Player Matchup

Discordia
Discordia
JOHN DHAR
Discordia
Level 48
God Stats
4W - 2L
1,693 SR
Queue Stats
23W - 29L
1,399 Elo+
Party 1
Merlin
Merlin
Swist Winter
Merlin
Level 49
God Stats
1W - 2L
1,535 SR
Queue Stats
2W - 3L
1,306 Elo+
Party 1
Baron Samedi
Baron Samedi
spikeman297
Baron Samedi
Level 64
God Stats
1W - 1L
1,634 SR
Queue Stats
11W - 10L
1,433 Elo+
Party 1
Team Averages
Level 54
1,620 SR
1,379 Elo+

VS

Team Averages
Level 38
1,660 SR
1,455 Elo+
Fenrir
Fenrir
Evil_Panda_But
Fenrir
Level 12
God Stats
3W - 2L
1,638 SR
Queue Stats
3W - 5L
1,434 Elo+
Party 2
Chaac
Chaac
Lechu_puig
Chaac
Level 84
God Stats
4W - 4L
1,557 SR
Queue Stats
37W - 40L
1,497 Elo+
Party 2
Ra
Ra
ThatCrazyAsian7
Ra
Level 17
God Stats
6W - 6L
1,785 SR
Queue Stats
219W - 192L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JOHN DHAR
Discordia
13
4 / 8 / 5
10,066
671
11,662
12,626
3,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
13
5 / 7 / 3
9,741
649
13,990
12,257
4,060
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
spikeman297
Baron Samedi
12
2 / 10 / 7
9,640
643
12,829
17,705
7,613
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 5 / 6
11,275
752
8,786
15,382
9,632
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
14
6 / 4 / 15
11,735
782
13,415
18,442
20,729
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
8 / 3 / 13
12,080
805
13,186
16,870
10,514
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
58
11
Kills
24
25
Deaths
12
15
Assists
34
Player
Kills
Deaths
Assists
KDA
W
10
5
6
2.6
L
Discordia
JOHN DHAR
Discordia
4
8
5
0.81
W
Chaac
6
4
15
3.38
L
Merlin
5
7
3
0.93
W
8
3
13
4.83
L
Baron Samedi
spikeman297
Baron Samedi
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,481
Damage
35,387
42,588
Taken
50,694
15,485
Mitigated
40,875
12,055
Healing
15,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,786
1,546
0
1,070
15,382
9,632
174
11,403
3,979
0
21,546
L
Discordia
JOHN DHAR
Discordia
11,662
929
246
2,214
12,626
3,812
354
4,229
8,397
32,588
0
W
Chaac
13,415
968
0
4,631
18,442
20,729
161
12,260
6,182
0
34,318
L
Merlin
13,990
1,502
323
1,395
12,257
4,060
120
3,031
9,226
35,996
0
W
13,186
2,759
2,757
7,335
16,870
10,514
689
15,219
1,651
53,558
0
L
Baron Samedi
spikeman297
Baron Samedi
12,829
759
1,686
6,191
17,705
7,613
33
5,926
11,779
25,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,447
Gold Earned
35,090
123
Minions Killed
131
0
Camps Cleared
0
741,387
Distance Traveled
814,083
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,275
752
18
1
0
279,872
0
L
Discordia
10,066
671
44
3
0
245,918
3
W
Chaac
11,735
782
25
2
0
286,527
1
L
Merlin
9,741
649
46
3
0
242,366
2
W
Ra
12,080
805
88
6
0
247,684
1
L
Baron Samedi
9,640
643
33
2
0
253,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role