Player Matchup

Merlin
Merlin
JelfordXI
Merlin
Level 84
God Stats
8W - 3L
1,507 SR
Queue Stats
249W - 261L
1,552 Elo+
Party 2
Sol
Sol
JhonyAceer
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Shushonya
Baba Yaga
Level 110
God Stats
3W - 9L
1,743 SR
Queue Stats
267W - 239L
1,547 Elo+
Solo
Horus
Horus
Super Monkey El
Horus
Level 121
God Stats
1W - 1L
1,365 SR
Queue Stats
77W - 98L
1,478 Elo+
Party 2
Jormungandr
Jormungandr
didyh
Jormungandr
Level 141
God Stats
3W - 0L
1,500 SR
Queue Stats
173W - 199L
1,535 Elo+
Party 2
Team Averages
Level 104
1,523 SR
1,522 Elo+

VS

Team Averages
Level 120
1,468 SR
1,522 Elo+
Fenrir
Fenrir
Grrrr8One
Fenrir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,460 Elo+
Solo
Ra
Ra
Hr-Giftig
Ra
Level 138
God Stats
3W - 7L
1,533 SR
Queue Stats
355W - 336L
1,570 Elo+
Party 1
Chernobog
Chernobog
VVPutinVV
Chernobog
Level 150
God Stats
1W - 3L
1,500 SR
Queue Stats
712W - 696L
1,521 Elo+
Solo
Geb
Geb
mikkelmikkel
Geb
Level 126
God Stats
4W - 4L
1,556 SR
Queue Stats
146W - 131L
1,527 Elo+
Party 1
Apollo
Apollo
thats_mr_b_2_you
Apollo
Level 104
God Stats
0W - 2L
1,253 SR
Queue Stats
81W - 79L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JelfordXI
Merlin
20
7 / 4 / 15
12,674
746
17,212
14,188
6,765
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

20
11 / 3 / 19
14,051
827
35,333
18,469
8,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
Shushonya
Baba Yaga
20
9 / 1 / 23
13,749
809
24,617
13,225
6,565
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
7 / 5 / 19
11,472
675
13,442
20,580
20,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
didyh
Jormungandr
14
1 / 1 / 15
10,065
592
6,357
8,134
6,128
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Grrrr8One
Fenrir
18
6 / 6 / 4
11,076
652
13,977
21,702
23,025
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
3 / 2 / 6
11,939
702
17,596
16,710
7,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chernobog
VVPutinVV
Chernobog
17
2 / 9 / 7
10,608
624
9,845
23,689
14,191
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 5 / 9
12,041
708
14,179
22,412
27,490
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 13 / 4
9,378
552
7,067
19,596
8,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
44
35
Kills
14
14
Deaths
35
91
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Grrrr8One
Fenrir
6
6
4
1.33
L
3
2
6
3
W
Merlin
JelfordXI
Merlin
7
4
15
3.63
W
11
3
19
6.83
W
Baba Yaga
Shushonya
Baba Yaga
9
1
23
20.5
W
7
5
19
3.3
L
Chernobog
VVPutinVV
Chernobog
2
9
7
0.61
W
Jormungandr
didyh
Jormungandr
1
1
15
8.5
L
2
5
9
1.3
L
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,961
Damage
62,664
74,596
Taken
104,109
48,489
Mitigated
80,889
41,367
Healing
41,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Grrrr8One
Fenrir
13,977
3,148
2,210
4,099
21,702
23,025
0
16,742
4,960
1,509
19,199
L
17,596
1,343
14,155
9,423
16,710
7,910
333
15,933
777
47,012
0
W
Merlin
JelfordXI
Merlin
17,212
707
2,594
4,303
14,188
6,765
1,461
5,933
8,255
50,909
0
W
35,333
9,989
560
8,777
18,469
8,469
2,740
8,631
9,838
59,746
0
W
Baba Yaga
Shushonya
Baba Yaga
24,617
2,512
1,473
5,485
13,225
6,565
577
5,788
7,437
45,546
0
W
13,442
7,030
6,749
6,674
20,580
20,562
806
8,679
11,901
0
18,834
L
Chernobog
VVPutinVV
Chernobog
9,845
4,197
1,318
1,936
23,689
14,191
240
18,665
5,024
0
27,913
W
Jormungandr
didyh
Jormungandr
6,357
721
2,266
2,486
8,134
6,128
90
4,211
3,923
13,322
0
L
14,179
200
2,606
3,428
22,412
27,490
353
15,307
7,105
28,171
0
L
7,067
3,285
1,384
1,163
19,596
8,273
828
16,872
2,724
0
11,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,011
Gold Earned
55,042
187
Minions Killed
164
0
Camps Cleared
0
1,319,099
Distance Traveled
1,492,172
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,076
652
15
1
0
302,043
0
L
Ra
11,939
702
84
5
0
320,816
0
W
Merlin
12,674
746
69
4
0
274,135
2
W
Sol
14,051
827
68
4
0
292,800
0
W
Baba Yaga
13,749
809
31
2
0
316,257
2
W
Horus
11,472
675
7
0
0
297,692
0
L
Chernobog
10,608
624
34
2
0
291,234
2
W
Jormungandr
10,065
592
12
1
0
138,215
1
L
Geb
12,041
708
23
1
0
308,596
0
L
Apollo
9,378
552
8
0
0
269,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role