Player Matchup

Chaac
Chaac
 
Chaac
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Maopez
Xbalanque
Level 27
God Stats
6W - 4L
1,262 SR
Queue Stats
51W - 61L
1,214 Elo+
Party 2
Artemis
Artemis
Orkprof
Artemis
Level 63
God Stats
45W - 27L
1,693 SR
Queue Stats
159W - 188L
1,301 Elo+
Party 2
Nox
Nox
Shadexu
Nox
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 19L
1,566 Elo+
Solo
Baron Samedi
Baron Samedi
killshot72
Baron Samedi
Level 145
God Stats
23W - 21L
1,925 SR
Queue Stats
174W - 186L
1,423 Elo+
Solo
Team Averages
Level 75
1,576 SR
1,401 Elo+

VS

Team Averages
Level 48
1,363 SR
1,296 Elo+
Janus
Janus
AStampe
Janus
Level 67
God Stats
9W - 9L
1,262 SR
Queue Stats
51W - 58L
1,398 Elo+
Solo
Merlin
Merlin
Herald186
Merlin
Level 27
God Stats
27W - 31L
1,379 SR
Queue Stats
70W - 124L
1,193 Elo+
Party 1
Jormungandr
Jormungandr
bakavidim
Jormungandr
Level 36
God Stats
25W - 37L
1,416 SR
Queue Stats
87W - 145L
1,256 Elo+
Party 1
Fenrir
Fenrir
kurama279
Fenrir
Level 45
God Stats
14W - 37L
1,123 SR
Queue Stats
77W - 120L
1,195 Elo+
Party 1
Da Ji
Da Ji
Атава
Da Ji
Level 63
God Stats
15W - 9L
1,635 SR
Queue Stats
188W - 204L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
2 / 2 / 24
12,711
978
10,319
22,630
10,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
Maopez
Xbalanque
20
15 / 6 / 18
15,258
1,174
20,122
18,925
7,007
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Orkprof
Artemis
20
8 / 3 / 30
14,622
1,125
31,160
14,795
6,377
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nox
20
7 / 4 / 27
14,047
1,081
13,318
11,361
4,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
killshot72
Baron Samedi
20
14 / 5 / 18
15,203
1,169
24,398
16,613
8,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

171

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AStampe
Janus
19
3 / 8 / 9
12,718
978
14,168
16,528
6,272
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Herald186
Merlin
19
1 / 9 / 9
12,308
947
13,754
21,150
8,179
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
bakavidim
Jormungandr
19
0 / 6 / 10
12,059
928
12,046
20,792
10,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
kurama279
Fenrir
20
8 / 14 / 7
14,501
1,115
17,414
28,243
12,259
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
19
8 / 10 / 4
13,665
1,051
21,847
23,536
12,028
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
59
46
Kills
20
20
Deaths
47
117
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
24
7
L
Janus
AStampe
Janus
3
8
9
0.94
L
Merlin
Herald186
Merlin
1
9
9
0.61
W
Xbalanque
Maopez
Xbalanque
15
6
18
4
W
Artemis
Orkprof
Artemis
8
3
30
7.67
W
Nox
7
4
27
5.13
L
Jormungandr
bakavidim
Jormungandr
0
6
10
0.83
W
Baron Samedi
killshot72
Baron Samedi
14
5
18
4.6
L
Fenrir
kurama279
Fenrir
8
14
7
0.82
L
Da Ji
8
10
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,317
Damage
79,229
84,324
Taken
110,249
37,120
Mitigated
49,567
20,252
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,319
2,438
0
7,595
22,630
10,397
0
13,228
9,402
0
35,458
L
Janus
AStampe
Janus
14,168
937
0
0
16,528
6,272
0
6,524
10,004
57,652
0
L
Merlin
Herald186
Merlin
13,754
1,405
98
2,505
21,150
8,179
0
5,686
15,464
45,942
0
W
Xbalanque
Maopez
Xbalanque
20,122
11,606
0
325
18,925
7,007
0
10,646
8,279
0
43,338
W
Artemis
Orkprof
Artemis
31,160
18,364
0
0
14,795
6,377
0
4,365
10,430
0
54,393
W
Nox
13,318
880
80
459
11,361
4,994
0
3,493
7,868
27,447
0
L
Jormungandr
bakavidim
Jormungandr
12,046
2,262
147
147
20,792
10,829
0
5,693
15,099
38,527
0
W
Baron Samedi
killshot72
Baron Samedi
24,398
1,170
6,690
5,103
16,613
8,345
0
8,236
8,377
42,589
0
L
Fenrir
kurama279
Fenrir
17,414
5,422
747
2,323
28,243
12,259
0
11,720
16,523
0
29,025
L
Da Ji
21,847
3,432
0
1,365
23,536
12,028
0
8,093
15,443
0
28,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,841
Gold Earned
65,251
249
Minions Killed
233
7
Camps Cleared
6
1,134,990
Distance Traveled
1,083,037
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,711
978
54
4
4
254,890
0
L
Janus
12,718
978
81
6
1
217,467
0
L
Merlin
12,308
947
68
5
2
204,567
0
W
Xbalanque
15,258
1,174
59
5
1
200,665
0
W
Artemis
14,622
1,125
45
3
0
256,116
1
W
Nox
14,047
1,081
42
3
2
216,474
0
L
Jormungandr
12,059
928
52
4
0
202,898
0
W
Baron Samedi
15,203
1,169
49
4
0
206,845
0
L
Fenrir
14,501
1,115
19
1
1
237,543
0
L
Da Ji
13,665
1,051
13
1
2
220,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role