Player Matchup

Cernunnos
Cernunnos
Rory McAuliffe
Cernunnos
Level 60
God Stats
38W - 25L
1,607 SR
Queue Stats
143W - 179L
1,399 Elo+
Party 2
Achilles
Achilles
Tom Brenner
Achilles
Level 89
God Stats
9W - 8L
1,583 SR
Queue Stats
64W - 95L
1,201 Elo+
Party 2
Scylla
Scylla
fasteddie245
Scylla
Level 69
God Stats
1W - 4L
1,197 SR
Queue Stats
69W - 88L
1,354 Elo+
Party 2
Team Averages
Level 73
1,462 SR
1,318 Elo+

VS

Team Averages
Level 75
1,429 SR
1,473 Elo+
Mulan
Mulan
McCrayFish4
Mulan
Level 62
God Stats
6W - 8L
1,359 SR
Queue Stats
92W - 86L
1,530 Elo+
Party 1
Baba Yaga
Baba Yaga
RothOSB
Baba Yaga
Level 97
God Stats
5W - 4L
1,258 SR
Queue Stats
70W - 65L
1,415 Elo+
Party 1
Heimdallr
Heimdallr
eyyessac
Heimdallr
Level 66
God Stats
6W - 2L
1,670 SR
Queue Stats
52W - 47L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Rory McAuliffe
Cernunnos
17
6 / 7 / 6
14,613
696
18,296
21,626
8,635
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Tom Brenner
Achilles
14
5 / 10 / 5
12,671
603
11,921
23,882
15,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
17
3 / 6 / 7
13,556
646
12,440
15,210
5,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 10
13,809
658
12,402
16,462
20,312
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
RothOSB
Baba Yaga
18
10 / 2 / 12
14,559
693
22,598
17,219
7,648
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
eyyessac
Heimdallr
16
5 / 10 / 13
13,502
643
17,250
19,627
7,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
14
Kills
23
23
Deaths
14
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
L
Cernunnos
Rory McAuliffe
Cernunnos
6
7
6
1.29
W
Baba Yaga
RothOSB
Baba Yaga
10
2
12
8
L
Achilles
Tom Brenner
Achilles
5
10
5
0.75
W
Heimdallr
eyyessac
Heimdallr
5
10
13
1.15
L
Scylla
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,657
Damage
52,250
60,718
Taken
53,308
29,585
Mitigated
35,234
14,597
Healing
6,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,402
799
0
719
16,462
20,312
541
3,736
12,726
0
34,068
L
Cernunnos
Rory McAuliffe
Cernunnos
18,296
10,577
1,083
8,991
21,626
8,635
1,145
9,816
11,810
0
59,021
W
Baba Yaga
RothOSB
Baba Yaga
22,598
1,131
0
4,251
17,219
7,648
760
4,621
12,598
91,577
0
L
Achilles
Tom Brenner
Achilles
11,921
3,871
1,098
2,444
23,882
15,604
626
8,107
15,771
0
30,157
W
Heimdallr
eyyessac
Heimdallr
17,250
8,641
0
1,313
19,627
7,274
868
4,167
15,460
0
47,209
L
Scylla
12,440
269
0
981
15,210
5,346
743
4,720
10,490
60,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,840
Gold Earned
41,870
190
Minions Killed
181
0
Camps Cleared
0
1,070,237
Distance Traveled
1,118,079
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,809
658
32
2
0
406,666
2
L
Cernunnos
14,613
696
70
3
0
373,231
0
W
Baba Yaga
14,559
693
99
5
0
382,389
0
L
Achilles
12,671
603
35
2
0
368,350
0
W
Heimdallr
13,502
643
50
2
0
329,024
0
L
Scylla
13,556
646
85
4
0
328,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role