Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Such_PrOvinAnce
Bakasura
Level 15
God Stats
4W - 6L
1,392 SR
Queue Stats
27W - 67L
1,234 Elo+
Party 2
Cernunnos
Cernunnos
Sunburnt_Apple
Cernunnos
Level 14
God Stats
4W - 10L
1,340 SR
Queue Stats
21W - 37L
1,166 Elo+
Party 2
Skadi
Skadi
TekCnidaria
Skadi
Level 23
God Stats
5W - 1L
1,531 SR
Queue Stats
34W - 41L
1,316 Elo+
Party 2
Chaac
Chaac
gardjohn228
Chaac
Level 15
God Stats
15W - 18L
1,748 SR
Queue Stats
84W - 184L
1,189 Elo+
Party 2
Team Averages
Level 34
1,502 SR
1,281 Elo+

VS

Team Averages
Level 25
1,534 SR
1,410 Elo+
King Arthur
King Arthur
Kylemaru
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,362 Elo+
Solo
Kukulkan
Kukulkan
LORthugNASTY
Kukulkan
Level 23
God Stats
29W - 31L
1,838 SR
Queue Stats
55W - 67L
1,486 Elo+
Party 1
Ymir
Ymir
jimmypwns
Ymir
Level 27
God Stats
1W - 2L
1,633 SR
Queue Stats
115W - 105L
1,468 Elo+
Party 1
Cernunnos
Cernunnos
ndent900
Cernunnos
Level 25
God Stats
4W - 6L
1,198 SR
Queue Stats
126W - 169L
1,321 Elo+
Party 1
Bastet
Bastet
spAzzbrUh320
Bastet
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
788W - 767L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
5 / 0 / 2
6,053
605
8,236
6,628
2,431
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
8
2 / 0 / 3
5,442
544
922
3,613
1,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cernunnos
Sunburnt_Apple
Cernunnos
8
1 / 0 / 3
4,935
494
2,820
2,536
635
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 1 / 1
5,794
579
1,657
3,513
1,087
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
4 / 0 / 0
6,266
627
4,281
5,660
2,145
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kylemaru
King Arthur
7
0 / 3 / 0
4,032
403
514
5,701
2,633
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
LORthugNASTY
Kukulkan
10
0 / 2 / 1
5,305
531
1,823
2,874
870
Shoes

Shoes

+6%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
6
0 / 2 / 0
4,342
434
1,275
6,151
1,733
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
ndent900
Cernunnos
6
0 / 4 / 0
4,084
408
2,183
5,966
1,201
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
8
1 / 2 / 0
5,059
506
2,489
6,410
1,581
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
13
Kills
1
1
Deaths
13
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
0
2
6
L
King Arthur
Kylemaru
King Arthur
0
3
0
0
L
Kukulkan
LORthugNASTY
Kukulkan
0
2
1
0.25
W
Bakasura
2
0
3
3.5
W
Cernunnos
Sunburnt_Apple
Cernunnos
1
0
3
2.5
W
1
1
1
1.5
W
4
0
0
4
L
Ymir
0
2
0
0
L
Cernunnos
ndent900
Cernunnos
0
4
0
0
L
Bastet
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,916
Damage
8,284
21,950
Taken
27,102
7,491
Mitigated
8,018
9,217
Healing
4,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,236
531
0
2,332
6,628
2,431
114
918
5,710
28,539
0
L
King Arthur
Kylemaru
King Arthur
514
113
0
240
5,701
2,633
165
561
5,140
0
7,422
L
Kukulkan
LORthugNASTY
Kukulkan
1,823
89
0
110
2,874
870
186
0
2,864
28,372
0
W
Bakasura
922
644
0
1,974
3,613
1,193
464
44
3,569
0
13,789
W
Cernunnos
Sunburnt_Apple
Cernunnos
2,820
1,441
0
705
2,536
635
776
357
2,179
0
17,146
W
1,657
513
91
925
3,513
1,087
599
1,779
1,734
0
29,899
W
4,281
773
0
3,190
5,660
2,145
1,071
0
5,660
0
27,684
L
Ymir
1,275
567
0
1,024
6,151
1,733
0
3,356
2,795
9,577
0
L
Cernunnos
ndent900
Cernunnos
2,183
791
0
962
5,966
1,201
0
3,351
2,615
0
14,181
L
Bastet
2,489
1,292
0
2,127
6,410
1,581
84
968
5,442
0
22,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,490
Gold Earned
22,822
255
Minions Killed
161
0
Camps Cleared
0
862,450
Distance Traveled
896,466
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,053
605
56
6
0
201,919
1
L
King Arthur
4,032
403
18
2
0
181,778
0
L
Kukulkan
5,305
531
58
6
0
186,818
3
W
Bakasura
5,442
544
40
4
0
180,102
2
W
Cernunnos
4,935
494
44
4
0
155,131
2
W
Skadi
5,794
579
59
6
0
159,628
3
W
Chaac
6,266
627
56
6
0
165,670
2
L
Ymir
4,342
434
15
2
0
173,506
2
L
Cernunnos
4,084
408
27
3
0
143,981
0
L
Bastet
5,059
506
43
4
0
210,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role