Player Matchup

Scylla
Scylla
Doomgami69
Scylla
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 28L
1,696 Elo+
Party 2
Skadi
Skadi
GrandDucRick
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,752 Elo+
Party 2
Hun Batz
Hun Batz
Lord Quintal
Hun Batz
Level 57
God Stats
1W - 0L
1,522 SR
Queue Stats
15W - 14L
1,752 Elo+
Party 2
Hercules
Hercules
Oho66
Hercules
Level 23
God Stats
2W - 0L
1,705 SR
Queue Stats
16W - 25L
1,323 Elo+
Party 3
Agni
Agni
TJth3GR3ATEST
Agni
Level 95
God Stats
1W - 1L
1,412 SR
Queue Stats
15W - 28L
1,258 Elo+
Party 3
Team Averages
Level 43
1,528 SR
1,556 Elo+

VS

Team Averages
Level 65
1,546 SR
1,479 Elo+
Geb
Geb
Dameck88
Geb
Level 93
God Stats
3W - 2L
1,720 SR
Queue Stats
46W - 47L
1,392 Elo+
Party 1
Amaterasu
Amaterasu
Galactic-_-THOOM
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,691 Elo+
Solo
Chaac
Chaac
Leex_ar
Chaac
Level 25
God Stats
1W - 3L
1,284 SR
Queue Stats
44W - 46L
1,366 Elo+
Party 1
He Bo
He Bo
Nightray16
He Bo
Level 62
God Stats
3W - 2L
1,533 SR
Queue Stats
46W - 50L
1,389 Elo+
Party 1
Sobek
Sobek
earthquakejpg
Sobek
Level 117
God Stats
0W - 1L
1,695 SR
Queue Stats
25W - 21L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Doomgami69
Scylla
20
9 / 7 / 14
13,329
784
24,158
13,266
5,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 5 / 16
12,068
710
16,285
15,305
10,031
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
Lord Quintal
Hun Batz
19
6 / 6 / 17
12,188
717
19,286
18,625
8,015
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
Oho66
Hercules
20
6 / 5 / 18
13,248
779
16,148
24,878
19,645
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 4 / 20
12,726
749
28,160
15,701
5,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 18
10,854
638
7,650
25,872
22,325
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
17
3 / 8 / 10
11,281
664
10,904
25,076
13,625
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
Leex_ar
Chaac
20
9 / 2 / 15
13,205
777
22,080
25,400
21,632
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
18
5 / 9 / 15
11,673
687
12,441
15,824
6,702
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 7 / 13
12,807
753
19,336
34,018
34,812
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
98
31
Kills
27
27
Deaths
31
85
Assists
71
Player
Kills
Deaths
Assists
KDA
L
0
5
18
1.8
W
Scylla
Doomgami69
Scylla
9
7
14
2.29
L
Amaterasu
3
8
10
1
W
5
5
16
2.6
L
Chaac
Leex_ar
Chaac
9
2
15
8.25
W
Hun Batz
Lord Quintal
Hun Batz
6
6
17
2.42
L
He Bo
5
9
15
1.39
W
Hercules
Oho66
Hercules
6
5
18
3
W
5
4
20
3.75
L
10
7
13
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,037
Damage
72,411
87,775
Taken
126,190
48,915
Mitigated
99,096
36,116
Healing
50,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,650
700
0
5,713
25,872
22,325
327
12,096
13,776
19,101
0
W
Scylla
Doomgami69
Scylla
24,158
2,621
898
1,520
13,266
5,244
1,376
6,609
6,657
41,188
0
L
Amaterasu
10,904
3,906
3,233
9,702
25,076
13,625
492
10,825
14,251
0
26,082
W
16,285
8,219
0
0
15,305
10,031
1,088
8,602
6,703
0
28,010
L
Chaac
Leex_ar
Chaac
22,080
1,052
2,812
10,315
25,400
21,632
512
12,539
12,861
0
45,578
W
Hun Batz
Lord Quintal
Hun Batz
19,286
5,391
2,796
5,162
18,625
8,015
2,480
8,434
10,191
0
32,017
L
He Bo
12,441
1,550
1,783
2,690
15,824
6,702
899
7,284
8,540
25,557
0
W
Hercules
Oho66
Hercules
16,148
4,359
3,963
12,010
24,878
19,645
68
9,165
15,713
0
30,297
W
28,160
928
3,369
6,398
15,701
5,980
1,154
6,617
9,084
47,278
0
L
19,336
424
1,678
12,556
34,018
34,812
328
9,574
24,444
29,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,559
Gold Earned
59,820
162
Minions Killed
144
0
Camps Cleared
0
1,551,742
Distance Traveled
1,515,154
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,854
638
18
1
0
309,690
0
W
Scylla
13,329
784
46
3
0
268,801
0
L
Amaterasu
11,281
664
39
2
0
311,370
0
W
Skadi
12,068
710
27
2
0
279,252
0
L
Chaac
13,205
777
34
2
0
320,461
0
W
Hun Batz
12,188
717
23
1
0
327,945
0
L
He Bo
11,673
687
35
2
0
263,129
0
W
Hercules
13,248
779
31
2
0
323,307
0
W
Agni
12,726
749
35
2
0
352,437
1
L
Sobek
12,807
753
18
1
0
310,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role