Player Matchup

Hou Yi
Hou Yi
Baderlionheart
Hou Yi
Level 149
God Stats
6W - 4L
1,561 SR
Queue Stats
368W - 442L
1,251 Elo+
Solo
Fenrir
Fenrir
DarkloB
Fenrir
Level 23
God Stats
1W - 3L
1,503 SR
Queue Stats
34W - 46L
1,267 Elo+
Party 1
Zeus
Zeus
GODZILAS14
Zeus
Level 26
God Stats
0W - 2L
1,225 SR
Queue Stats
38W - 51L
1,273 Elo+
Party 1
Discordia
Discordia
Melindix
Discordia
Level 47
God Stats
5W - 3L
1,310 SR
Queue Stats
152W - 150L
1,257 Elo+
Solo
Cernunnos
Cernunnos
iFarrer x
Cernunnos
Level 47
God Stats
1W - 2L
1,695 SR
Queue Stats
91W - 98L
1,338 Elo+
Solo
Team Averages
Level 58
1,459 SR
1,277 Elo+

VS

Team Averages
Level 55
1,461 SR
1,272 Elo+
Erlang Shen
Erlang Shen
Nastya321
Erlang Shen
Level 29
God Stats
4W - 0L
1,751 SR
Queue Stats
231W - 210L
1,282 Elo+
Solo
Fafnir
Fafnir
Shadow-WoIf_24
Fafnir
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
402W - 470L
1,320 Elo+
Solo
Ravana
Ravana
XxAnXeIrAsxX-_-
Ravana
Level 28
God Stats
2W - 5L
1,183 SR
Queue Stats
31W - 51L
1,156 Elo+
Party 2
Scylla
Scylla
Zouhair117
Scylla
Level 55
God Stats
17W - 13L
1,371 SR
Queue Stats
762W - 779L
1,322 Elo+
Solo
Skadi
Skadi
ob1-1-k4n4b15
Skadi
Level 124
God Stats
5W - 3L
1,500 SR
Queue Stats
452W - 484L
1,277 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 24
15,462
672
9,289
16,863
9,960
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
DarkloB
Fenrir
20
10 / 11 / 15
15,852
689
17,576
27,612
11,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
4 / 10 / 22
14,464
629
25,494
18,722
6,133
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Discordia
Melindix
Discordia
20
16 / 4 / 15
16,602
722
34,725
16,964
5,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
iFarrer x
Cernunnos
20
4 / 6 / 21
14,072
612
13,802
20,897
6,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Nastya321
Erlang Shen
20
1 / 9 / 17
13,169
573
11,568
22,705
11,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
2 / 6 / 14
14,337
623
6,502
19,792
24,140
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

20
13 / 10 / 11
16,096
700
15,045
25,560
18,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Zouhair117
Scylla
20
12 / 8 / 11
17,584
765
32,554
19,482
8,040
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 7 / 15
14,796
643
24,183
24,259
9,787
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
101
40
Kills
33
33
Deaths
40
97
Assists
68
Player
Kills
Deaths
Assists
KDA
L
6
2
24
9
L
Fenrir
DarkloB
Fenrir
10
11
15
1.59
L
4
10
22
1.5
L
Discordia
Melindix
Discordia
16
4
15
5.88
W
Erlang Shen
Nastya321
Erlang Shen
1
9
17
1.06
W
2
6
14
1.5
W
13
10
11
1.85
W
Scylla
Zouhair117
Scylla
12
8
11
2.19
L
Cernunnos
iFarrer x
Cernunnos
4
6
21
2.42
W
5
7
15
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,886
Damage
89,852
101,058
Taken
111,798
40,407
Mitigated
71,732
37,934
Healing
35,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,289
3,126
3,662
6,099
16,863
9,960
365
8,864
7,999
0
33,683
L
Fenrir
DarkloB
Fenrir
17,576
8,828
3,297
4,269
27,612
11,556
0
7,072
20,540
0
27,146
L
25,494
3,040
3,654
1,914
18,722
6,133
928
8,778
9,944
56,188
0
L
Discordia
Melindix
Discordia
34,725
1,682
3,277
3,938
16,964
5,852
1,344
5,725
11,239
60,117
0
W
Erlang Shen
Nastya321
Erlang Shen
11,568
1,365
2,655
3,207
22,705
11,231
110
14,162
8,543
0
26,747
W
6,502
3,288
1,901
3,097
19,792
24,140
973
10,902
8,890
19,006
0
W
15,045
3,553
1,828
6,516
25,560
18,534
352
14,386
11,174
0
36,785
W
Scylla
Zouhair117
Scylla
32,554
1,079
2,897
4,494
19,482
8,040
827
8,240
11,242
72,152
0
L
Cernunnos
iFarrer x
Cernunnos
13,802
5,740
1,723
6,101
20,897
6,906
1,522
8,617
12,280
0
30,830
W
24,183
9,294
2,010
6,838
24,259
9,787
1,711
12,529
11,730
0
51,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,452
Gold Earned
75,982
217
Minions Killed
214
0
Camps Cleared
0
1,798,380
Distance Traveled
1,903,697
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
15,462
672
38
2
0
408,467
0
L
Fenrir
15,852
689
19
1
0
412,529
1
L
Zeus
14,464
629
59
3
0
317,261
2
L
Discordia
16,602
722
68
3
0
364,679
1
W
Erlang Shen
13,169
573
26
1
0
363,913
3
W
Fafnir
14,337
623
12
1
0
358,670
1
W
Ravana
16,096
700
29
1
0
432,855
1
W
Scylla
17,584
765
95
4
0
383,748
0
L
Cernunnos
14,072
612
33
1
0
295,444
0
W
Skadi
14,796
643
52
2
0
364,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role