Player Matchup

Fenrir
Fenrir
Emilij__
Fenrir
Level 112
God Stats
12W - 8L
1,647 SR
Queue Stats
102W - 113L
1,578 Elo+
Party 2
Cernunnos
Cernunnos
MIGUEL_CHA20
Cernunnos
Level 66
God Stats
8W - 10L
1,644 SR
Queue Stats
104W - 103L
1,458 Elo+
Party 2
Jormungandr
Jormungandr
Skrincher
Jormungandr
Level 124
God Stats
16W - 9L
1,590 SR
Queue Stats
113W - 102L
1,563 Elo+
Party 2
Hercules
Hercules
WEED_MaRlHuAnErO
Hercules
Level 145
God Stats
4W - 7L
1,471 SR
Queue Stats
180W - 184L
1,567 Elo+
Party 2
Merlin
Merlin
iTz-Carpakon77
Merlin
Level 119
God Stats
2W - 1L
1,475 SR
Queue Stats
93W - 85L
1,538 Elo+
Party 2
Team Averages
Level 113
1,565 SR
1,541 Elo+

VS

Team Averages
Level 78
1,605 SR
1,470 Elo+
Yemoja
Yemoja
 
Yemoja
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Dunmore7
Sun Wukong
Level 83
God Stats
2W - 3L
1,830 SR
Queue Stats
95W - 106L
1,462 Elo+
Party 1
Mercury
Mercury
Feenan15
Mercury
Level 64
God Stats
3W - 2L
1,708 SR
Queue Stats
34W - 41L
1,365 Elo+
Party 1
Nox
Nox
podi-13
Nox
Level 72
God Stats
3W - 2L
1,487 SR
Queue Stats
66W - 56L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Emilij__
Fenrir
20
3 / 4 / 3
14,597
541
4,294
16,531
7,421
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
MIGUEL_CHA20
Cernunnos
19
6 / 1 / 6
14,278
529
15,093
15,853
6,140
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
Skrincher
Jormungandr
20
5 / 2 / 7
14,953
554
21,690
21,022
36,533
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
2 / 2 / 16
14,021
519
13,895
29,350
36,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
8 / 3 / 7
15,709
582
26,889
13,792
6,404
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
1 / 2 / 2
11,686
433
9,766
17,277
13,558
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
 
Izanami
17
1 / 7 / 1
10,734
398
6,110
19,339
7,081
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Dunmore7
Sun Wukong
15
3 / 6 / 3
11,046
409
11,065
23,008
20,204
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Feenan15
Mercury
17
3 / 7 / 3
12,207
452
10,235
20,735
8,326
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nox
19
4 / 2 / 2
13,100
485
17,176
15,851
7,388
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
24
Kills
12
12
Deaths
24
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
2
1
L
Izanami
 
Izanami
1
7
1
0.21
L
Sun Wukong
Dunmore7
Sun Wukong
3
6
3
0.75
W
Fenrir
Emilij__
Fenrir
3
4
3
1.13
L
Mercury
Feenan15
Mercury
3
7
3
0.64
W
Cernunnos
MIGUEL_CHA20
Cernunnos
6
1
6
9
W
Jormungandr
Skrincher
Jormungandr
5
2
7
4.25
W
2
2
16
5
W
8
3
7
3.83
L
Nox
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,861
Damage
54,352
96,548
Taken
96,210
93,181
Mitigated
56,557
34,729
Healing
19,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
9,766
617
1,523
2,043
17,277
13,558
703
7,025
10,252
42,119
0
L
Izanami
 
Izanami
6,110
3,986
0
3,241
19,339
7,081
198
6,955
12,384
0
71,802
L
Sun Wukong
Dunmore7
Sun Wukong
11,065
3,412
0
7,135
23,008
20,204
441
16,024
6,984
0
46,558
W
Fenrir
Emilij__
Fenrir
4,294
1,457
0
4,893
16,531
7,421
4,441
3,239
13,292
0
78,829
L
Mercury
Feenan15
Mercury
10,235
4,130
0
5,467
20,735
8,326
0
8,008
12,727
0
85,889
W
Cernunnos
MIGUEL_CHA20
Cernunnos
15,093
6,122
0
8,704
15,853
6,140
8,886
6,205
9,648
0
98,604
W
Jormungandr
Skrincher
Jormungandr
21,690
3,756
0
6,200
21,022
36,533
924
5,042
15,980
99,061
0
W
13,895
5,562
0
11,981
29,350
36,683
453
9,598
18,431
0
27,318
W
26,889
908
0
2,951
13,792
6,404
1,731
4,124
9,668
145,107
0
L
Nox
17,176
1,621
0
500
15,851
7,388
0
10,567
5,284
84,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,558
Gold Earned
58,773
636
Minions Killed
559
0
Camps Cleared
0
2,488,084
Distance Traveled
2,266,760
24
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,686
433
61
2
0
503,516
4
L
Izanami
10,734
398
116
4
0
403,422
5
L
Sun Wukong
11,046
409
85
3
0
318,037
4
W
Fenrir
14,597
541
133
5
0
537,882
3
L
Mercury
12,207
452
131
5
0
523,737
7
W
Cernunnos
14,278
529
142
5
0
457,457
7
W
Jormungandr
14,953
554
151
6
0
491,032
3
W
Hercules
14,021
519
16
1
0
554,753
6
W
Merlin
15,709
582
194
7
0
446,960
5
L
Nox
13,100
485
166
6
0
518,048
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role