Player Matchup

Kali
Kali
 
Kali
Level 47
God Stats
0W - 3L
1,426 SR
Queue Stats
9W - 13L
1,374 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,302 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 4
God Stats
0W - 3L
1,187 SR
Queue Stats
1W - 7L
1,088 Elo+
Party 1
Nox
Nox
Rebel272
Nox
Level 17
God Stats
11W - 14L
1,217 SR
Queue Stats
129W - 152L
1,071 Elo+
Party 1
Mulan
Mulan
Zebulun202
Mulan
Level 26
God Stats
0W - 3L
1,154 SR
Queue Stats
3W - 15L
1,093 Elo+
Party 1
Team Averages
Level 25
1,297 SR
1,186 Elo+

VS

Team Averages
Level 17
1,589 SR
1,210 Elo+
Ravana
Ravana
ChefJigglyJosh
Ravana
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 34L
1,453 Elo+
Solo
Thor
Thor
Jagad-Guru
Thor
Level 10
God Stats
16W - 16L
1,465 SR
Queue Stats
379W - 340L
1,248 Elo+
Solo
Anubis
Anubis
OnlyThePechu
Anubis
Level 17
God Stats
1W - 0L
1,758 SR
Queue Stats
13W - 12L
1,082 Elo+
Solo
King Arthur
King Arthur
ZombieSlayers44
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,170 Elo+
Solo
Cernunnos
Cernunnos
hoodiedj23
Cernunnos
Level 29
God Stats
8W - 4L
1,722 SR
Queue Stats
233W - 312L
1,098 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
20
32 / 6 / 9
24,586
1,446
68,809
37,842
20,139
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
 
Chang'e
20
4 / 7 / 20
16,584
976
25,649
27,384
14,699
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
 
Cerberus
20
1 / 8 / 14
14,469
851
3,211
26,067
28,036
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
1 / 4 / 16
14,912
877
8,034
15,876
6,344
Mulan
20
7 / 8 / 22
17,637
1,037
28,279
38,487
66,306
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

15

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 14 / 12
18,767
1,104
39,995
29,028
13,134
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 6 / 12
16,005
941
20,230
29,038
11,958
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
20
5 / 9 / 16
16,829
990
31,732
27,112
12,242
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
ZombieSlayers44
King Arthur
20
3 / 7 / 22
16,648
979
21,368
33,456
38,993
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
hoodiedj23
Cernunnos
20
3 / 9 / 19
15,659
921
19,395
25,780
8,745
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
114
45
Kills
33
33
Deaths
45
81
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
32
6
9
6.08
L
Chang'e
 
Chang'e
4
7
20
2
L
Cerberus
 
Cerberus
1
8
14
1
W
15
14
12
1.5
W
7
6
12
2.17
W
Anubis
5
9
16
1.44
L
1
4
16
2.25
L
Mulan
7
8
22
2.25
W
King Arthur
ZombieSlayers44
King Arthur
3
7
22
2
W
Cernunnos
hoodiedj23
Cernunnos
3
9
19
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,982
Damage
132,720
145,656
Taken
144,414
135,524
Mitigated
85,072
38,322
Healing
17,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
68,809
51,037
139
13,576
37,842
20,139
0
6,415
31,427
0
112,358
L
Chang'e
 
Chang'e
25,649
3,884
6,107
8,619
27,384
14,699
0
7,749
19,635
67,604
0
L
Cerberus
 
Cerberus
3,211
395
0
2,298
26,067
28,036
0
6,948
19,119
9,716
0
W
39,995
20,210
0
1,441
29,028
13,134
0
6,631
22,397
0
67,470
W
20,230
5,473
0
0
29,038
11,958
0
6,557
22,481
0
41,192
W
Anubis
31,732
3,020
1,092
8,030
27,112
12,242
0
7,173
19,939
72,220
0
L
8,034
364
248
1,054
15,876
6,344
0
1,511
14,365
20,626
0
L
Mulan
28,279
6,352
0
6,281
38,487
66,306
0
9,109
29,378
0
46,624
W
King Arthur
ZombieSlayers44
King Arthur
21,368
5,390
0
4,503
33,456
38,993
0
9,865
23,591
0
55,265
W
Cernunnos
hoodiedj23
Cernunnos
19,395
11,646
440
2,478
25,780
8,745
0
6,668
19,112
0
40,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,188
Gold Earned
83,908
264
Minions Killed
299
7
Camps Cleared
6
1,410,828
Distance Traveled
1,441,456
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
24,586
1,446
86
5
7
332,954
0
L
Chang'e
16,584
976
92
5
0
271,192
0
L
Cerberus
14,469
851
14
1
0
220,182
0
W
Ravana
18,767
1,104
47
3
5
302,308
0
W
Thor
16,005
941
53
3
0
316,386
0
W
Anubis
16,829
990
98
6
0
215,857
0
L
Nox
14,912
877
28
2
0
304,123
0
L
Mulan
17,637
1,037
44
3
0
282,377
0
W
King Arthur
16,648
979
73
4
1
319,477
2
W
Cernunnos
15,659
921
28
2
0
287,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role