Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 20
God Stats
16W - 11L
1,292 SR
Queue Stats
41W - 29L
1,173 Elo+
Solo
King Arthur
King Arthur
BM DanteSlnc
King Arthur
Level 10
God Stats
2W - 2L
1,687 SR
Queue Stats
116W - 108L
1,128 Elo+
Solo
Pele
Pele
DaveOrBatman
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,069 Elo+
Solo
Chernobog
Chernobog
the_swm_n3rd
Chernobog
Level 18
God Stats
19W - 12L
1,519 SR
Queue Stats
47W - 36L
1,248 Elo+
Solo
Merlin
Merlin
zthargs
Merlin
Level 21
God Stats
6W - 1L
1,550 SR
Queue Stats
49W - 42L
1,218 Elo+
Solo
Team Averages
Level 17
1,510 SR
1,167 Elo+

VS

Team Averages
Level 20
1,452 SR
1,191 Elo+
Ra
Ra
 
Ra
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
50W - 87L
1,054 Elo+
Solo
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 26
God Stats
80W - 43L
1,476 SR
Queue Stats
182W - 193L
1,223 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 22
God Stats
31W - 37L
1,350 SR
Queue Stats
89W - 121L
1,261 Elo+
Solo
Chaac
Chaac
Biggerghoul
Chaac
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 251L
1,216 Elo+
Solo
Bellona
Bellona
David747
Bellona
Level 8
God Stats
2W - 2L
1,435 SR
Queue Stats
38W - 43L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
10 / 9 / 25
16,417
1,094
28,097
31,737
25,324
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
BM DanteSlnc
King Arthur
20
3 / 7 / 22
13,941
929
12,262
20,636
16,588
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 8 / 32
16,208
1,081
26,424
22,431
16,947
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chernobog
the_swm_n3rd
Chernobog
20
21 / 5 / 19
18,266
1,218
37,277
19,965
9,767
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
zthargs
Merlin
20
7 / 4 / 18
14,418
961
17,039
11,962
4,822
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
19
1 / 8 / 9
12,721
848
3,527
19,325
5,205
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
 
Ratatoskr
20
9 / 8 / 12
15,314
1,021
16,814
25,062
14,217
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hou Yi
 
Hou Yi
20
7 / 4 / 13
14,881
992
21,435
20,275
5,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
0 / 14 / 24
14,265
951
26,236
39,572
20,029
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
David747
Bellona
20
16 / 13 / 11
17,458
1,164
30,380
29,614
15,839
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
102
47
Kills
33
33
Deaths
47
116
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
10
9
25
2.5
L
Ra
 
Ra
1
8
9
0.69
L
Ratatoskr
 
Ratatoskr
9
8
12
1.88
L
Hou Yi
 
Hou Yi
7
4
13
3.38
W
King Arthur
BM DanteSlnc
King Arthur
3
7
22
2
L
0
14
24
0.86
W
6
8
32
2.75
L
Bellona
David747
Bellona
16
13
11
1.65
W
Chernobog
the_swm_n3rd
Chernobog
21
5
19
6.1
W
Merlin
zthargs
Merlin
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,099
Damage
98,392
106,731
Taken
133,848
73,448
Mitigated
60,797
10,753
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
28,097
1,364
1,175
7,192
31,737
25,324
0
2,059
29,678
53,510
0
L
Ra
 
Ra
3,527
2,105
596
2,855
19,325
5,205
0
5,165
14,160
24,203
0
L
Ratatoskr
 
Ratatoskr
16,814
4,021
0
1,457
25,062
14,217
0
8,901
16,161
0
28,508
L
Hou Yi
 
Hou Yi
21,435
11,875
0
0
20,275
5,507
0
8,503
11,772
0
48,975
W
King Arthur
BM DanteSlnc
King Arthur
12,262
4,088
0
532
20,636
16,588
0
778
19,858
298
21,793
L
26,236
9,457
0
7,525
39,572
20,029
0
13,976
25,596
409
56,735
W
26,424
5,207
0
596
22,431
16,947
0
469
21,962
0
50,889
L
Bellona
David747
Bellona
30,380
11,335
0
1,149
29,614
15,839
0
8,889
20,725
664
51,255
W
Chernobog
the_swm_n3rd
Chernobog
37,277
23,699
0
0
19,965
9,767
0
931
19,034
0
69,968
W
Merlin
zthargs
Merlin
17,039
1,349
0
1,258
11,962
4,822
0
285
11,677
29,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,250
Gold Earned
74,639
271
Minions Killed
231
4
Camps Cleared
8
1,150,299
Distance Traveled
1,181,522
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,417
1,094
87
6
1
255,430
0
L
Ra
12,721
848
32
2
3
148,126
0
L
Ratatoskr
15,314
1,021
12
1
1
270,951
1
L
Hou Yi
14,881
992
45
3
3
228,770
0
W
King Arthur
13,941
929
17
1
2
214,149
2
L
Chaac
14,265
951
96
6
1
258,296
2
W
Pele
16,208
1,081
57
4
0
285,368
2
L
Bellona
17,458
1,164
46
3
0
275,379
0
W
Chernobog
18,266
1,218
68
5
1
255,289
0
W
Merlin
14,418
961
42
3
0
140,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role