Player Matchup

Discordia
Discordia
Garbi208
Discordia
Level 14
God Stats
6W - 11L
1,303 SR
Queue Stats
6W - 13L
1,041 Elo+
Party 2
Scylla
Scylla
Mobazie
Scylla
Level 22
God Stats
101W - 44L
1,534 SR
Queue Stats
400W - 338L
1,274 Elo+
Solo
Geb
Geb
carlitoskiller88
Geb
Level 16
God Stats
5W - 11L
1,232 SR
Queue Stats
5W - 16L
954 Elo+
Party 2
Chernobog
Chernobog
one1BADHABIT
Chernobog
Level 16
God Stats
11W - 10L
1,360 SR
Queue Stats
11W - 19L
752 Elo+
Solo
King Arthur
King Arthur
theRetroYT
King Arthur
Level 15
God Stats
4W - 5L
1,065 SR
Queue Stats
7W - 10L
1,033 Elo+
Party 2
Team Averages
Level 17
1,299 SR
1,011 Elo+

VS

Team Averages
Level 22
1,356 SR
1,020 Elo+
Neith
Neith
 
Neith
Level 19
God Stats
4W - 7L
1,503 SR
Queue Stats
253W - 316L
1,119 Elo+
Solo
Nu Wa
Nu Wa
DonCastanon
Nu Wa
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
886 Elo+
Solo
Anubis
Anubis
Roquito2005
Anubis
Level 17
God Stats
8W - 5L
1,106 SR
Queue Stats
57W - 63L
960 Elo+
Party 1
Bakasura
Bakasura
SmokeyMcSausage
Bakasura
Level 26
God Stats
3W - 9L
1,202 SR
Queue Stats
25W - 36L
1,024 Elo+
Solo
Chaac
Chaac
juanmagia101
Chaac
Level 19
God Stats
8W - 10L
1,471 SR
Queue Stats
89W - 104L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Garbi208
Discordia
12
3 / 6 / 4
8,324
438
7,725
9,086
2,500
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
Mobazie
Scylla
17
10 / 0 / 3
11,235
591
13,681
7,739
2,302
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 9
7,785
410
5,427
14,698
9,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
one1BADHABIT
Chernobog
14
4 / 4 / 2
9,935
523
6,834
10,137
2,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
theRetroYT
King Arthur
15
8 / 2 / 3
9,798
516
10,079
12,913
7,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 3 / 1
6,239
328
2,362
6,271
1,958
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
4 / 4 / 6
7,885
415
12,306
10,109
3,359
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Anubis
13
3 / 6 / 0
8,200
432
4,819
10,164
4,513
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
11
0 / 9 / 0
6,606
348
3,360
12,685
4,476
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
9 / 4 / 4
8,102
426
12,093
14,557
11,029
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
27
25
Kills
16
17
Deaths
26
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
L
4
4
6
1.75
W
Discordia
Garbi208
Discordia
3
6
4
0.83
W
Scylla
Mobazie
Scylla
10
0
3
11.5
L
Anubis
3
6
0
0.5
L
Bakasura
0
9
0
0
W
0
5
9
0.9
L
9
4
4
2.75
W
Chernobog
one1BADHABIT
Chernobog
4
4
2
1.25
W
King Arthur
theRetroYT
King Arthur
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,746
Damage
34,940
54,573
Taken
53,786
24,651
Mitigated
25,335
8,732
Healing
9,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,362
701
87
2,090
6,271
1,958
232
4,332
1,939
0
13,509
L
12,306
5,496
0
1,348
10,109
3,359
0
6,531
3,578
41,529
0
W
Discordia
Garbi208
Discordia
7,725
881
1,113
2,389
9,086
2,500
698
2,919
6,167
44,211
0
W
Scylla
Mobazie
Scylla
13,681
1,550
0
1,933
7,739
2,302
4,395
1,762
5,921
74,233
0
L
Anubis
4,819
1,176
0
1,279
10,164
4,513
652
2,604
7,560
41,028
0
L
Bakasura
3,360
2,145
0
1,372
12,685
4,476
598
6,599
6,086
0
13,779
W
5,427
977
552
993
14,698
9,038
916
4,542
10,031
19,255
0
L
12,093
2,001
0
2,842
14,557
11,029
0
6,871
7,686
0
31,097
W
Chernobog
one1BADHABIT
Chernobog
6,834
4,121
0
1,752
10,137
2,987
1,844
4,232
5,905
0
47,303
W
King Arthur
theRetroYT
King Arthur
10,079
1,094
0
0
12,913
7,824
1,611
3,670
8,812
124
40,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,077
Gold Earned
37,032
341
Minions Killed
199
0
Camps Cleared
0
1,724,048
Distance Traveled
1,298,417
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,239
328
23
1
0
144,889
1
L
Nu Wa
7,885
415
39
2
0
296,020
0
W
Discordia
8,324
438
64
3
0
351,813
0
W
Scylla
11,235
591
131
7
0
325,804
0
L
Anubis
8,200
432
65
3
0
241,740
0
L
Bakasura
6,606
348
34
2
0
283,392
6
W
Geb
7,785
410
22
1
0
356,276
4
L
Chaac
8,102
426
38
2
0
332,376
0
W
Chernobog
9,935
523
83
4
0
292,617
0
W
King Arthur
9,798
516
41
2
0
397,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role