Player Matchup

Sol
Sol
Asanzme
Sol
Level 20
God Stats
22W - 18L
1,511 SR
Queue Stats
29W - 21L
1,381 Elo+
Party 1
Merlin
Merlin
CarolussXII
Merlin
Level 15
God Stats
3W - 4L
1,251 SR
Queue Stats
12W - 14L
1,337 Elo+
Solo
Neith
Neith
Dodoskr
Neith
Level 18
God Stats
17W - 10L
1,577 SR
Queue Stats
28W - 20L
1,386 Elo+
Party 1
Nu Wa
Nu Wa
Mejisto
Nu Wa
Level 23
God Stats
7W - 5L
1,524 SR
Queue Stats
28W - 20L
1,386 Elo+
Party 1
Discordia
Discordia
VonKroy
Discordia
Level 27
God Stats
1W - 0L
1,817 SR
Queue Stats
39W - 27L
1,379 Elo+
Party 1
Team Averages
Level 21
1,536 SR
1,374 Elo+

VS

Team Averages
Level 13
1,604 SR
1,262 Elo+
Jing Wei
Jing Wei
AugustYung
Jing Wei
Level 18
God Stats
4W - 8L
1,678 SR
Queue Stats
19W - 28L
1,315 Elo+
Party 3
Jormungandr
Jormungandr
Odion0
Jormungandr
Level 8
God Stats
2W - 3L
1,593 SR
Queue Stats
2W - 9L
1,138 Elo+
Party 2
Vamana
Vamana
Taka43
Vamana
Level 13
God Stats
1W - 1L
1,674 SR
Queue Stats
2W - 6L
1,206 Elo+
Party 2
Ymir
Ymir
arbue66
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,323 Elo+
Solo
Set
Set
diamante-success
Set
Level 15
God Stats
3W - 3L
1,575 SR
Queue Stats
11W - 13L
1,329 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
1 / 2 / 4
8,137
542
3,925
6,318
2,194
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
12
3 / 3 / 4
7,563
504
4,884
4,538
1,586
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Dodoskr
Neith
11
2 / 4 / 4
7,335
489
12,341
7,463
2,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Mejisto
Nu Wa
15
18 / 0 / 1
9,886
659
16,345
5,199
1,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Discordia
VonKroy
Discordia
12
3 / 2 / 3
7,525
502
6,477
4,777
1,615
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AugustYung
Jing Wei
13
4 / 3 / 1
7,324
488
4,584
7,576
2,600
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Odion0
Jormungandr
9
1 / 6 / 3
6,025
402
5,856
11,144
8,624
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vamana
Taka43
Vamana
9
0 / 5 / 0
5,408
361
1,404
9,691
5,089
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
arbue66
Ymir
9
0 / 8 / 1
6,349
423
1,977
14,892
5,613
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 5 / 3
7,725
515
5,498
12,073
4,361
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
27
Kills
10
11
Deaths
27
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
1
2
4
1.5
L
Jing Wei
AugustYung
Jing Wei
4
3
1
1.5
W
Merlin
3
3
4
1.67
W
Neith
Dodoskr
Neith
2
4
4
1
W
Nu Wa
Mejisto
Nu Wa
18
0
1
18.5
L
Jormungandr
Odion0
Jormungandr
1
6
3
0.42
L
Vamana
Taka43
Vamana
0
5
0
0
W
Discordia
VonKroy
Discordia
3
2
3
2.25
L
Ymir
arbue66
Ymir
0
8
1
0.06
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,972
Damage
19,319
28,295
Taken
55,376
9,681
Mitigated
26,287
5,787
Healing
8,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
3,925
1,102
0
1,732
6,318
2,194
2,339
370
5,948
35,180
0
L
Jing Wei
AugustYung
Jing Wei
4,584
3,173
0
2,038
7,576
2,600
0
6,189
1,387
0
29,367
W
Merlin
4,884
274
0
0
4,538
1,586
1,585
868
3,670
28,992
0
W
Neith
Dodoskr
Neith
12,341
7,454
0
2,221
7,463
2,615
1,353
3,168
4,295
0
29,065
W
Nu Wa
Mejisto
Nu Wa
16,345
6,914
0
585
5,199
1,671
2,238
2,251
2,948
42,761
0
L
Jormungandr
Odion0
Jormungandr
5,856
1,156
0
1,050
11,144
8,624
0
6,821
4,323
22,100
0
L
Vamana
Taka43
Vamana
1,404
907
0
2,343
9,691
5,089
0
6,088
3,603
0
13,463
W
Discordia
VonKroy
Discordia
6,477
650
0
1,249
4,777
1,615
1,596
1,176
3,601
30,291
0
L
Ymir
arbue66
Ymir
1,977
352
0
292
14,892
5,613
0
7,193
7,699
25,826
0
L
5,498
2,564
0
2,369
12,073
4,361
198
5,340
6,733
0
39,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,446
Gold Earned
32,831
258
Minions Killed
218
0
Camps Cleared
0
1,204,414
Distance Traveled
1,170,175
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,137
542
73
5
0
233,244
0
L
Jing Wei
7,324
488
60
4
0
275,877
0
W
Merlin
7,563
504
46
3
0
225,328
0
W
Neith
7,335
489
35
2
0
248,744
0
W
Nu Wa
9,886
659
55
4
0
236,760
1
L
Jormungandr
6,025
402
23
2
0
258,019
0
L
Vamana
5,408
361
23
2
0
213,367
1
W
Discordia
7,525
502
49
3
0
260,338
2
L
Ymir
6,349
423
37
2
0
190,118
4
L
Set
7,725
515
75
5
0
232,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role