Player Matchup

Chaac
Chaac
Dumb Dumb Maty
Chaac
Level 25
God Stats
2W - 5L
1,531 SR
Queue Stats
18W - 14L
1,239 Elo+
Party 1
Medusa
Medusa
Mohiggs42
Medusa
Level 25
God Stats
2W - 0L
1,314 SR
Queue Stats
5W - 1L
1,239 Elo+
Party 1
Nox
Nox
Mrs Briggs
Nox
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 66L
1,297 Elo+
Party 1
Team Averages
Level 45
1,448 SR
1,258 Elo+

VS

Team Averages
Level 36
1,615 SR
1,417 Elo+
Bellona
Bellona
DefogYourMoxie03
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,381 Elo+
Party 2
Freya
Freya
KingGarr6643
Freya
Level 64
God Stats
3W - 3L
1,763 SR
Queue Stats
71W - 71L
1,472 Elo+
Party 2
Apollo
Apollo
Phantom-Blade987
Apollo
Level 27
God Stats
15W - 4L
1,584 SR
Queue Stats
22W - 12L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 11
9,259
772
11,841
11,702
11,382
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Medusa
Mohiggs42
Medusa
12
6 / 1 / 8
8,974
748
6,139
5,990
2,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
9 / 4 / 12
9,873
823
9,521
7,867
3,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 1
6,936
578
3,464
10,105
4,767
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 8 / 2
8,746
729
8,971
11,750
3,606
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
3 / 7 / 2
8,692
724
4,201
11,611
4,264
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
11
22
Kills
6
8
Deaths
22
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
7
3
11
4.17
L
3
8
2
0.5
W
Medusa
Mohiggs42
Medusa
6
1
8
10
W
9
4
12
3.75
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,501
Damage
16,636
25,559
Taken
33,466
16,537
Mitigated
12,637
5,851
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,464
1,117
687
733
10,105
4,767
621
3,818
6,287
0
11,628
W
11,841
3,207
0
4,647
11,702
11,382
278
3,823
7,879
0
30,755
L
8,971
3,563
0
3,068
11,750
3,606
55
3,271
8,479
26,186
0
W
Medusa
Mohiggs42
Medusa
6,139
3,242
0
0
5,990
2,032
851
2,190
3,800
0
21,750
W
9,521
826
294
910
7,867
3,123
404
3,607
4,260
33,688
0
L
4,201
3,073
417
1,248
11,611
4,264
0
2,488
9,123
0
12,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,106
Gold Earned
24,374
112
Minions Killed
64
0
Camps Cleared
0
610,939
Distance Traveled
577,247
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,936
578
17
1
0
190,835
5
W
Chaac
9,259
772
21
2
0
227,251
0
L
Freya
8,746
729
27
2
0
193,510
1
W
Medusa
8,974
748
26
2
0
200,740
0
W
Nox
9,873
823
65
5
0
182,948
0
L
Apollo
8,692
724
20
2
0
192,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role