Player Matchup

Anubis
Anubis
Illiad33
Anubis
Level 43
God Stats
2W - 2L
1,691 SR
Queue Stats
38W - 28L
1,354 Elo+
Party 2
Apollo
Apollo
Jay_war420
Apollo
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,298 Elo+
Solo
Anhur
Anhur
OPTICWOLF99
Anhur
Level 27
God Stats
0W - 3L
1,214 SR
Queue Stats
27W - 31L
1,444 Elo+
Party 2
Team Averages
Level 27
1,468 SR
1,366 Elo+

VS

Team Averages
Level 24
1,428 SR
1,134 Elo+
Nike
Nike
MutualNuisance
Nike
Level 44
God Stats
6W - 4L
1,420 SR
Queue Stats
54W - 42L
1,147 Elo+
Party 1
Pele
Pele
XxMIRA_janexX
Pele
Level 18
God Stats
2W - 3L
1,332 SR
Queue Stats
9W - 23L
1,212 Elo+
Party 1
Discordia
Discordia
xenia_troy888
Discordia
Level 11
God Stats
1W - 1L
1,531 SR
Queue Stats
3W - 9L
1,044 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Illiad33
Anubis
14
7 / 4 / 3
10,384
742
13,119
13,241
5,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Jay_war420
Apollo
9
1 / 10 / 3
8,109
579
3,099
13,046
3,161
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Boots

Boots

+6%
Movement Speed

13
4 / 7 / 6
9,989
714
6,920
12,823
3,440
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 10
10,301
736
10,163
13,311
14,557
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
9 / 4 / 6
11,705
836
10,611
9,862
2,618
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
xenia_troy888
Discordia
14
7 / 3 / 7
10,641
760
10,839
7,355
2,120
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
12
Kills
21
21
Deaths
12
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
Illiad33
Anubis
7
4
3
2.13
L
Apollo
Jay_war420
Apollo
1
10
3
0.25
W
5
5
10
2
L
4
7
6
1
W
9
4
6
3
W
Discordia
xenia_troy888
Discordia
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,138
Damage
31,613
39,110
Taken
30,528
11,631
Mitigated
19,295
7,687
Healing
5,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Illiad33
Anubis
13,119
450
0
5,778
13,241
5,030
0
4,586
8,655
45,459
0
L
Apollo
Jay_war420
Apollo
3,099
1,890
0
307
13,046
3,161
0
3,391
9,655
0
8,862
W
10,163
1,911
385
1,337
13,311
14,557
361
6,070
7,241
0
24,788
L
6,920
4,613
0
1,602
12,823
3,440
0
2,889
9,934
0
30,149
W
10,611
3,905
159
1,830
9,862
2,618
1,206
4,736
5,126
0
34,616
W
Discordia
xenia_troy888
Discordia
10,839
2,114
0
1,601
7,355
2,120
937
2,329
5,026
39,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,482
Gold Earned
32,647
115
Minions Killed
104
0
Camps Cleared
0
575,308
Distance Traveled
609,635
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,384
742
68
5
0
180,840
1
L
Apollo
8,109
579
7
1
0
198,200
1
W
Nike
10,301
736
16
1
0
204,522
0
L
Anhur
9,989
714
40
3
0
196,268
3
W
Pele
11,705
836
37
3
0
194,471
1
W
Discordia
10,641
760
51
4
0
210,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role