Player Matchup

Mercury
Mercury
CaptMo421
Mercury
Level 128
God Stats
2W - 9L
1,185 SR
Queue Stats
364W - 414L
1,236 Elo+
Party 2
Serqet
Serqet
DANGERxFLOOF
Serqet
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,130 Elo+
Solo
Set
Set
MINCH1328
Set
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 78L
1,224 Elo+
Party 2
Bacchus
Bacchus
SCREAM1N ZEBRA
Bacchus
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
323W - 360L
1,303 Elo+
Solo
Eset
Eset
kearley666
Eset
Level 102
God Stats
3W - 3L
1,446 SR
Queue Stats
104W - 108L
1,403 Elo+
Solo
Team Averages
Level 100
1,426 SR
1,259 Elo+

VS

Team Averages
Level 88
1,407 SR
1,240 Elo+
Awilix
Awilix
Aqueousguy
Awilix
Level 89
God Stats
4W - 2L
1,318 SR
Queue Stats
148W - 164L
1,202 Elo+
Party 3
Scylla
Scylla
Dabadjuju
Scylla
Level 80
God Stats
7W - 1L
1,500 SR
Queue Stats
271W - 277L
1,250 Elo+
Party 3
Hera
Hera
Impius_Angelus
Hera
Level 81
God Stats
1W - 0L
1,156 SR
Queue Stats
5W - 5L
1,253 Elo+
Party 1
Merlin
Merlin
Relwinth
Merlin
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
142W - 140L
1,240 Elo+
Party 3
Rama
Rama
Somnum_Privatur
Rama
Level 103
God Stats
1W - 0L
1,562 SR
Queue Stats
21W - 19L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CaptMo421
Mercury
16
4 / 8 / 10
9,957
711
8,072
20,640
8,148
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
18
5 / 7 / 6
10,020
716
8,110
12,986
5,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 3 / 6
8,986
642
5,229
9,907
4,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 8 / 6
9,234
660
13,032
19,215
26,333
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 5 / 8
10,238
731
15,436
14,833
6,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aqueousguy
Awilix
16
5 / 6 / 13
10,524
752
7,584
13,227
5,428
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Dabadjuju
Scylla
20
7 / 3 / 20
12,224
873
17,539
13,353
5,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
4 / 3 / 13
10,206
729
8,712
8,565
3,360
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Relwinth
Merlin
19
4 / 3 / 18
11,270
805
13,970
10,153
4,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 2 / 10
12,398
886
14,552
14,156
6,575
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
105
17
Kills
31
31
Deaths
17
36
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Awilix
Aqueousguy
Awilix
5
6
13
1.92
L
Mercury
CaptMo421
Mercury
4
8
10
1.13
L
Serqet
5
7
6
1.14
W
Scylla
Dabadjuju
Scylla
7
3
20
5.67
W
4
3
13
3.5
L
3
3
6
2
W
Merlin
Relwinth
Merlin
4
3
18
4.33
L
2
8
6
0.63
W
11
2
10
8
L
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,879
Damage
62,357
77,581
Taken
59,454
50,650
Mitigated
25,090
19,195
Healing
27,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Aqueousguy
Awilix
7,584
2,463
1,292
3,712
13,227
5,428
730
5,405
7,822
0
11,499
L
Mercury
CaptMo421
Mercury
8,072
4,389
685
4,078
20,640
8,148
121
9,545
11,095
0
19,203
L
Serqet
8,110
2,383
279
1,379
12,986
5,456
405
7,698
5,288
0
14,476
W
Scylla
Dabadjuju
Scylla
17,539
1,498
1,806
5,129
13,353
5,494
651
5,811
7,294
26,866
0
W
8,712
4,981
1,701
2,122
8,565
3,360
671
4,593
3,503
18,515
0
L
5,229
2,669
1,377
1,912
9,907
4,015
0
4,465
5,442
0
13,707
W
Merlin
Relwinth
Merlin
13,970
1,261
1,522
3,024
10,153
4,233
452
4,444
5,709
37,190
0
L
13,032
844
1,378
1,951
19,215
26,333
0
10,045
9,170
21,840
0
W
14,552
12,129
882
6,168
14,156
6,575
2,953
8,215
5,941
0
38,827
L
15,436
1,172
2,042
4,114
14,833
6,698
0
8,468
6,365
35,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,435
Gold Earned
56,622
102
Minions Killed
131
0
Camps Cleared
0
1,222,494
Distance Traveled
1,187,707
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,524
752
12
1
0
263,700
0
L
Mercury
9,957
711
25
2
0
274,841
0
L
Serqet
10,020
716
13
1
0
225,113
0
W
Scylla
12,224
873
29
2
0
250,930
0
W
Hera
10,206
729
18
1
0
215,640
0
L
Set
8,986
642
9
1
0
279,775
0
W
Merlin
11,270
805
32
2
0
244,433
0
L
Bacchus
9,234
660
15
1
0
218,897
0
W
Rama
12,398
886
40
3
0
213,004
0
L
Eset
10,238
731
40
3
0
223,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role