Player Matchup

Pele
Pele
 
Pele
Level 8
God Stats
9W - 7L
1,429 SR
Queue Stats
126W - 142L
1,250 Elo+
Party 2
Discordia
Discordia
HorizonTheif
Discordia
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 128L
1,412 Elo+
Party 2
Kuzenbo
Kuzenbo
jonesy01878815
Kuzenbo
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 48L
1,378 Elo+
Party 2
Team Averages
Level 59
1,476 SR
1,346 Elo+

VS

Team Averages
Level 51
1,565 SR
1,436 Elo+
Fenrir
Fenrir
AskaboutJade
Fenrir
Level 18
God Stats
26W - 27L
1,466 SR
Queue Stats
101W - 99L
1,339 Elo+
Party 1
Khepri
Khepri
SIyzoh
Khepri
Level 29
God Stats
11W - 6L
1,727 SR
Queue Stats
31W - 33L
1,492 Elo+
Party 1
Scylla
Scylla
Trik 3K
Scylla
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 107L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
0 / 8 / 2
10,431
522
2,781
13,830
5,455
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
HorizonTheif
Discordia
16
4 / 7 / 2
12,833
642
22,006
12,776
5,174
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 8 / 4
13,264
663
11,737
20,957
28,278
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 2 / 15
14,686
734
10,527
18,270
14,809
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
SIyzoh
Khepri
17
3 / 0 / 18
12,836
642
7,229
14,301
21,934
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
Trik 3K
Scylla
19
14 / 4 / 7
14,874
744
20,613
15,241
6,329
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
6
Kills
23
23
Deaths
6
8
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
8
2
0.13
W
Fenrir
6
2
15
6.75
L
Discordia
HorizonTheif
Discordia
4
7
2
0.71
W
Khepri
SIyzoh
Khepri
3
0
18
12
W
Scylla
Trik 3K
Scylla
14
4
7
4.38
L
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,524
Damage
38,369
47,563
Taken
47,812
38,907
Mitigated
43,072
4,551
Healing
16,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,781
439
0
321
13,830
5,455
0
9,567
4,263
0
18,404
W
Fenrir
10,527
2,946
0
6,261
18,270
14,809
770
13,243
5,027
0
36,983
L
Discordia
HorizonTheif
Discordia
22,006
1,048
0
1,595
12,776
5,174
363
9,748
3,028
70,098
0
W
Khepri
SIyzoh
Khepri
7,229
88
918
3,868
14,301
21,934
0
10,145
4,156
39,517
0
W
Scylla
Trik 3K
Scylla
20,613
2,635
0
5,222
15,241
6,329
2,017
10,260
4,981
95,736
0
L
11,737
4,514
960
1,675
20,957
28,278
120
8,571
12,386
41,851
910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,528
Gold Earned
42,396
174
Minions Killed
208
0
Camps Cleared
0
976,396
Distance Traveled
1,077,033
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,431
522
37
2
0
332,208
0
W
Fenrir
14,686
734
48
2
0
398,525
1
L
Discordia
12,833
642
90
5
0
314,421
2
W
Khepri
12,836
642
48
2
0
361,592
1
W
Scylla
14,874
744
112
6
0
316,916
2
L
Kuzenbo
13,264
663
47
2
0
329,767
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role