Player Matchup

Achilles
Achilles
CamDidTo
Achilles
Level 37
God Stats
18W - 21L
1,449 SR
Queue Stats
256W - 277L
1,347 Elo+
Solo
Nox
Nox
E-Bomb715
Nox
Level 129
God Stats
9W - 7L
1,522 SR
Queue Stats
345W - 332L
1,400 Elo+
Solo
Neith
Neith
HAMPTON SHIELDS
Neith
Level 107
God Stats
239W - 254L
1,454 SR
Queue Stats
241W - 255L
1,322 Elo+
Solo
Team Averages
Level 91
1,475 SR
1,356 Elo+

VS

Team Averages
Level 71
1,489 SR
1,437 Elo+
Izanami
Izanami
DaBaossMan
Izanami
Level 47
God Stats
3W - 0L
1,639 SR
Queue Stats
13W - 12L
1,433 Elo+
Party 1
Discordia
Discordia
HanniballSmithBr
Discordia
Level 102
God Stats
13W - 9L
1,506 SR
Queue Stats
28W - 24L
1,399 Elo+
Party 1
Chaac
Chaac
MMG_JTI
Chaac
Level 64
God Stats
3W - 2L
1,322 SR
Queue Stats
68W - 47L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CamDidTo
Achilles
16
4 / 1 / 5
12,801
640
14,423
24,598
24,078
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
8 / 7 / 3
13,153
658
12,279
17,053
5,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 10 / 4
11,407
570
11,917
17,456
5,663
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DaBaossMan
Izanami
16
1 / 4 / 13
12,545
627
13,735
15,189
5,593
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
17
13 / 5 / 4
14,313
716
18,960
9,957
3,832
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
MMG_JTI
Chaac
17
4 / 4 / 12
13,041
652
16,488
24,262
35,338
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
13
Kills
18
18
Deaths
13
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Achilles
CamDidTo
Achilles
4
1
5
6.5
W
Izanami
DaBaossMan
Izanami
1
4
13
1.88
L
8
7
3
1.36
L
1
10
4
0.3
W
Discordia
13
5
4
3
W
Chaac
MMG_JTI
Chaac
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,619
Damage
49,183
59,107
Taken
49,408
35,690
Mitigated
44,763
12,360
Healing
18,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CamDidTo
Achilles
14,423
4,103
560
3,486
24,598
24,078
0
4,772
19,826
0
33,810
W
Izanami
DaBaossMan
Izanami
13,735
9,640
355
5,090
15,189
5,593
2,772
5,398
9,791
0
84,866
L
12,279
877
0
5,813
17,053
5,949
0
7,055
9,998
41,935
0
L
11,917
3,404
0
2,501
17,456
5,663
95
7,275
10,181
0
64,011
W
Discordia
18,960
709
0
910
9,957
3,832
329
1,084
8,873
53,201
0
W
Chaac
MMG_JTI
Chaac
16,488
2,207
1,309
10,427
24,262
35,338
239
5,917
18,345
0
45,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,361
Gold Earned
39,899
176
Minions Killed
227
0
Camps Cleared
0
959,848
Distance Traveled
1,003,865
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,801
640
31
2
0
375,195
0
W
Izanami
12,545
627
120
6
0
307,304
1
L
Nox
13,153
658
57
3
0
294,448
5
L
Neith
11,407
570
88
4
0
290,205
0
W
Discordia
14,313
716
70
4
0
320,809
0
W
Chaac
13,041
652
37
2
0
375,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role