Player Matchup

Sun Wukong
Sun Wukong
Masters
Syncratics
Sun Wukong
Masters
Level 159
God Stats
11W - 9L
1,971 SR
Queue Stats
171W - 168L
2,437 MMR
Solo
Poseidon
Poseidon
Diamond IV
Thefatherofall1
Poseidon
Diamond IV
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 23L
2,282 MMR
Party 2
Baron Samedi
Baron Samedi
Masters
Waldrom
Baron Samedi
Masters
Level 160
God Stats
3W - 7L
1,560 SR
Queue Stats
522W - 524L
2,647 MMR
Solo
Pele
Pele
Masters
ZAAARBOOON
Pele
Masters
Level 86
God Stats
7W - 6L
1,730 SR
Queue Stats
187W - 165L
2,247 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
lis-21
Ne Zha
Diamond IV
Level 157
God Stats
2W - 3L
1,285 SR
Queue Stats
92W - 66L
2,241 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,609 SR
2,371 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 119
1,643 SR
2,391 MMR
Geb
Geb
Masters
Cook0121
Geb
Masters
Level 110
God Stats
4W - 4L
1,553 SR
Queue Stats
375W - 350L
2,298 MMR
Solo
Jing Wei
Jing Wei
Masters
JeromeASF98
Jing Wei
Masters
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
2,383 MMR
Party 1
Sobek
Sobek
Masters
LSRF1
Sobek
Masters
Level 159
God Stats
25W - 13L
1,867 SR
Queue Stats
304W - 290L
2,298 MMR
Solo
Bakasura
Bakasura
Masters
Sahota
Bakasura
Masters
Level 155
God Stats
15W - 8L
1,545 SR
Queue Stats
570W - 539L
2,555 MMR
Solo
Merlin
Merlin
Diamond I
Skallyoh
Merlin
Diamond I
Level 69
God Stats
25W - 18L
1,751 SR
Queue Stats
66W - 53L
2,419 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Syncratics
Sun Wukong
20
5 / 5 / 5
14,312
511
22,492
29,915
37,429
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Poseidon
20
7 / 3 / 7
15,510
554
25,893
19,581
7,326
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
Waldrom
Baron Samedi
20
7 / 7 / 5
14,695
525
21,863
22,523
11,837
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 5 / 10
14,335
512
15,607
22,419
12,163
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ne Zha
lis-21
Ne Zha
19
4 / 7 / 13
14,419
515
17,434
36,359
27,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
PersephoneSusanoAphroditeThorHel

VS

Bans
YemojaHachimanHeimdallrAnhurUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 15
14,499
518
9,681
30,578
32,079
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
JeromeASF98
Jing Wei
20
4 / 6 / 5
15,326
547
16,107
21,432
9,544
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
LSRF1
Sobek
19
1 / 2 / 12
13,635
487
21,727
34,978
55,571
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bakasura
Sahota
Bakasura
20
12 / 7 / 6
17,459
624
25,302
26,421
12,272
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Skallyoh
Merlin
20
9 / 6 / 10
16,748
598
28,278
22,146
10,939
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
75
26
Kills
27
27
Deaths
26
40
Assists
48
Player
Kills
Deaths
Assists
KDA
W
1
5
15
1.7
W
Jing Wei
JeromeASF98
Jing Wei
4
6
5
1.08
W
Sobek
LSRF1
Sobek
1
2
12
3.5
W
Bakasura
Sahota
Bakasura
12
7
6
2.14
W
Merlin
Skallyoh
Merlin
9
6
10
2.33
L
Sun Wukong
Syncratics
Sun Wukong
5
5
5
1.5
L
Poseidon
7
3
7
3.5
L
Baron Samedi
Waldrom
Baron Samedi
7
7
5
1.36
L
3
5
10
1.6
L
Ne Zha
lis-21
Ne Zha
4
7
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,289
Damage
101,095
130,797
Taken
135,555
95,835
Mitigated
120,405
47,234
Healing
52,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,681
1,643
0
5,320
30,578
32,079
114
9,649
19,027
34,914
0
W
Jing Wei
JeromeASF98
Jing Wei
16,107
12,731
0
8,166
21,432
9,544
2,856
10,873
10,559
0
131,459
W
Sobek
LSRF1
Sobek
21,727
2,465
0
20,027
34,978
55,571
925
9,426
24,880
85,937
0
W
Bakasura
Sahota
Bakasura
25,302
16,746
0
10,330
26,421
12,272
679
9,845
16,576
0
134,402
W
Merlin
Skallyoh
Merlin
28,278
1,466
964
7,352
22,146
10,939
3,742
8,483
13,663
120,167
0
L
Sun Wukong
Syncratics
Sun Wukong
22,492
5,534
0
11,674
29,915
37,429
0
17,961
10,970
0
97,525
L
Poseidon
25,893
4,205
0
9,078
19,581
7,326
209
7,146
11,965
157,015
0
L
Baron Samedi
Waldrom
Baron Samedi
21,863
1,790
2,544
5,163
22,523
11,837
280
10,658
10,520
126,116
0
L
15,607
2,785
0
8,895
22,419
12,163
1,152
7,349
13,437
0
117,720
L
Ne Zha
lis-21
Ne Zha
17,434
5,404
0
9,880
36,359
27,080
0
20,172
14,498
0
63,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,271
Gold Earned
77,667
845
Minions Killed
772
0
Camps Cleared
0
2,684,088
Distance Traveled
2,716,631
35
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,499
518
42
2
0
540,812
6
W
Jing Wei
15,326
547
218
8
0
537,747
9
W
Sobek
13,635
487
137
5
0
552,690
6
W
Bakasura
17,459
624
193
7
0
585,288
4
W
Merlin
16,748
598
182
7
0
500,094
11
L
Sun Wukong
14,312
511
157
6
0
531,321
3
L
Poseidon
15,510
554
242
9
0
597,688
12
L
Baron Samedi
14,695
525
207
7
0
423,958
8
L
Pele
14,335
512
171
6
0
612,900
8
L
Ne Zha
14,419
515
68
2
0
518,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role