Player Matchup

Olorun
Olorun
CurryShrimp
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,622 Elo+
Party 2
Set
Set
ErectShrimp
Set
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 22L
1,522 Elo+
Party 2
Xing Tian
Xing Tian
TeriyakiShrimp
Xing Tian
Level 85
God Stats
12W - 2L
1,624 SR
Queue Stats
52W - 34L
1,659 Elo+
Party 2
Team Averages
Level 74
1,541 SR
1,601 Elo+

VS

Team Averages
Level 36
1,549 SR
1,465 Elo+
Khepri
Khepri
Collaredhades97
Khepri
Level 52
God Stats
27W - 25L
1,643 SR
Queue Stats
139W - 134L
1,474 Elo+
Party 1
Chaac
Chaac
GabrielQGonzalez
Chaac
Level 29
God Stats
13W - 13L
1,453 SR
Queue Stats
123W - 110L
1,464 Elo+
Party 1
Zeus
Zeus
HouseElf1122
Zeus
Level 28
God Stats
4W - 7L
1,550 SR
Queue Stats
73W - 82L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
7 / 2 / 5
13,027
651
18,472
18,675
8,765
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
1 / 5 / 10
11,653
583
5,730
17,849
16,283
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
TeriyakiShrimp
Xing Tian
15
4 / 2 / 8
12,090
605
10,503
22,197
27,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 6
10,524
526
6,905
17,789
21,042
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 3 / 8
11,540
577
17,240
18,163
14,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
8 / 5 / 1
12,707
635
24,728
12,023
5,524
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
12
Kills
9
9
Deaths
12
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
6
0.75
W
Olorun
7
2
5
4.75
W
1
5
10
1.2
L
1
3
8
1.67
L
8
5
1
1.7
W
Xing Tian
TeriyakiShrimp
Xing Tian
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,705
Damage
48,873
58,721
Taken
47,975
52,229
Mitigated
41,134
15,652
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,905
301
950
1,191
17,789
21,042
76
10,644
7,145
22,956
0
W
Olorun
18,472
9,974
4,269
9,525
18,675
8,765
2,170
11,208
7,467
60,793
0
W
5,730
2,983
0
1,858
17,849
16,283
495
10,651
7,198
0
37,938
L
17,240
1,833
242
7,157
18,163
14,568
770
12,873
5,290
0
55,606
L
24,728
603
727
2,645
12,023
5,524
535
6,241
5,782
79,415
0
W
Xing Tian
TeriyakiShrimp
Xing Tian
10,503
1,748
0
0
22,197
27,181
195
9,962
12,235
32,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,770
Gold Earned
34,771
173
Minions Killed
173
0
Camps Cleared
0
1,017,049
Distance Traveled
1,008,063
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,524
526
28
1
0
327,976
0
W
Olorun
13,027
651
77
4
0
323,506
2
W
Set
11,653
583
67
3
0
320,683
5
L
Chaac
11,540
577
54
3
0
361,530
0
L
Zeus
12,707
635
91
5
0
318,557
2
W
Xing Tian
12,090
605
29
1
0
372,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role