Player Matchup

Kukulkan
Kukulkan
Gold II
ComPlex99
Kukulkan
Gold II
Level 130
God Stats
10W - 12L
1,642 SR
Queue Stats
589W - 761L
1,528 MMR
Solo
Odin
Odin
Gold II
RagingWater
Odin
Gold II
Level 82
God Stats
4W - 2L
1,521 SR
Queue Stats
130W - 146L
1,536 MMR
Party 1
Anhur
Anhur
Gold II
Tumij
Anhur
Gold II
Level 125
God Stats
31W - 15L
1,703 SR
Queue Stats
83W - 113L
1,560 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,622 SR
1,541 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 86
1,469 SR
1,468 MMR
Ullr
Ullr
Platinum III
 
Ullr
Platinum III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
STEVENSEMPAI
King Arthur
Silver I
Level 89
God Stats
8W - 18L
1,406 SR
Queue Stats
26W - 46L
1,341 MMR
Solo
Raijin
Raijin
Gold V
angusmangus
Raijin
Gold V
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ComPlex99
Kukulkan
20
7 / 5 / 9
19,402
669
28,785
21,807
9,287
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
6 / 5 / 9
17,897
617
17,269
26,908
25,535
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
Tumij
Anhur
20
7 / 6 / 8
18,428
635
17,549
26,847
9,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
PersephoneBacchus

VS

Bans
HeimdallrYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
2 / 12 / 6
16,548
571
14,385
24,487
7,757
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
STEVENSEMPAI
King Arthur
20
3 / 7 / 7
17,283
596
13,412
30,896
39,937
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
20
11 / 1 / 5
20,456
705
33,146
19,759
7,336
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
34
20
Kills
16
16
Deaths
20
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
12
6
0.42
W
Kukulkan
ComPlex99
Kukulkan
7
5
9
2.3
W
6
5
9
2.1
L
King Arthur
STEVENSEMPAI
King Arthur
3
7
7
0.93
W
Anhur
Tumij
Anhur
7
6
8
1.83
L
Raijin
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,603
Damage
60,943
75,562
Taken
75,142
44,152
Mitigated
55,030
21,934
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
14,385
5,395
0
1,149
24,487
7,757
1,340
9,715
14,772
0
82,110
W
Kukulkan
ComPlex99
Kukulkan
28,785
1,660
0
5,393
21,807
9,287
2,333
9,645
12,162
179,244
0
W
17,269
4,579
0
7,828
26,908
25,535
531
13,714
13,194
0
59,675
L
King Arthur
STEVENSEMPAI
King Arthur
13,412
688
0
6,584
30,896
39,937
0
11,469
19,427
0
79,434
W
Anhur
Tumij
Anhur
17,549
7,226
0
8,713
26,847
9,330
1,789
10,212
16,635
0
115,274
L
Raijin
33,146
1,268
0
3,834
19,759
7,336
354
8,173
11,586
161,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,727
Gold Earned
54,287
388
Minions Killed
356
0
Camps Cleared
0
1,570,657
Distance Traveled
1,523,441
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
16,548
571
86
3
0
470,156
0
W
Kukulkan
19,402
669
218
8
0
531,707
4
W
Odin
17,897
617
54
2
0
550,545
5
L
King Arthur
17,283
596
80
3
0
517,508
6
W
Anhur
18,428
635
116
4
0
488,405
5
L
Raijin
20,456
705
190
7
0
535,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role