Player Matchup

Achilles
Achilles
Akumakarn
Achilles
Level 30
God Stats
0W - 1L
1,583 SR
Queue Stats
2W - 10L
909 Elo+
Party 1
Yemoja
Yemoja
cmurder6195
Yemoja
Level 21
God Stats
2W - 6L
1,253 SR
Queue Stats
2W - 8L
977 Elo+
Party 1
Cupid
Cupid
walkquin
Cupid
Level 16
God Stats
0W - 3L
1,560 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 22
1,465 SR
1,129 Elo+

VS

Team Averages
Level 19
1,496 SR
1,125 Elo+
Ra
Ra
Ac3_-_BOY5
Ra
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
33W - 43L
1,132 Elo+
Solo
Ymir
Ymir
Carlos_YamalPR
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,052 Elo+
Solo
Neith
Neith
cuteLILscarf
Neith
Level 28
God Stats
15W - 14L
1,489 SR
Queue Stats
146W - 170L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Akumakarn
Achilles
12
4 / 6 / 1
10,150
597
10,111
21,449
25,319
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
13
0 / 5 / 4
9,025
531
8,220
11,754
5,661
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
walkquin
Cupid
13
2 / 4 / 4
9,904
583
18,792
17,662
7,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 7
11,479
675
14,811
15,574
7,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 8
10,465
616
5,302
17,786
15,749
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 2 / 10
11,036
649
20,196
15,129
5,989
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
6
Kills
15
15
Deaths
6
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
Achilles
Akumakarn
Achilles
4
6
1
0.75
W
3
2
8
3.5
L
Yemoja
0
5
4
0.4
W
5
2
10
5
L
Cupid
walkquin
Cupid
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,123
Damage
40,309
50,865
Taken
48,489
38,928
Mitigated
28,883
13,232
Healing
26,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,811
2,629
10,073
10,948
15,574
7,145
553
3,137
12,437
59,846
0
L
Achilles
Akumakarn
Achilles
10,111
3,301
0
3,478
21,449
25,319
0
8,302
13,147
0
30,485
W
5,302
827
0
142
17,786
15,749
0
2,992
14,794
14,466
0
L
Yemoja
8,220
2,444
3,885
271
11,754
5,661
0
5,353
6,401
29,022
0
W
20,196
8,852
0
4,842
15,129
5,989
2,317
2,091
13,038
0
50,487
L
Cupid
walkquin
Cupid
18,792
11,214
0
5,598
17,662
7,948
0
6,458
11,204
0
43,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,079
Gold Earned
32,980
117
Minions Killed
167
0
Camps Cleared
0
687,310
Distance Traveled
763,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,479
675
95
6
0
272,079
0
L
Achilles
10,150
597
26
2
0
220,247
0
W
Ymir
10,465
616
20
1
0
263,400
0
L
Yemoja
9,025
531
37
2
0
222,658
0
W
Neith
11,036
649
52
3
0
228,208
0
L
Cupid
9,904
583
54
3
0
244,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role