Player Matchup

Sobek
Sobek
 
Sobek
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
Fyndere
Yemoja
Level 47
God Stats
3W - 6L
1,500 SR
Queue Stats
370W - 403L
1,408 Elo+
Party 3
Ganesha
Ganesha
PolarBew
Ganesha
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
325W - 371L
1,494 Elo+
Party 2
Cerberus
Cerberus
ohfudgery
Cerberus
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
417W - 411L
1,408 Elo+
Party 3
Hera
Hera
xAshrAn
Hera
Level 111
God Stats
1W - 2L
1,519 SR
Queue Stats
83W - 77L
1,466 Elo+
Party 2
Team Averages
Level 74
1,504 SR
1,455 Elo+

VS

Team Averages
Level 83
1,528 SR
1,400 Elo+
Zeus
Zeus
MAXIMO-_-KILLER
Zeus
Level 115
God Stats
3W - 1L
1,726 SR
Queue Stats
65W - 64L
1,393 Elo+
Party 1
He Bo
He Bo
PsyduckSenpai
He Bo
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,680 Elo+
Solo
Ra
Ra
Turallyon98
Ra
Level 67
God Stats
1W - 1L
1,557 SR
Queue Stats
23W - 25L
1,453 Elo+
Party 1
Bacchus
Bacchus
lucantropo325
Bacchus
Level 159
God Stats
0W - 3L
1,359 SR
Queue Stats
44W - 51L
1,411 Elo+
Party 1
Rama
Rama
miguel-8595
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,061 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
2 / 8 / 14
10,233
682
5,626
20,245
28,118
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
Fyndere
Yemoja
17
2 / 5 / 11
10,338
689
12,177
15,884
8,189
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
PolarBew
Ganesha
19
1 / 4 / 23
11,525
768
7,280
16,505
19,832
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
ohfudgery
Cerberus
20
7 / 5 / 14
12,055
804
12,012
24,459
31,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hera
xAshrAn
Hera
20
13 / 5 / 10
13,049
870
23,893
13,044
7,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 17
11,371
758
33,576
11,482
4,759
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 10 / 10
9,834
656
10,363
16,816
5,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 2 / 11
10,712
714
7,811
11,160
3,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
18
3 / 4 / 16
10,920
728
9,388
18,527
29,225
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
8 / 5 / 12
11,170
745
10,559
16,748
6,212
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
92
25
Kills
26
27
Deaths
25
72
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
2
8
14
1.13
W
Yemoja
Fyndere
Yemoja
2
5
11
1.5
L
6
4
17
3.63
W
Ganesha
PolarBew
Ganesha
1
4
23
3.13
L
3
10
10
0.8
L
6
2
11
5.75
L
Bacchus
3
4
16
2.75
L
8
5
12
2.8
W
Cerberus
ohfudgery
Cerberus
7
5
14
2.8
W
Hera
xAshrAn
Hera
13
5
10
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,988
Damage
71,697
90,137
Taken
74,733
94,669
Mitigated
50,004
28,850
Healing
33,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,626
267
2,467
2,585
20,245
28,118
190
10,913
9,332
14,586
0
W
Yemoja
Fyndere
Yemoja
12,177
2,672
5,939
2,366
15,884
8,189
1,204
11,959
3,925
32,099
0
L
33,576
1,795
3,094
2,597
11,482
4,759
429
8,535
2,947
56,925
0
W
Ganesha
PolarBew
Ganesha
7,280
688
1,839
1,220
16,505
19,832
531
11,522
4,983
20,098
0
L
10,363
1,267
0
3,215
16,816
5,887
650
15,467
1,349
15,996
0
L
7,811
555
10,321
5,770
11,160
3,921
0
10,191
969
25,193
0
L
Bacchus
9,388
955
2,110
2,861
18,527
29,225
815
12,960
5,567
18,907
0
L
10,559
7,681
0
3,718
16,748
6,212
775
13,835
2,913
0
25,784
W
Cerberus
ohfudgery
Cerberus
12,012
615
3,345
4,980
24,459
31,290
425
16,085
8,374
19,946
0
W
Hera
xAshrAn
Hera
23,893
6,360
1,079
3,030
13,044
7,240
2,197
10,659
2,385
48,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,200
Gold Earned
54,007
139
Minions Killed
130
0
Camps Cleared
0
1,244,761
Distance Traveled
1,285,903
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,233
682
18
1
0
273,272
0
W
Yemoja
10,338
689
45
3
0
193,717
0
L
Zeus
11,371
758
46
3
0
264,448
0
W
Ganesha
11,525
768
0
0
0
264,955
0
L
He Bo
9,834
656
12
1
0
220,523
0
L
Ra
10,712
714
33
2
0
285,575
0
L
Bacchus
10,920
728
13
1
0
294,761
0
L
Rama
11,170
745
26
2
0
220,596
3
W
Cerberus
12,055
804
34
2
0
261,683
0
W
Hera
13,049
870
42
3
0
251,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role