Player Matchup

Ymir
Ymir
D_MANiAC1
Ymir
Level 65
God Stats
18W - 23L
1,630 SR
Queue Stats
263W - 341L
1,247 Elo+
Solo
Anubis
Anubis
DreamReaper8996
Anubis
Level 43
God Stats
10W - 6L
1,474 SR
Queue Stats
38W - 58L
1,220 Elo+
Solo
Anhur
Anhur
GuitarCat24
Anhur
Level 86
God Stats
1W - 2L
1,495 SR
Queue Stats
156W - 152L
1,479 Elo+
Solo
Team Averages
Level 65
1,533 SR
1,315 Elo+

VS

Team Averages
Level 46
1,615 SR
1,155 Elo+
Neith
Neith
Aultrax
Neith
Level 37
God Stats
5W - 3L
1,538 SR
Queue Stats
78W - 125L
1,025 Elo+
Party 1
King Arthur
King Arthur
Dr vJAK
King Arthur
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,195 Elo+
Party 1
Merlin
Merlin
Its SCTR
Merlin
Level 67
God Stats
1W - 0L
1,808 SR
Queue Stats
14W - 10L
1,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 1 / 7
11,778
620
3,432
15,314
15,555
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 4 / 5
12,158
640
13,786
18,324
7,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
7 / 7 / 5
12,230
644
16,748
15,064
5,352
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aultrax
Neith
16
5 / 6 / 5
12,688
668
12,666
12,900
3,226
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

King Arthur
Dr vJAK
King Arthur
13
3 / 6 / 4
12,108
637
6,809
18,182
16,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Its SCTR
Merlin
16
4 / 3 / 6
12,595
663
17,762
12,399
3,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
15
Kills
12
12
Deaths
15
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
Aultrax
Neith
5
6
5
1.25
L
Ymir
1
1
7
4.5
W
King Arthur
Dr vJAK
King Arthur
3
6
4
0.83
L
7
4
5
2.38
L
7
7
5
1.36
W
Merlin
Its SCTR
Merlin
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,966
Damage
37,237
48,702
Taken
43,481
28,266
Mitigated
23,399
9,733
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aultrax
Neith
12,666
4,335
0
2,006
12,900
3,226
1,385
7,768
5,132
0
40,684
L
Ymir
3,432
188
1,062
2,002
15,314
15,555
96
5,241
10,073
17,010
0
W
King Arthur
Dr vJAK
King Arthur
6,809
1,988
651
2,158
18,182
16,714
279
5,647
12,535
0
25,859
L
13,786
247
0
6,183
18,324
7,359
320
7,757
10,567
48,320
0
L
16,748
8,571
243
243
15,064
5,352
1,253
4,816
10,248
0
50,196
W
Merlin
Its SCTR
Merlin
17,762
1,730
456
4,102
12,399
3,459
466
4,429
7,970
67,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,166
Gold Earned
37,391
152
Minions Killed
166
0
Camps Cleared
0
845,900
Distance Traveled
890,935
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,688
668
51
3
0
255,759
0
L
Ymir
11,778
620
10
1
0
314,803
0
W
King Arthur
12,108
637
33
2
0
326,283
0
L
Anubis
12,158
640
64
3
0
271,986
0
L
Anhur
12,230
644
78
4
0
259,111
0
W
Merlin
12,595
663
82
4
0
308,893
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role