
917
0
1,313
15,543
7,822
0
9,199
6,344
0
9,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,696
Gold Earned
25,532
144
Minions Killed
86
0
Camps Cleared
0
727,860
Distance Traveled
596,976
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,949
782
76
5
0
231,171
1
L
Zeus
9,622
687
41
3
0
159,504
1
W
Guan Yu
11,216
801
52
4
0
269,749
1
W
Ares
10,531
752
16
1
0
226,940
4
L
Set
7,774
555
38
3
0
221,079
1
L
Odin
8,136
581
7
1
0
216,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role