Player Matchup

Hel
Hel
I-Style11
Hel
Level 45
God Stats
2W - 2L
1,373 SR
Queue Stats
115W - 120L
1,401 Elo+
Party 1
Raijin
Raijin
Pakistano152
Raijin
Level 33
God Stats
2W - 0L
1,877 SR
Queue Stats
86W - 81L
1,415 Elo+
Party 1
Neith
Neith
festimbelja3108
Neith
Level 15
God Stats
10W - 2L
1,640 SR
Queue Stats
21W - 18L
1,303 Elo+
Party 1
Tyr
Tyr
honk_me_tonk
Tyr
Level 27
God Stats
1W - 1L
1,338 SR
Queue Stats
101W - 57L
1,633 Elo+
Solo
Pele
Pele
kurapikirua007
Pele
Level 27
God Stats
14W - 5L
1,603 SR
Queue Stats
55W - 57L
1,391 Elo+
Party 1
Team Averages
Level 29
1,566 SR
1,429 Elo+

VS

Team Averages
Level 22
1,489 SR
1,435 Elo+
King Arthur
King Arthur
 
King Arthur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
A7YYYYYYYYYYYYYH
Anubis
Level 29
God Stats
1W - 9L
1,500 SR
Queue Stats
79W - 79L
1,494 Elo+
Solo
Thor
Thor
NERGAL-9
Thor
Level 19
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 37L
1,424 Elo+
Solo
Cupid
Cupid
ReyZerXtreM
Cupid
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 224L
1,414 Elo+
Solo
Ymir
Ymir
astaff1252
Ymir
Level 22
God Stats
54W - 51L
1,445 SR
Queue Stats
54W - 52L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 9
8,055
575
8,218
7,446
2,111
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
13
5 / 1 / 9
8,098
578
5,554
5,763
1,810
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
7 / 1 / 9
7,713
551
9,094
8,042
2,188
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 1 / 9
8,027
573
9,778
12,905
8,883
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
12 / 1 / 5
8,880
634
8,876
9,048
2,898
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 2 / 1
5,149
368
1,850
5,840
3,972
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 10 / 0
5,827
416
7,636
10,489
3,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
9
1 / 9 / 2
6,566
469
5,236
11,398
3,404
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 8 / 2
4,966
355
5,726
8,426
1,969
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 7 / 1
7,121
509
5,715
15,956
5,549
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
11
36
Kills
5
5
Deaths
36
41
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
1
0.25
L
1
10
0
0.1
W
8
1
9
12.5
L
Thor
1
9
2
0.22
W
Raijin
5
1
9
9.5
L
0
8
2
0.13
L
3
7
1
0.5
W
7
1
9
11.5
W
4
1
9
8.5
W
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,520
Damage
26,163
43,204
Taken
52,109
17,890
Mitigated
18,631
27,312
Healing
7,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,850
168
0
765
5,840
3,972
0
1,656
4,184
0
10,169
L
7,636
453
0
1,296
10,489
3,737
0
2,013
8,476
33,258
0
W
8,218
308
11,002
5,303
7,446
2,111
243
2,406
5,040
33,425
0
L
Thor
5,236
1,495
0
1,523
11,398
3,404
0
2,302
9,096
0
31,053
W
Raijin
5,554
548
0
950
5,763
1,810
92
1,876
3,887
43,214
0
L
5,726
2,850
406
1,195
8,426
1,969
0
2,593
5,833
0
17,879
L
5,715
570
0
2,384
15,956
5,549
0
5,208
10,748
16,023
0
W
9,094
3,978
0
840
8,042
2,188
674
3,184
4,858
0
22,007
W
9,778
822
0
6,744
12,905
8,883
440
2,626
10,279
0
40,838
W
8,876
2,734
0
2,473
9,048
2,898
165
3,259
5,789
0
48,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,773
Gold Earned
29,629
296
Minions Killed
176
0
Camps Cleared
0
1,335,894
Distance Traveled
1,151,464
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,149
368
16
1
0
249,960
0
L
Anubis
5,827
416
65
5
0
181,809
1
W
Hel
8,055
575
55
4
0
240,476
1
L
Thor
6,566
469
59
4
0
245,061
1
W
Raijin
8,098
578
67
5
0
262,991
1
L
Cupid
4,966
355
24
2
0
243,783
1
L
Ymir
7,121
509
12
1
0
230,851
0
W
Neith
7,713
551
36
3
0
267,935
0
W
Tyr
8,027
573
57
4
0
273,681
0
W
Pele
8,880
634
81
6
0
290,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role