Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
14W - 10L
1,504 SR
Queue Stats
48W - 54L
1,302 Elo+
Solo
Hercules
Hercules
Crazzy_4eva
Hercules
Level 5
God Stats
0W - 3L
1,140 SR
Queue Stats
0W - 3L
970 Elo+
Party 1
Ares
Ares
DarkMoon1015
Ares
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 14L
970 Elo+
Party 1
Da Ji
Da Ji
Ella2021
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
970 Elo+
Party 1
Kali
Kali
razboinic029
Kali
Level 28
God Stats
2W - 6L
1,436 SR
Queue Stats
2W - 6L
1,192 Elo+
Solo
Team Averages
Level 15
1,416 SR
1,081 Elo+

VS

Team Averages
Level 20
1,471 SR
1,186 Elo+
Artemis
Artemis
Brodo-Swaggins98
Artemis
Level 22
God Stats
1W - 0L
1,738 SR
Queue Stats
183W - 188L
1,259 Elo+
Solo
Loki
Loki
Eric12404
Loki
Level 27
God Stats
17W - 23L
1,377 SR
Queue Stats
101W - 141L
1,131 Elo+
Party 2
Bellona
Bellona
Justinfm10
Bellona
Level 6
God Stats
2W - 2L
1,445 SR
Queue Stats
20W - 22L
1,032 Elo+
Party 2
Zeus
Zeus
Shadow_X_RiPPeR
Zeus
Level 19
God Stats
7W - 4L
1,089 SR
Queue Stats
92W - 80L
1,238 Elo+
Solo
The Morrigan
The Morrigan
sbrad3
The Morrigan
Level 26
God Stats
2W - 2L
1,704 SR
Queue Stats
149W - 182L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
5 / 9 / 2
11,627
465
15,168
29,564
10,780
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
Crazzy_4eva
Hercules
15
1 / 10 / 5
10,839
434
11,804
35,324
35,933
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
2 / 16 / 6
10,763
431
11,031
28,791
19,705
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
Ella2021
Da Ji
16
2 / 18 / 1
9,729
389
4,106
26,182
9,512
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 5 / 8
11,874
475
13,959
25,124
12,206
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
34 / 2 / 10
15,809
632
46,498
21,514
10,632
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
16
4 / 5 / 3
11,110
444
9,738
14,008
4,757
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Justinfm10
Bellona
16
1 / 0 / 7
10,696
428
8,185
14,314
19,168
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
14 / 4 / 24
14,008
560
29,728
15,254
5,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
sbrad3
The Morrigan
18
4 / 3 / 13
11,640
466
16,463
8,786
7,254
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
114
14
Kills
57
58
Deaths
14
22
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
9
2
0.67
W
34
2
10
19.5
L
Hercules
Crazzy_4eva
Hercules
1
10
5
0.35
L
2
16
6
0.31
L
Da Ji
Ella2021
Da Ji
2
18
1
0.14
W
Loki
4
5
3
1.1
W
Bellona
Justinfm10
Bellona
1
0
7
4.5
W
14
4
24
6.5
L
4
5
8
1.6
W
The Morrigan
sbrad3
The Morrigan
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,068
Damage
110,612
144,985
Taken
73,876
88,136
Mitigated
47,784
19,937
Healing
27,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
15,168
9,987
0
6,786
29,564
10,780
652
2,237
27,327
0
73,041
W
46,498
35,342
0
13,799
21,514
10,632
9,539
5,110
16,404
0
102,820
L
Hercules
Crazzy_4eva
Hercules
11,804
6,145
0
7,569
35,324
35,933
2,001
11,252
24,072
0
46,015
L
11,031
1,185
0
0
28,791
19,705
459
10,143
18,648
49,283
0
L
Da Ji
Ella2021
Da Ji
4,106
888
0
1,530
26,182
9,512
508
9,424
16,758
0
20,870
W
Loki
9,738
4,395
0
1,616
14,008
4,757
2,053
1,142
12,866
0
49,503
W
Bellona
Justinfm10
Bellona
8,185
2,769
0
3,114
14,314
19,168
833
445
13,869
0
35,087
W
29,728
5,668
1,313
6,920
15,254
5,973
605
2,867
12,387
82,933
0
L
13,959
6,687
0
4,052
25,124
12,206
81
6,086
19,038
0
61,323
W
The Morrigan
sbrad3
The Morrigan
16,463
6,828
0
513
8,786
7,254
1,783
1,467
7,312
45,900
8,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,832
Gold Earned
63,263
327
Minions Killed
425
0
Camps Cleared
0
2,071,147
Distance Traveled
1,909,472
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,627
465
107
4
0
446,035
2
W
Artemis
15,809
632
133
5
0
399,835
1
L
Hercules
10,839
434
60
2
0
447,789
1
L
Ares
10,763
431
55
2
0
368,059
0
L
Da Ji
9,729
389
22
1
0
350,950
1
W
Loki
11,110
444
89
4
0
397,704
0
W
Bellona
10,696
428
44
2
0
448,780
0
W
Zeus
14,008
560
89
4
0
335,773
0
L
Kali
11,874
475
83
3
0
458,314
1
W
The Morrigan
11,640
466
70
3
0
327,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role