Player Matchup

Jing Wei
Jing Wei
Rubiiz
Jing Wei
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 12L
1,773 Elo+
Party 2
Yemoja
Yemoja
xJotaPSFx
Yemoja
Level 116
God Stats
2W - 3L
1,686 SR
Queue Stats
95W - 72L
1,653 Elo+
Party 2
Kuzenbo
Kuzenbo
xRicMSFx
Kuzenbo
Level 106
God Stats
7W - 1L
2,015 SR
Queue Stats
45W - 28L
1,678 Elo+
Party 2
Team Averages
Level 108
1,734 SR
1,701 Elo+

VS

Team Averages
Level 104
1,531 SR
1,612 Elo+
Discordia
Discordia
BlackAvenger208
Discordia
Level 100
God Stats
9W - 4L
1,500 SR
Queue Stats
434W - 326L
1,620 Elo+
Party 1
Sun Wukong
Sun Wukong
EvilGrox
Sun Wukong
Level 88
God Stats
2W - 0L
1,810 SR
Queue Stats
322W - 244L
1,607 Elo+
Party 1
Pele
Pele
TomekV12
Pele
Level 123
God Stats
1W - 0L
1,285 SR
Queue Stats
176W - 156L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Rubiiz
Jing Wei
17
4 / 6 / 8
14,849
619
13,082
22,665
8,177
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
xJotaPSFx
Yemoja
18
8 / 8 / 7
15,493
646
18,124
24,606
10,690
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
xRicMSFx
Kuzenbo
19
4 / 3 / 12
14,937
622
22,517
29,393
55,239
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BlackAvenger208
Discordia
19
5 / 5 / 7
15,059
627
23,906
12,815
4,449
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
EvilGrox
Sun Wukong
18
4 / 3 / 10
15,094
629
19,962
28,907
38,575
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
18
8 / 8 / 7
15,900
663
21,597
28,132
10,114
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
41
16
Kills
17
17
Deaths
16
27
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
BlackAvenger208
Discordia
5
5
7
1.7
W
Sun Wukong
EvilGrox
Sun Wukong
4
3
10
3
L
Jing Wei
Rubiiz
Jing Wei
4
6
8
1.33
W
Pele
8
8
7
1.44
L
Yemoja
xJotaPSFx
Yemoja
8
8
7
1.44
L
Kuzenbo
xRicMSFx
Kuzenbo
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,723
Damage
65,465
76,664
Taken
69,854
74,106
Mitigated
53,138
22,074
Healing
24,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BlackAvenger208
Discordia
23,906
1,590
1,978
1,883
12,815
4,449
563
8,692
4,123
88,617
0
W
Sun Wukong
EvilGrox
Sun Wukong
19,962
4,277
1,351
9,065
28,907
38,575
883
16,185
12,722
646
49,143
L
Jing Wei
Rubiiz
Jing Wei
13,082
9,518
0
4,796
22,665
8,177
1,300
8,403
14,262
0
77,824
W
Pele
21,597
4,432
0
10,175
28,132
10,114
1,751
16,418
11,714
0
116,666
L
Yemoja
xJotaPSFx
Yemoja
18,124
2,456
6,330
5,004
24,606
10,690
1,307
8,987
15,619
68,170
0
L
Kuzenbo
xRicMSFx
Kuzenbo
22,517
7,556
0
5,944
29,393
55,239
594
7,290
22,103
41,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,279
Gold Earned
46,053
203
Minions Killed
260
0
Camps Cleared
0
1,332,341
Distance Traveled
1,375,764
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
15,059
627
105
4
0
419,907
2
W
Sun Wukong
15,094
629
42
2
0
521,164
7
L
Jing Wei
14,849
619
96
4
0
440,748
2
W
Pele
15,900
663
113
5
0
434,693
2
L
Yemoja
15,493
646
80
3
0
413,674
3
L
Kuzenbo
14,937
622
27
1
0
477,919
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role