Player Matchup

Skadi
Skadi
MGS_BingeGods
Skadi
Level 61
God Stats
13W - 3L
1,573 SR
Queue Stats
264W - 241L
1,317 Elo+
Party 1
Hades
Hades
MGS_GalacticCal
Hades
Level 26
God Stats
39W - 16L
1,560 SR
Queue Stats
242W - 209L
1,298 Elo+
Party 1
Neith
Neith
MGS_PAPAPAIGE
Neith
Level 16
God Stats
35W - 14L
1,504 SR
Queue Stats
63W - 49L
1,303 Elo+
Party 1
Team Averages
Level 34
1,545 SR
1,306 Elo+

VS

Team Averages
Level 18
1,522 SR
1,307 Elo+
Arachne
Arachne
 
Arachne
Level 22
God Stats
1W - 6L
1,139 SR
Queue Stats
195W - 209L
1,351 Elo+
Solo
Vulcan
Vulcan
ToTakaSytuacja
Vulcan
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 7L
1,319 Elo+
Party 2
Neith
Neith
VaguestPencil55
Neith
Level 18
God Stats
5W - 3L
1,927 SR
Queue Stats
49W - 53L
1,250 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 2
11,425
714
10,078
8,876
2,659
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 4 / 8
11,530
721
12,909
16,160
9,352
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 5 / 13
10,499
656
5,949
9,386
2,992
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 5 / 7
9,536
596
3,737
11,217
4,935
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
5 / 6 / 3
10,464
654
13,691
11,217
4,279
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 4 / 2
9,846
615
11,040
12,280
4,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
15
Kills
10
10
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
5
7
0.9
W
8
1
2
9
W
6
4
8
2.5
W
1
5
13
1.5
L
5
6
3
1.08
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,936
Damage
28,468
34,422
Taken
34,714
15,003
Mitigated
13,602
5,225
Healing
4,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,737
2,563
0
1,566
11,217
4,935
453
3,068
8,149
0
22,607
W
10,078
4,159
0
512
8,876
2,659
1,192
2,481
6,395
0
62,412
W
12,909
86
102
3,591
16,160
9,352
1,018
6,265
9,895
39,558
0
W
5,949
984
0
1,020
9,386
2,992
1,082
5,005
4,381
0
33,802
L
13,691
6,942
711
942
11,217
4,279
232
6,270
4,947
44,528
0
L
11,040
4,886
0
1,758
12,280
4,388
326
3,615
8,665
0
35,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,454
Gold Earned
29,846
199
Minions Killed
155
0
Camps Cleared
0
771,878
Distance Traveled
745,407
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,536
596
41
3
0
294,524
0
W
Skadi
11,425
714
78
5
0
227,423
1
W
Hades
11,530
721
62
4
0
278,058
0
W
Neith
10,499
656
59
4
0
266,397
0
L
Vulcan
10,464
654
68
4
0
224,150
2
L
Neith
9,846
615
46
3
0
226,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role