Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,061 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,251 Elo+
Solo
Pele
Pele
 
Pele
Level 14
God Stats
26W - 21L
1,391 SR
Queue Stats
179W - 197L
1,219 Elo+
Solo
Thanatos
Thanatos
TheHeroTrav420
Thanatos
Level 13
God Stats
21W - 47L
1,230 SR
Queue Stats
120W - 131L
1,196 Elo+
Party 1
Apollo
Apollo
VictorLaserBeam
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 89L
1,092 Elo+
Party 1
Team Averages
Level 11
1,424 SR
1,164 Elo+

VS

Team Averages
Level 27
1,398 SR
1,343 Elo+
Ymir
Ymir
MIHAWK2001LORD
Ymir
Level 36
God Stats
3W - 2L
1,122 SR
Queue Stats
18W - 21L
1,372 Elo+
Party 2
Raijin
Raijin
PsychoGamerTR
Raijin
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 15L
1,326 Elo+
Party 2
Ra
Ra
YoungDraco101
Ra
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Pele
Pele
irrinja
Pele
Level 25
God Stats
5W - 2L
1,324 SR
Queue Stats
213W - 210L
1,178 Elo+
Solo
Janus
Janus
reskorp005
Janus
Level 27
God Stats
7W - 3L
1,544 SR
Queue Stats
13W - 12L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 3 / 4
8,471
847
138
3,521
1,117
Anhur
 
Anhur
15
1 / 9 / 3
9,098
910
9,604
17,358
6,007
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
 
Pele
15
5 / 4 / 1
10,407
1,041
8,201
14,114
4,697
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
15
1 / 10 / 3
9,693
969
12,669
20,541
8,945
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 13 / 4
9,132
913
8,903
21,961
7,971
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 23
11,243
1,124
7,677
10,424
5,051
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
14 / 2 / 16
12,723
1,272
14,281
10,279
3,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
8 / 0 / 18
11,159
1,116
13,992
9,760
3,365
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
irrinja
Pele
17
4 / 3 / 20
10,342
1,034
15,369
11,332
3,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
18
7 / 0 / 22
11,513
1,151
16,681
5,435
1,685
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
138
7
Kills
39
39
Deaths
7
15
Assists
99
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
4
0.67
L
Anhur
 
Anhur
1
9
3
0.28
L
Pele
 
Pele
5
4
1
1.38
W
6
2
23
8.75
W
14
2
16
11
L
Thanatos
1
10
3
0.25
L
0
13
4
0.15
W
8
0
18
17
W
Pele
irrinja
Pele
4
3
20
4.67
W
Janus
7
0
22
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,515
Damage
68,000
77,495
Taken
47,230
28,737
Mitigated
17,549
7,763
Healing
15,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
138
138
0
0
3,521
1,117
0
2,490
1,031
0
695
L
Anhur
 
Anhur
9,604
1,665
0
266
17,358
6,007
0
12,256
5,102
0
24,716
L
Pele
 
Pele
8,201
994
0
296
14,114
4,697
0
9,629
4,485
0
19,392
W
7,677
1,369
737
1,172
10,424
5,051
0
0
9,504
17,143
0
W
14,281
3,411
538
3,144
10,279
3,976
0
31
10,248
33,771
0
L
Thanatos
12,669
5,127
0
7,201
20,541
8,945
0
12,127
8,414
706
31,129
L
8,903
5,694
0
0
21,961
7,971
0
16,129
5,832
0
16,047
W
13,992
4,019
3,297
4,931
9,760
3,365
0
132
9,628
34,169
0
W
Pele
irrinja
Pele
15,369
3,882
0
276
11,332
3,472
0
368
10,099
0
25,060
W
Janus
16,681
1,597
799
579
5,435
1,685
0
0
5,435
34,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,801
Gold Earned
56,980
92
Minions Killed
193
3
Camps Cleared
4
654,845
Distance Traveled
840,957
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,471
847
1
0
0
26,065
0
L
Anhur
9,098
910
19
2
0
179,754
0
L
Pele
10,407
1,041
24
2
0
189,292
0
W
Ymir
11,243
1,124
23
2
0
162,636
0
W
Raijin
12,723
1,272
45
5
0
132,610
0
L
Thanatos
9,693
969
31
3
3
152,660
3
L
Apollo
9,132
913
17
2
0
107,074
0
W
Ra
11,159
1,116
59
6
2
163,358
1
W
Pele
10,342
1,034
15
2
0
187,653
0
W
Janus
11,513
1,151
51
5
2
194,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role