Player Matchup

Hades
Hades
CETOREX
Hades
Level 51
God Stats
8W - 4L
1,639 SR
Queue Stats
170W - 162L
1,496 Elo+
Solo
Rama
Rama
Minxxx
Rama
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,379 Elo+
Solo
Nemesis
Nemesis
Montanher
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 88L
1,379 Elo+
Solo
Mulan
Mulan
QueLuo
Mulan
Level 117
God Stats
15W - 14L
1,214 SR
Queue Stats
683W - 667L
1,513 Elo+
Solo
Fafnir
Fafnir
Solasylum
Fafnir
Level 108
God Stats
1W - 3L
1,434 SR
Queue Stats
169W - 178L
1,453 Elo+
Solo
Team Averages
Level 88
1,457 SR
1,444 Elo+

VS

Team Averages
Level 101
1,555 SR
1,343 Elo+
Ra
Ra
KillShift
Ra
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
103W - 100L
1,263 Elo+
Solo
He Bo
He Bo
Navidff
He Bo
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,229 Elo+
Party 1
Fenrir
Fenrir
Omidff
Fenrir
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 13L
1,229 Elo+
Party 1
Artemis
Artemis
Supernöva
Artemis
Level 129
God Stats
21W - 15L
1,569 SR
Queue Stats
138W - 121L
1,484 Elo+
Solo
King Arthur
King Arthur
Waspanator
King Arthur
Level 98
God Stats
14W - 7L
1,704 SR
Queue Stats
135W - 125L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CETOREX
Hades
17
1 / 7 / 9
11,054
921
11,583
18,847
9,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Minxxx
Rama
18
5 / 4 / 7
11,980
998
12,752
15,809
6,968
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
Montanher
Nemesis
17
3 / 7 / 7
11,255
938
17,157
21,887
12,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
QueLuo
Mulan
17
3 / 9 / 6
11,088
924
10,853
20,912
13,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fafnir
Solasylum
Fafnir
17
2 / 4 / 8
11,871
989
7,215
18,342
25,795
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

123

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 16
12,378
1,032
18,480
7,393
3,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Navidff
He Bo
19
8 / 5 / 18
12,583
1,049
22,456
13,906
5,150
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Omidff
Fenrir
18
9 / 5 / 13
12,789
1,066
14,002
18,812
11,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Supernöva
Artemis
19
5 / 0 / 19
12,131
1,011
23,178
6,453
2,927
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
Waspanator
King Arthur
19
3 / 4 / 24
11,969
997
10,601
18,576
20,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
121
14
Kills
31
31
Deaths
14
37
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Hades
CETOREX
Hades
1
7
9
0.79
W
6
0
16
14
L
Rama
Minxxx
Rama
5
4
7
2.13
L
Nemesis
Montanher
Nemesis
3
7
7
0.93
W
He Bo
Navidff
He Bo
8
5
18
3.4
W
Fenrir
Omidff
Fenrir
9
5
13
3.1
L
Mulan
QueLuo
Mulan
3
9
6
0.67
L
Fafnir
Solasylum
Fafnir
2
4
8
1.5
W
Artemis
Supernöva
Artemis
5
0
19
14.5
W
King Arthur
Waspanator
King Arthur
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,560
Damage
88,717
95,797
Taken
65,140
68,022
Mitigated
43,902
15,327
Healing
14,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
CETOREX
Hades
11,583
697
619
4,399
18,847
9,863
0
8,262
10,585
52,066
0
W
18,480
2,229
6,288
3,545
7,393
3,415
0
1,671
5,722
50,796
0
L
Rama
Minxxx
Rama
12,752
11,124
0
5,359
15,809
6,968
0
6,883
8,926
0
40,953
L
Nemesis
Montanher
Nemesis
17,157
5,111
0
3,984
21,887
12,033
0
8,983
12,904
0
30,989
W
He Bo
Navidff
He Bo
22,456
664
186
1,065
13,906
5,150
0
5,001
8,905
34,757
0
W
Fenrir
Omidff
Fenrir
14,002
6,117
0
1,352
18,812
11,649
0
4,364
14,448
0
23,610
L
Mulan
QueLuo
Mulan
10,853
2,053
0
782
20,912
13,363
0
9,201
11,711
0
25,141
L
Fafnir
Solasylum
Fafnir
7,215
676
0
184
18,342
25,795
0
7,607
10,677
13,610
0
W
Artemis
Supernöva
Artemis
23,178
10,956
0
0
6,453
2,927
0
2,029
4,424
0
41,241
W
King Arthur
Waspanator
King Arthur
10,601
1,364
0
2,308
18,576
20,761
0
5,733
12,843
0
33,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,248
Gold Earned
61,850
240
Minions Killed
212
7
Camps Cleared
7
1,083,154
Distance Traveled
1,196,866
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,054
921
116
10
1
228,385
0
W
Ra
12,378
1,032
69
6
1
245,614
0
L
Rama
11,980
998
61
5
1
175,515
0
L
Nemesis
11,255
938
22
2
0
269,969
0
W
He Bo
12,583
1,049
28
2
0
227,955
0
W
Fenrir
12,789
1,066
19
2
6
260,413
0
L
Mulan
11,088
924
28
2
3
204,047
0
L
Fafnir
11,871
989
13
1
2
205,238
1
W
Artemis
12,131
1,011
41
3
0
211,201
0
W
King Arthur
11,969
997
55
5
0
251,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role