Player Matchup

Fenrir
Fenrir
AnomalyZero
Fenrir
Level 26
God Stats
9W - 5L
1,967 SR
Queue Stats
232W - 235L
1,546 Elo+
Party 1
Camazotz
Camazotz
JaxHelmbreaker
Camazotz
Level 16
God Stats
23W - 21L
1,540 SR
Queue Stats
452W - 439L
1,367 Elo+
Party 1
Neith
Neith
Pairom
Neith
Level 30
God Stats
12W - 14L
1,478 SR
Queue Stats
75W - 115L
1,378 Elo+
Solo
Janus
Janus
Palendromen
Janus
Level 25
God Stats
16W - 17L
1,821 SR
Queue Stats
173W - 177L
1,482 Elo+
Party 1
Terra
Terra
s37ens
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 44L
1,645 Elo+
Party 1
Team Averages
Level 24
1,661 SR
1,484 Elo+

VS

Team Averages
Level 23
1,605 SR
1,559 Elo+
Khepri
Khepri
FeeLeAce
Khepri
Level 29
God Stats
7W - 4L
1,664 SR
Queue Stats
71W - 70L
1,534 Elo+
Solo
Scylla
Scylla
INoSkillScyllaI
Scylla
Level 18
God Stats
2W - 1L
1,611 SR
Queue Stats
3W - 1L
1,543 Elo+
Solo
Chaac
Chaac
SamErb09
Chaac
Level 28
God Stats
4W - 2L
1,438 SR
Queue Stats
181W - 171L
1,515 Elo+
Solo
Pele
Pele
TheChourico
Pele
Level 23
God Stats
3W - 1L
1,811 SR
Queue Stats
13W - 9L
1,701 Elo+
Solo
Hachiman
Hachiman
emanuel70108OMG
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
4 / 5 / 2
11,263
512
9,354
15,687
5,715
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
14
2 / 3 / 3
9,453
430
3,121
16,007
12,490
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Neith
Pairom
Neith
16
2 / 7 / 2
10,224
465
5,728
12,592
2,959
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
0 / 10 / 2
8,626
392
4,895
14,877
3,333
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
s37ens
Terra
13
0 / 5 / 4
9,684
440
6,490
21,135
15,086
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FeeLeAce
Khepri
18
4 / 2 / 6
12,909
587
7,919
9,737
8,356
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
18 / 4 / 6
14,182
645
34,594
11,284
4,979
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
SamErb09
Chaac
17
4 / 1 / 7
11,581
526
10,759
12,876
17,044
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
1 / 0 / 5
13,778
626
2,792
12,728
5,315
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
4
0 / 1 / 0
6,910
314
66
1,048
228

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
8
Kills
27
30
Deaths
8
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
5
2
1
W
Khepri
FeeLeAce
Khepri
4
2
6
3.5
W
18
4
6
5.25
L
Camazotz
2
3
3
1.17
L
Neith
Pairom
Neith
2
7
2
0.43
L
0
10
2
0.1
W
Chaac
SamErb09
Chaac
4
1
7
7.5
W
1
0
5
3.5
W
Hachiman
0
1
0
0
L
Terra
s37ens
Terra
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,588
Damage
56,130
80,298
Taken
47,673
39,583
Mitigated
35,922
20,025
Healing
18,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
9,354
2,792
0
3,857
15,687
5,715
0
7,928
7,759
0
66,224
W
Khepri
FeeLeAce
Khepri
7,919
278
0
1,197
9,737
8,356
959
3,638
6,099
63,785
0
W
34,594
4,271
0
1,920
11,284
4,979
1,974
3,267
8,017
111,937
0
L
Camazotz
3,121
1,225
0
4,949
16,007
12,490
230
6,777
9,230
0
32,315
L
Neith
Pairom
Neith
5,728
2,456
111
3,697
12,592
2,959
726
9,853
2,739
0
53,554
L
4,895
92
0
1,271
14,877
3,333
928
11,829
3,048
52,736
0
W
Chaac
SamErb09
Chaac
10,759
2,073
399
7,588
12,876
17,044
455
2,277
10,599
0
65,453
W
2,792
678
0
7,031
12,728
5,315
4,019
1,768
10,960
0
116,599
W
Hachiman
66
66
0
0
1,048
228
0
435
613
0
331
L
Terra
s37ens
Terra
6,490
1,421
2,369
3,771
21,135
15,086
0
14,732
6,403
35,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,250
Gold Earned
59,360
428
Minions Killed
533
0
Camps Cleared
0
2,055,017
Distance Traveled
1,765,593
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,263
512
113
5
0
435,524
3
W
Khepri
12,909
587
82
4
0
395,042
2
W
Scylla
14,182
645
146
7
0
400,858
12
L
Camazotz
9,453
430
56
3
0
448,422
0
L
Neith
10,224
465
107
5
0
380,169
4
L
Janus
8,626
392
104
5
0
357,385
5
W
Chaac
11,581
526
97
4
0
413,416
7
W
Pele
13,778
626
208
9
0
523,631
6
W
Hachiman
6,910
314
0
0
0
32,646
1
L
Terra
9,684
440
48
2
0
433,517
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role