Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 39L
1,350 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,500 Elo+
Solo
Bellona
Bellona
Asian Cuties
Bellona
Level 29
God Stats
23W - 24L
1,437 SR
Queue Stats
103W - 100L
1,476 Elo+
Solo
Thor
Thor
Veanom55
Thor
Level 8
God Stats
0W - 3L
1,218 SR
Queue Stats
1W - 8L
1,223 Elo+
Solo
Ymir
Ymir
joseafranco2
Ymir
Level 16
God Stats
0W - 3L
1,183 SR
Queue Stats
12W - 14L
1,397 Elo+
Solo
Team Averages
Level 14
1,368 SR
1,389 Elo+

VS

Team Averages
Level 30
1,587 SR
1,581 Elo+
Nike
Nike
 
Nike
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 19L
1,490 Elo+
Solo
Izanami
Izanami
SanitizedProfit
Izanami
Level 24
God Stats
34W - 28L
1,508 SR
Queue Stats
62W - 62L
1,458 Elo+
Solo
Bastet
Bastet
Spc JAY1434
Bastet
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
298W - 248L
1,557 Elo+
Party 1
Geb
Geb
WolfForceZ
Geb
Level 16
God Stats
3W - 0L
1,926 SR
Queue Stats
10W - 7L
1,663 Elo+
Solo
Janus
Janus
sololaneplease
Janus
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
30W - 19L
1,738 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
0 / 4 / 2
4,782
368
959
4,640
922
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Kuzenbo
 
Kuzenbo
6
0 / 5 / 3
5,003
385
1,042
5,659
3,059
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Asian Cuties
Bellona
5
1 / 1 / 2
5,157
397
358
2,603
1,428
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
9
0 / 11 / 3
5,529
425
1,666
11,158
5,998
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

5
0 / 1 / 3
4,748
365
1,347
3,229
811
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
1 / 0 / 4
7,852
604
1,391
6,584
6,261
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
4 / 1 / 3
8,586
660
3,089
2,800
824
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bastet
12
7 / 2 / 2
8,981
691
5,961
7,398
2,043
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
4 / 1 / 5
7,813
601
3,281
6,827
3,261
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
6 / 1 / 1
10,118
778
6,521
6,446
2,207
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
1
Kills
22
22
Deaths
5
13
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
2
0.25
L
Kuzenbo
 
Kuzenbo
0
5
3
0.3
W
Nike
 
Nike
1
0
4
3
L
Bellona
Asian Cuties
Bellona
1
1
2
2
W
4
1
3
5.5
W
Bastet
7
2
2
4
L
Thor
0
11
3
0.14
W
4
1
5
6.5
L
0
1
3
1.5
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,372
Damage
20,243
27,289
Taken
30,055
12,218
Mitigated
14,596
2,149
Healing
5,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
959
566
0
720
4,640
922
0
1,050
3,590
0
7,914
L
Kuzenbo
 
Kuzenbo
1,042
786
0
0
5,659
3,059
0
2,237
3,422
6,736
0
W
Nike
 
Nike
1,391
261
0
1,495
6,584
6,261
1,725
739
5,845
0
32,806
L
Bellona
Asian Cuties
Bellona
358
0
0
747
2,603
1,428
0
540
2,063
0
5,223
W
3,089
2,100
0
599
2,800
824
8,130
58
2,742
0
48,807
W
Bastet
5,961
2,813
0
2,897
7,398
2,043
316
168
6,508
0
57,248
L
Thor
1,666
790
0
0
11,158
5,998
0
3,996
7,162
0
15,013
W
3,281
1,603
0
0
6,827
3,261
892
406
6,421
12,821
0
L
1,347
324
0
682
3,229
811
0
1,979
1,250
8,494
0
W
6,521
1,440
0
735
6,446
2,207
230
1,018
5,428
65,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,219
Gold Earned
43,350
70
Minions Killed
415
0
Camps Cleared
0
513,761
Distance Traveled
1,321,925
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,782
368
16
1
0
115,684
0
L
Kuzenbo
5,003
385
9
1
0
107,814
2
W
Nike
7,852
604
63
5
0
262,446
2
L
Bellona
5,157
397
12
1
0
83,241
0
W
Izanami
8,586
660
111
9
0
221,410
0
W
Bastet
8,981
691
92
7
0
287,598
3
L
Thor
5,529
425
21
2
0
158,964
0
W
Geb
7,813
601
18
1
0
264,224
0
L
Ymir
4,748
365
12
1
0
48,058
0
W
Janus
10,118
778
131
10
0
286,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role