Player Matchup

Baron Samedi
Baron Samedi
CesarsYe
Baron Samedi
Level 28
God Stats
10W - 4L
1,691 SR
Queue Stats
312W - 323L
1,577 Elo+
Party 4
Agni
Agni
Pabuloso
Agni
Level 16
God Stats
1W - 2L
1,315 SR
Queue Stats
13W - 17L
1,405 Elo+
Party 4
Da Ji
Da Ji
Panfofinha
Da Ji
Level 15
God Stats
1W - 1L
1,315 SR
Queue Stats
21W - 11L
1,622 Elo+
Party 4
Jing Wei
Jing Wei
Peikaboo
Jing Wei
Level 16
God Stats
19W - 11L
1,614 SR
Queue Stats
131W - 103L
1,589 Elo+
Party 2
Hel
Hel
SubCubic
Hel
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
51W - 36L
1,589 Elo+
Party 2
Team Averages
Level 18
1,487 SR
1,556 Elo+

VS

Team Averages
Level 19
1,582 SR
1,561 Elo+
Ratatoskr
Ratatoskr
Dillydill32
Ratatoskr
Level 24
God Stats
48W - 39L
1,662 SR
Queue Stats
198W - 150L
1,509 Elo+
Party 3
Chernobog
Chernobog
FUNGHACK
Chernobog
Level 18
God Stats
30W - 18L
1,682 SR
Queue Stats
39W - 31L
1,592 Elo+
Party 3
Cerberus
Cerberus
JQ54
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,909 Elo+
Party 1
Neith
Neith
Wualo259
Neith
Level 22
God Stats
45W - 41L
1,685 SR
Queue Stats
252W - 263L
1,590 Elo+
Solo
Aphrodite
Aphrodite
slavaje210
Aphrodite
Level 22
God Stats
0W - 2L
1,380 SR
Queue Stats
19W - 22L
1,204 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CesarsYe
Baron Samedi
20
5 / 6 / 25
16,111
1,007
20,932
23,298
10,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
20
5 / 6 / 21
15,746
984
20,827
20,945
6,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
20
5 / 11 / 21
15,975
998
21,294
27,034
12,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
Peikaboo
Jing Wei
20
20 / 5 / 12
18,589
1,162
42,414
23,398
9,134
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 9 / 24
17,101
1,069
24,193
26,825
20,797
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

3

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Dillydill32
Ratatoskr
20
11 / 7 / 16
16,815
1,051
25,645
28,676
25,812
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
FUNGHACK
Chernobog
20
12 / 6 / 12
17,464
1,092
23,387
20,905
9,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
JQ54
Cerberus
20
1 / 10 / 30
16,312
1,020
26,419
43,285
59,403
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Wualo259
Neith
20
4 / 11 / 16
15,297
956
24,515
19,761
8,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
slavaje210
Aphrodite
20
9 / 8 / 19
17,510
1,094
15,367
24,012
33,910
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
130
42
Kills
37
37
Deaths
42
103
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CesarsYe
Baron Samedi
5
6
25
2.92
L
Ratatoskr
Dillydill32
Ratatoskr
11
7
16
2.71
L
Chernobog
FUNGHACK
Chernobog
12
6
12
3
L
Cerberus
JQ54
Cerberus
1
10
30
1.6
W
Agni
5
6
21
2.58
W
Da Ji
5
11
21
1.41
W
Jing Wei
Peikaboo
Jing Wei
20
5
12
5.2
W
7
9
24
2.11
L
Neith
Wualo259
Neith
4
11
16
1.09
L
Aphrodite
slavaje210
Aphrodite
9
8
19
2.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,660
Damage
115,333
121,500
Taken
136,639
58,162
Mitigated
136,518
26,352
Healing
32,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CesarsYe
Baron Samedi
20,932
1,327
3,039
2,243
23,298
10,140
0
8,683
14,615
43,178
0
L
Ratatoskr
Dillydill32
Ratatoskr
25,645
6,251
0
1,290
28,676
25,812
0
11,592
17,084
0
42,352
L
Chernobog
FUNGHACK
Chernobog
23,387
12,189
916
635
20,905
9,016
0
12,309
8,596
0
52,508
L
Cerberus
JQ54
Cerberus
26,419
2,286
441
5,518
43,285
59,403
0
23,649
19,636
65,159
0
W
Agni
20,827
1,388
237
2,006
20,945
6,090
0
9,250
11,695
51,323
0
W
Da Ji
21,294
2,769
0
1,005
27,034
12,001
0
6,233
20,801
0
34,908
W
Jing Wei
Peikaboo
Jing Wei
42,414
40,447
0
2,878
23,398
9,134
0
6,331
17,067
0
68,214
W
24,193
1,536
7,685
7,259
26,825
20,797
0
11,289
15,536
63,807
0
L
Neith
Wualo259
Neith
24,515
10,408
745
1,197
19,761
8,377
0
7,577
12,184
0
72,901
L
Aphrodite
slavaje210
Aphrodite
15,367
885
11,778
9,939
24,012
33,910
0
10,825
13,187
34,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,522
Gold Earned
83,398
304
Minions Killed
330
9
Camps Cleared
10
1,496,886
Distance Traveled
1,508,544
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,111
1,007
64
4
0
289,198
0
L
Ratatoskr
16,815
1,051
26
2
2
357,864
0
L
Chernobog
17,464
1,092
57
4
0
298,341
1
L
Cerberus
16,312
1,020
108
7
1
297,672
4
W
Agni
15,746
984
59
4
1
262,453
0
W
Da Ji
15,975
998
23
1
1
301,525
0
W
Jing Wei
18,589
1,162
53
3
7
335,176
0
W
Hel
17,101
1,069
105
7
0
308,534
0
L
Neith
15,297
956
93
6
5
250,491
0
L
Aphrodite
17,510
1,094
46
3
2
304,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role