Player Matchup

Mercury
Mercury
 
Mercury
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Atopown
Heimdallr
Level 29
God Stats
10W - 9L
1,509 SR
Queue Stats
37W - 57L
1,227 Elo+
Solo
Jormungandr
Jormungandr
Magdraco
Jormungandr
Level 14
God Stats
3W - 5L
1,301 SR
Queue Stats
8W - 19L
1,234 Elo+
Solo
Nu Wa
Nu Wa
zZGeniuZz
Nu Wa
Level 27
God Stats
2W - 7L
1,530 SR
Queue Stats
34W - 61L
1,113 Elo+
Party 1
Ymir
Ymir
zkillerssb124
Ymir
Level 27
God Stats
3W - 6L
1,107 SR
Queue Stats
75W - 117L
1,121 Elo+
Party 1
Team Averages
Level 23
1,390 SR
1,239 Elo+

VS

Team Averages
Level 23
1,445 SR
1,331 Elo+
Heimdallr
Heimdallr
Amnhnnxt
Heimdallr
Level 28
God Stats
1W - 1L
1,332 SR
Queue Stats
30W - 40L
1,355 Elo+
Solo
Sobek
Sobek
BaronVonSushi
Sobek
Level 26
God Stats
5W - 7L
1,368 SR
Queue Stats
90W - 104L
1,201 Elo+
Solo
Artemis
Artemis
C0C4L0C4
Artemis
Level 16
God Stats
3W - 11L
1,505 SR
Queue Stats
6W - 13L
1,443 Elo+
Party 2
Anhur
Anhur
Cris_ari17
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 9L
1,303 Elo+
Party 2
Bastet
Bastet
bigolswagbear
Bastet
Level 15
God Stats
6W - 7L
1,519 SR
Queue Stats
56W - 60L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
10 / 1 / 7
13,075
623
7,424
11,313
5,275
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Atopown
Heimdallr
19
8 / 3 / 5
13,101
624
16,092
10,171
4,370
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Magdraco
Jormungandr
17
4 / 2 / 8
11,589
552
10,020
15,182
20,233
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
zZGeniuZz
Nu Wa
16
5 / 0 / 7
11,015
525
15,114
7,159
2,317
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 2 / 5
10,760
512
6,883
12,716
8,914
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Amnhnnxt
Heimdallr
8
0 / 2 / 0
6,380
304
1,645
4,038
1,305
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 8 / 3
9,090
433
7,395
24,802
15,661
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
C0C4L0C4
Artemis
16
3 / 8 / 3
9,999
476
9,627
15,878
5,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
15
3 / 13 / 3
9,712
462
8,726
19,442
6,264
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 0
6,772
322
2,134
5,825
1,707
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
33
Kills
7
8
Deaths
33
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
10
1
7
13.5
L
Heimdallr
Amnhnnxt
Heimdallr
0
2
0
0
W
Heimdallr
Atopown
Heimdallr
8
3
5
3.5
L
1
8
3
0.31
L
Artemis
C0C4L0C4
Artemis
3
8
3
0.56
L
Anhur
3
13
3
0.35
W
Jormungandr
Magdraco
Jormungandr
4
2
8
4
L
0
2
0
0
W
Nu Wa
zZGeniuZz
Nu Wa
5
0
7
8.5
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,533
Damage
29,527
56,541
Taken
69,985
41,109
Mitigated
30,155
13,082
Healing
9,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
7,424
3,596
0
5,020
11,313
5,275
3,179
401
10,670
0
85,202
L
Heimdallr
Amnhnnxt
Heimdallr
1,645
783
0
800
4,038
1,305
0
2,613
1,425
0
18,716
W
Heimdallr
Atopown
Heimdallr
16,092
9,020
0
1,000
10,171
4,370
5,614
1,348
8,823
0
81,462
L
7,395
640
0
4,450
24,802
15,661
0
16,708
8,094
32,872
0
L
Artemis
C0C4L0C4
Artemis
9,627
5,493
381
835
15,878
5,218
0
6,341
9,537
0
35,907
L
Anhur
8,726
4,659
320
858
19,442
6,264
57
4,254
15,188
0
46,014
W
Jormungandr
Magdraco
Jormungandr
10,020
3,437
0
2,080
15,182
20,233
799
759
14,423
58,607
0
L
2,134
844
0
1,886
5,825
1,707
0
2,101
3,724
0
23,350
W
Nu Wa
zZGeniuZz
Nu Wa
15,114
6,239
0
2,194
7,159
2,317
2,408
2,415
4,744
57,730
0
W
6,883
1,486
380
2,408
12,716
8,914
333
2,472
10,244
42,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,540
Gold Earned
41,953
511
Minions Killed
259
0
Camps Cleared
0
1,899,287
Distance Traveled
1,322,918
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,075
623
131
6
0
529,552
0
L
Heimdallr
6,380
304
39
2
0
133,527
0
W
Heimdallr
13,101
624
144
7
0
369,251
7
L
Sobek
9,090
433
38
2
0
367,574
1
L
Artemis
9,999
476
51
2
0
323,272
0
L
Anhur
9,712
462
89
4
0
325,447
0
W
Jormungandr
11,589
552
104
5
0
322,731
0
L
Bastet
6,772
322
42
2
0
173,098
1
W
Nu Wa
11,015
525
69
3
0
331,346
2
W
Ymir
10,760
512
63
3
0
346,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role