Player Matchup

Sol
Sol
ScarDylRat
Sol
Level 20
God Stats
1W - 1L
1,327 SR
Queue Stats
14W - 4L
1,644 Elo+
Solo
Sun Wukong
Sun Wukong
Seflux
Sun Wukong
Level 46
God Stats
5W - 6L
1,307 SR
Queue Stats
168W - 210L
1,469 Elo+
Party 2
Da Ji
Da Ji
o Fana o
Da Ji
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,755 Elo+
Party 2
Team Averages
Level 27
1,378 SR
1,623 Elo+

VS

Team Averages
Level 53
1,493 SR
1,487 Elo+
Ravana
Ravana
Truth_seeker25
Ravana
Level 24
God Stats
1W - 4L
1,543 SR
Queue Stats
60W - 73L
1,525 Elo+
Solo
Poseidon
Poseidon
gamerguydragos
Poseidon
Level 8
God Stats
4W - 7L
1,437 SR
Queue Stats
43W - 34L
1,469 Elo+
Party 1
Terra
Terra
mr_smilly_face
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 81L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 11
10,421
613
3,339
5,684
1,337
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
Seflux
Sun Wukong
15
4 / 2 / 16
11,745
691
7,157
10,536
10,469
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
o Fana o
Da Ji
18
19 / 4 / 6
13,920
819
27,647
13,394
5,244
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 9 / 3
11,121
654
10,755
15,044
4,234
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
12
2 / 12 / 1
9,773
575
3,772
11,602
1,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 4 / 6
11,245
661
7,092
16,650
16,894
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
25
Kills
10
10
Deaths
25
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
W
Sun Wukong
Seflux
Sun Wukong
4
2
16
6
L
5
9
3
0.72
L
Poseidon
2
12
1
0.21
L
3
4
6
1.5
W
Da Ji
o Fana o
Da Ji
19
4
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,143
Damage
21,619
29,614
Taken
43,296
17,050
Mitigated
22,363
6,164
Healing
8,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,339
1,225
906
1,804
5,684
1,337
340
2,138
3,546
22,107
0
W
Sun Wukong
Seflux
Sun Wukong
7,157
1,665
0
1,808
10,536
10,469
528
4,381
6,155
0
32,995
L
10,755
3,916
0
842
15,044
4,234
1,062
1,216
13,828
0
36,890
L
Poseidon
3,772
729
0
0
11,602
1,235
0
749
10,853
25,612
0
L
7,092
361
1,948
5,381
16,650
16,894
314
1,560
15,090
41,048
0
W
Da Ji
o Fana o
Da Ji
27,647
10,130
0
1,646
13,394
5,244
290
4,480
8,914
0
68,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,086
Gold Earned
32,139
160
Minions Killed
142
0
Camps Cleared
0
740,794
Distance Traveled
875,117
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,421
613
43
3
0
147,250
3
W
Sun Wukong
11,745
691
39
2
0
295,351
0
L
Ravana
11,121
654
50
3
0
280,107
0
L
Poseidon
9,773
575
38
2
0
274,478
2
L
Terra
11,245
661
54
3
0
320,532
1
W
Da Ji
13,920
819
78
5
0
298,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role