Player Matchup

Hel
Hel
 
Hel
Level 142
God Stats
3W - 4L
1,225 SR
Queue Stats
191W - 157L
1,402 Elo+
Party 3
Heimdallr
Heimdallr
 
Heimdallr
Level 7
God Stats
10W - 9L
1,473 SR
Queue Stats
85W - 71L
1,596 Elo+
Party 3
Bellona
Bellona
RossyBoy-_96
Bellona
Level 89
God Stats
2W - 1L
1,262 SR
Queue Stats
2W - 2L
1,236 Elo+
Party 2
Hades
Hades
TTVemanthegreat4
Hades
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,195 Elo+
Party 2
King Arthur
King Arthur
mirinator
King Arthur
Level 27
God Stats
13W - 7L
1,435 SR
Queue Stats
25W - 21L
1,440 Elo+
Solo
Team Averages
Level 55
1,379 SR
1,374 Elo+

VS

Team Averages
Level 26
1,502 SR
1,442 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 29
God Stats
3W - 1L
1,731 SR
Queue Stats
29W - 31L
1,504 Elo+
Solo
Ao Kuang
Ao Kuang
DagonsWarrior007
Ao Kuang
Level 42
God Stats
18W - 20L
1,405 SR
Queue Stats
32W - 39L
1,487 Elo+
Party 1
Fenrir
Fenrir
GOD_ASNIPE
Fenrir
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 29L
1,487 Elo+
Party 1
Neith
Neith
Peridot_Panda
Neith
Level 23
God Stats
16W - 13L
1,374 SR
Queue Stats
27W - 34L
1,368 Elo+
Party 1
King Arthur
King Arthur
shadowhunter0247
King Arthur
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
25 / 2 / 19
19,295
1,378
50,218
33,029
15,883
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
 
Heimdallr
20
12 / 9 / 25
16,287
1,163
30,028
25,321
11,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
RossyBoy-_96
Bellona
20
10 / 8 / 23
15,337
1,096
29,649
35,414
42,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
1 / 9 / 17
12,452
889
7,642
24,062
11,187
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

King Arthur
mirinator
King Arthur
20
2 / 6 / 20
13,969
998
15,240
28,699
36,983
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
2 / 6 / 17
14,094
1,007
28,776
16,199
6,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
21 / 10 / 8
16,900
1,207
35,184
34,163
14,879
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
GOD_ASNIPE
Fenrir
20
5 / 12 / 14
14,761
1,054
23,789
29,508
16,016
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
5 / 9 / 11
14,730
1,052
27,710
22,963
9,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
shadowhunter0247
King Arthur
20
1 / 13 / 14
13,245
946
18,420
38,811
41,544
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
98
50
Kills
34
34
Deaths
50
104
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
25
2
19
17.25
W
Heimdallr
 
Heimdallr
12
9
25
2.72
L
Ah Puch
 
Ah Puch
2
6
17
1.75
L
21
10
8
2.5
L
Fenrir
GOD_ASNIPE
Fenrir
5
12
14
1
L
5
9
11
1.17
W
Bellona
RossyBoy-_96
Bellona
10
8
23
2.69
W
1
9
17
1.06
W
King Arthur
mirinator
King Arthur
2
6
20
2
L
King Arthur
shadowhunter0247
King Arthur
1
13
14
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,777
Damage
133,879
146,525
Taken
141,644
117,801
Mitigated
88,467
50,492
Healing
27,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
50,218
549
17,792
20,343
33,029
15,883
0
12,328
20,701
65,420
0
W
Heimdallr
 
Heimdallr
30,028
15,837
0
203
25,321
11,519
0
13,604
11,717
0
52,883
L
Ah Puch
 
Ah Puch
28,776
1,847
2,188
2,259
16,199
6,059
0
8,642
7,557
64,503
0
L
35,184
14,187
0
9,923
34,163
14,879
0
14,237
19,926
49,958
0
L
Fenrir
GOD_ASNIPE
Fenrir
23,789
8,312
0
3,511
29,508
16,016
0
12,077
17,257
0
33,521
L
27,710
14,890
1,215
3,407
22,963
9,969
0
9,151
13,812
0
65,437
W
Bellona
RossyBoy-_96
Bellona
29,649
13,335
0
7,158
35,414
42,229
0
15,101
20,313
832
45,922
W
7,642
3,130
1,068
1,952
24,062
11,187
0
12,779
11,283
16,188
0
W
King Arthur
mirinator
King Arthur
15,240
912
1,131
845
28,699
36,983
0
10,148
18,551
0
57,633
L
King Arthur
shadowhunter0247
King Arthur
18,420
5,117
0
5,211
38,811
41,544
0
14,551
23,768
0
31,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,340
Gold Earned
73,730
257
Minions Killed
239
8
Camps Cleared
4
1,167,254
Distance Traveled
1,334,451
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
19,295
1,378
41
3
2
281,035
0
W
Heimdallr
16,287
1,163
52
4
5
227,184
0
L
Ah Puch
14,094
1,007
87
6
1
247,065
1
L
Ao Kuang
16,900
1,207
31
2
2
297,181
0
L
Fenrir
14,761
1,054
15
1
1
287,271
0
L
Neith
14,730
1,052
78
6
0
250,244
2
W
Bellona
15,337
1,096
41
3
0
224,779
0
W
Hades
12,452
889
15
1
0
176,724
0
W
King Arthur
13,969
998
108
8
1
257,532
1
L
King Arthur
13,245
946
28
2
0
252,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role