Player Matchup

Thor
Thor
OpticDongerLord
Thor
Level 79
God Stats
1W - 5L
1,531 SR
Queue Stats
81W - 52L
1,262 Elo+
Party 2
Izanami
Izanami
PhiSupreme
Izanami
Level 23
God Stats
0W - 1L
1,508 SR
Queue Stats
3W - 7L
1,262 Elo+
Party 2
Artio
Artio
TurtleSaursRex
Artio
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,114 Elo+
Party 2
Discordia
Discordia
XxBarricuda_61xX
Discordia
Level 57
God Stats
25W - 17L
1,290 SR
Queue Stats
57W - 54L
1,321 Elo+
Party 2
Guan Yu
Guan Yu
l3udget
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 46
1,466 SR
1,292 Elo+

VS

Team Averages
Level 69
1,539 SR
1,360 Elo+
Pele
Pele
 
Pele
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
NAZMERKS
Yemoja
Level 21
God Stats
13W - 10L
1,574 SR
Queue Stats
15W - 16L
1,368 Elo+
Party 1
Nu Wa
Nu Wa
Nt Coldbreeze
Nu Wa
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
27W - 29L
1,357 Elo+
Party 1
Heimdallr
Heimdallr
Nt Creepy
Heimdallr
Level 86
God Stats
6W - 4L
1,621 SR
Queue Stats
46W - 52L
1,432 Elo+
Party 1
Terra
Terra
castillo8711-cec
Terra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 104L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 4
14,102
470
16,657
26,765
16,355
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
PhiSupreme
Izanami
19
4 / 4 / 5
12,503
417
23,078
22,723
8,062
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 3 / 9
12,750
425
8,624
28,045
32,465
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
18
4 / 7 / 5
12,873
429
21,432
19,730
6,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
l3udget
Guan Yu
6
0 / 2 / 0
8,025
268
457
7,154
1,800
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
20
7 / 1 / 5
16,262
542
22,798
22,649
26,450
Yemoja
NAZMERKS
Yemoja
18
1 / 2 / 6
14,046
468
8,901
17,284
16,483
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 5 / 6
16,426
548
41,899
17,643
7,679
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Nt Creepy
Heimdallr
18
0 / 7 / 8
12,766
426
11,548
17,818
7,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
1 / 7 / 7
13,983
466
4,201
30,195
32,073
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
49
21
Kills
17
18
Deaths
22
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
1
5
9.5
W
Yemoja
NAZMERKS
Yemoja
1
2
6
2
W
8
5
6
2.2
W
Heimdallr
Nt Creepy
Heimdallr
0
7
8
0.57
L
12
2
4
7
L
Izanami
PhiSupreme
Izanami
4
4
5
1.63
L
1
3
9
1.83
L
Discordia
4
7
5
0.93
W
1
7
7
0.64
L
Guan Yu
l3udget
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,248
Damage
89,347
104,417
Taken
105,589
65,173
Mitigated
90,197
27,226
Healing
28,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
22,798
4,459
0
11,643
22,649
26,450
796
8,145
14,504
818
133,674
W
Yemoja
NAZMERKS
Yemoja
8,901
362
3,211
2,202
17,284
16,483
1,435
6,458
10,826
48,363
0
W
41,899
6,117
0
862
17,643
7,679
6,443
6,204
11,439
156,393
0
W
Heimdallr
Nt Creepy
Heimdallr
11,548
4,816
0
2,823
17,818
7,512
2,024
4,608
13,210
0
78,853
L
16,657
4,681
0
7,537
26,765
16,355
0
11,098
15,667
0
96,150
L
Izanami
PhiSupreme
Izanami
23,078
12,654
510
5,871
22,723
8,062
3,127
13,226
9,497
0
97,335
L
8,624
599
1,994
6,174
28,045
32,465
378
16,033
12,012
51,871
0
L
Discordia
21,432
2,873
1,156
3,734
19,730
6,491
1,604
10,198
9,532
89,035
0
W
4,201
1,500
3,510
4,667
30,195
32,073
390
4,641
25,554
38,455
0
L
Guan Yu
l3udget
Guan Yu
457
214
0
250
7,154
1,800
0
5,183
1,971
0
3,114

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,253
Gold Earned
73,483
484
Minions Killed
606
0
Camps Cleared
0
2,172,004
Distance Traveled
2,456,814
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
16,262
542
194
6
0
582,970
6
W
Yemoja
14,046
468
69
2
0
581,434
6
W
Nu Wa
16,426
548
192
6
0
479,157
4
W
Heimdallr
12,766
426
94
3
0
387,762
0
L
Thor
14,102
470
123
4
0
633,833
2
L
Izanami
12,503
417
140
5
0
453,555
3
L
Artio
12,750
425
83
3
0
564,212
6
L
Discordia
12,873
429
137
5
0
449,329
0
W
Terra
13,983
466
57
2
0
425,491
0
L
Guan Yu
8,025
268
1
0
0
71,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role