Player Matchup

Ares
Ares
Ganster7108
Ares
Level 8
God Stats
2W - 1L
1,759 SR
Queue Stats
2W - 5L
1,067 Elo+
Solo
Hachiman
Hachiman
Kletzkovich
Hachiman
Level 8
God Stats
6W - 5L
1,155 SR
Queue Stats
12W - 18L
1,227 Elo+
Party 1
Merlin
Merlin
MrTuto
Merlin
Level 14
God Stats
5W - 5L
1,492 SR
Queue Stats
12W - 14L
1,228 Elo+
Party 1
Jormungandr
Jormungandr
NakelYenu
Jormungandr
Level 14
God Stats
3W - 2L
1,736 SR
Queue Stats
5W - 5L
1,399 Elo+
Solo
Thor
Thor
rusox93
Thor
Level 10
God Stats
9W - 13L
1,170 SR
Queue Stats
18W - 21L
1,197 Elo+
Party 1
Team Averages
Level 11
1,462 SR
1,224 Elo+

VS

Team Averages
Level 10
1,397 SR
1,437 Elo+
Fenrir
Fenrir
 
Fenrir
Level 10
God Stats
4W - 10L
1,338 SR
Queue Stats
37W - 58L
1,507 Elo+
Solo
Cerberus
Cerberus
Atun_Salado28
Cerberus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Cupid
Cupid
LicenciadoArturo
Cupid
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,335 Elo+
Solo
Arachne
Arachne
REDFIRESPIDER
Arachne
Level 7
God Stats
0W - 2L
1,150 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Ullr
Ullr
pipo93853
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 12 / 8
9,871
380
8,420
25,835
19,738
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Kletzkovich
Hachiman
19
8 / 5 / 13
13,129
505
16,375
14,785
5,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
MrTuto
Merlin
19
10 / 4 / 17
13,553
521
21,633
11,104
3,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jormungandr
NakelYenu
Jormungandr
20
7 / 2 / 14
14,118
543
12,995
11,207
20,756
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thor
rusox93
Thor
19
17 / 6 / 6
14,190
546
13,444
15,336
7,550
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
1 / 11 / 3
9,827
378
4,588
21,763
9,504
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
Atun_Salado28
Cerberus
14
4 / 10 / 5
9,665
372
8,430
25,518
11,105
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
13 / 8 / 0
12,493
481
23,241
18,044
7,130
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
15
1 / 12 / 2
10,163
391
5,592
18,841
6,160
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ullr
11
4 / 3 / 5
9,361
360
5,705
10,386
3,553
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
38
44
Kills
23
29
Deaths
44
58
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
11
3
0.23
L
Cerberus
Atun_Salado28
Cerberus
4
10
5
0.65
W
2
12
8
0.5
W
Hachiman
Kletzkovich
Hachiman
8
5
13
2.9
L
13
8
0
1.63
W
Merlin
MrTuto
Merlin
10
4
17
4.63
W
Jormungandr
NakelYenu
Jormungandr
7
2
14
7
L
Arachne
1
12
2
0.17
L
Ullr
4
3
5
2.17
W
Thor
rusox93
Thor
17
6
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,867
Damage
47,556
78,267
Taken
94,552
57,531
Mitigated
37,452
11,036
Healing
13,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,588
1,910
0
5,390
21,763
9,504
0
8,319
13,444
0
62,317
L
Cerberus
Atun_Salado28
Cerberus
8,430
1,141
0
1,431
25,518
11,105
0
13,576
11,942
19,244
0
W
8,420
705
0
1,505
25,835
19,738
258
2,743
23,092
18,115
0
W
Hachiman
Kletzkovich
Hachiman
16,375
10,144
0
4,373
14,785
5,641
2,871
2,158
12,627
0
82,048
L
23,241
14,799
128
2,616
18,044
7,130
1,583
8,459
9,585
0
82,100
W
Merlin
MrTuto
Merlin
21,633
1,483
0
500
11,104
3,846
2,500
4,169
6,935
90,115
0
W
Jormungandr
NakelYenu
Jormungandr
12,995
2,493
183
1,484
11,207
20,756
1,418
1,341
9,866
87,283
0
L
Arachne
5,592
4,233
0
2,280
18,841
6,160
1,402
7,399
11,442
0
40,166
L
Ullr
5,705
3,459
0
2,074
10,386
3,553
914
5,295
5,091
0
21,666
W
Thor
rusox93
Thor
13,444
4,611
0
2,991
15,336
7,550
2,814
2,514
12,822
0
81,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,861
Gold Earned
51,509
520
Minions Killed
359
0
Camps Cleared
0
2,029,611
Distance Traveled
1,678,508
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,827
378
86
3
0
373,195
3
L
Cerberus
9,665
372
32
1
0
378,047
0
W
Ares
9,871
380
15
1
0
380,571
0
W
Hachiman
13,129
505
117
5
0
374,169
2
L
Cupid
12,493
481
120
5
0
368,479
2
W
Merlin
13,553
521
117
5
0
397,062
1
W
Jormungandr
14,118
543
152
6
0
399,021
1
L
Arachne
10,163
391
83
3
0
368,218
2
L
Ullr
9,361
360
38
1
0
190,569
0
W
Thor
14,190
546
119
5
0
478,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role