Player Matchup

Ne Zha
Ne Zha
I_will_lose_174
Ne Zha
Level 3
God Stats
1W - 0L
1,710 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Not_Inebriated
Mulan
Level 3
God Stats
1W - 0L
1,737 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ra
Ra
zern61
Ra
Level 17
God Stats
5W - 1L
1,802 SR
Queue Stats
7W - 14L
868 Elo+
Party 1
Team Averages
Level 8
1,750 SR
1,289 Elo+

VS

Team Averages
Level 31
1,417 SR
1,213 Elo+
Achilles
Achilles
AwyomingBison
Achilles
Level 28
God Stats
20W - 15L
1,486 SR
Queue Stats
250W - 264L
1,227 Elo+
Party 2
Discordia
Discordia
Mandrews0511
Discordia
Level 43
God Stats
0W - 3L
1,265 SR
Queue Stats
36W - 44L
1,351 Elo+
Party 2
Nemesis
Nemesis
Tr_XReyptyX
Nemesis
Level 22
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 107L
1,061 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 2 / 7
13,064
726
15,301
15,120
6,067
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 1 / 10
11,465
637
9,477
18,386
16,854
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
16
5 / 2 / 8
11,786
655
8,858
10,755
4,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AwyomingBison
Achilles
14
2 / 4 / 3
10,400
578
7,462
11,993
15,126
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
Mandrews0511
Discordia
15
3 / 5 / 2
10,889
605
21,486
12,073
3,659
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Tr_XReyptyX
Nemesis
11
0 / 7 / 1
9,210
512
4,353
17,818
7,997
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
16
Kills
5
5
Deaths
16
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
AwyomingBison
Achilles
2
4
3
0.88
W
8
2
7
5.75
L
Discordia
Mandrews0511
Discordia
3
5
2
0.8
W
3
1
10
8
L
Nemesis
Tr_XReyptyX
Nemesis
0
7
1
0.07
W
Ra
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,636
Damage
33,301
44,261
Taken
41,884
27,285
Mitigated
26,782
19,031
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AwyomingBison
Achilles
7,462
1,052
466
1,325
11,993
15,126
0
3,132
8,861
0
25,870
W
15,301
3,011
0
6,330
15,120
6,067
1,686
6,315
8,805
0
68,700
L
Discordia
Mandrews0511
Discordia
21,486
1,524
1,128
3,215
12,073
3,659
0
1,562
10,511
75,609
0
W
9,477
2,129
219
5,079
18,386
16,854
258
8,151
10,235
0
53,065
L
Nemesis
Tr_XReyptyX
Nemesis
4,353
1,726
0
2,941
17,818
7,997
33
4,221
13,597
0
31,567
W
Ra
8,858
1,277
3,554
3,849
10,755
4,364
646
7,036
3,719
49,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,315
Gold Earned
30,499
224
Minions Killed
171
0
Camps Cleared
0
1,004,027
Distance Traveled
945,025
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,400
578
33
2
0
335,789
1
W
Ne Zha
13,064
726
67
4
0
316,882
4
L
Discordia
10,889
605
102
6
0
278,971
4
W
Mulan
11,465
637
57
3
0
321,440
3
L
Nemesis
9,210
512
36
2
0
330,265
2
W
Ra
11,786
655
100
6
0
365,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role